Don't Starve Together

Don't Starve Together

Cherry Forest
2,299 Comments
ADM  [author] 2 Jul @ 3:13am 
@AYDITOR228 This is part of the Cherrift event, check your world settings and the wiki for more info :)
AYDITOR228 1 Jul @ 10:22pm 
How to get "prunus cristalius"
󰀐萌萌的新󰀐 30 Jun @ 6:49am 
代码没变动 应该是你模组的问题 你可以去看看报错日志里面有啥
D:\文档\Klei\DoNotStarveTogether\master_server_log
mia~ 30 Jun @ 6:33am 
@ADM 在昨天6.29我们尝试了@橙之刃 的方法,进去了游戏,但是今天6.30又更新了,我们发现所有方法都不生效了,又进不去游戏了,并且@橙之刃 的方法和@󰀐萌萌的新󰀐 订阅模组的办法也都不能进入游戏了。
ADM  [author] 30 Jun @ 6:17am 
@mia~ Please read the comments under, that should give you a good answer
mia~ 30 Jun @ 6:03am 
为什么6.30又更新了?导致又不能进入存档了?
Ψθ、 29 Jun @ 5:18am 
@󰀐萌萌的新󰀐 使用了你的mod,也按照你的方法删除了loadstring,都无法进入存档。我关闭cherry这个mod也进不去,都提示专用服务器无法启动
󰀐萌萌的新󰀐 29 Jun @ 4:30am 
我已经试过一个有问题的存档了 是可以成功修复的
ADM  [author] 29 Jun @ 4:05am 
@󰀐萌萌的新󰀐 Thank you for posting this : )

To anyone having issues loading in, please try to use mod linked in the comment under
󰀐萌萌的新󰀐 29 Jun @ 3:25am 
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=3511681210
这个模组还原了克雷的RunInSandBox函数,为运行环境添加了loadstring
应该可以解决进不去存档的bug

不过因为作者没有出问题的存档,所以无法验证是否有效,希望可以帮助有问题的存档进入世界。
橙之刃 28 Jun @ 8:23pm 
如果在6月28日饥荒官方更新之前开启了樱花林,可能导致无法进入游戏。下面是可能的情况:
1)在点击自己的存档后,游戏直接闪退。
2)尝试进入本地存档时,报错“启动服务器有点问题.请再次尝试”。
下面规避方法:
橙之刃 28 Jun @ 8:23pm 
1、找到自己的存档: Cluster_?\Master\save\session\存档id\存档天数的最后一个文件
例如:Cluster_3\Master\save\session\4BFB6D25F713C226\0000000520
2、备份最后一个存档,比如0000000520-副本 或者0000000520_bak
3、用记事本或者notepda++打开0000000520文件,快捷键ctrl +f 搜索"loadstring"
4、如果搜不到,那就不是这个mod的问题,需要自己排查处理。 如果可以搜到,则执行下一步进行处理:
5、将所有的[oncreatefn=loadstring("任意文字"),]替换成[oncreatefn=nil,] 搜到几处替换几处。任意文字可能是乱码,也可能是很长一大串,反正就是会以 “), 结尾,注意不要替换错。
6、如果洞穴也能搜到,则洞穴也要替换。位置示例Cluster_3\Caves\save\session\4BFB6D25F713C226\0000000520
7、尝试再次进入游戏。
ADM  [author] 28 Jun @ 4:44pm 
PLEASE READ ❤️ (reposting for visitibility)

Hey everyone ! Since the latest game update, it's pretty likely your already created worlds are experimenting a crash on load if you had Cherry Forest on it.

I've made a fix so that the issue won't happen again in the future, but alas the problem would persist for older worlds until the next time you save the game, if you have this problem please reach me on our discord or in DMs and I will be able to fix your world files in a quickie.
ADM  [author] 28 Jun @ 11:35am 
@JokerHat We can do this with mail too, done it this way for a couple other Chinese players today
JokerHat 28 Jun @ 10:49am 
@ADM well,as a Chinese, I can't even register for discord normally. I give up, I'll reopen a save:steamfacepalm:
ADM  [author] 28 Jun @ 10:14am 
@JokerHat Please read what I just said, this requires manual world file correction due to the latest DST update
JokerHat 28 Jun @ 10:01am 
When I downloaded the latest version of the mod, my old world didn't work properly, it would just crash and I couldn't even enter the world. Please fix it as soon as possible (
christiancub 25 Jun @ 10:46am 
@ADM Love the mod. Thank you.
贝利亚大人 25 Jun @ 8:13am 
谢谢你的帮助ADM
Dęąth Viper 25 Jun @ 7:43am 
it might be the combo of my mods. When I enable that auto stack my server auto crashes after selecting my hero. Makes no sense. Probably tropical experience crashing xD
ADM  [author] 25 Jun @ 7:33am 
@贝利亚大人 Hi, not sure what you meant by stuck, but the Cherry Stone not being pickable after it regrew is due to another mod and I still haven't managed to figure out which one does it. But I can give you this command to repair the interaction :

c_selectnext("cherry_foreststatue").components.pickable.canbepicked = true
Frenne Dilley 25 Jun @ 7:28am 
thanks ADM :abs_happy: i won't what viper was talking about then :munchsticker:
贝利亚大人 25 Jun @ 7:26am 
我想请问为什么有一次我在樱花巨木玩做迷藏的时候突然卡退,然后回来之后就一直不能使用樱花巨木的功能了
ADM  [author] 25 Jun @ 7:24am 
@Frenne Dilley For what I could test just now auto stack and pick up works with CF properly.
Frenne Dilley 25 Jun @ 6:53am 
auto stack and pick up - https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1803285852
that's the one i'm thinking Death Viper is talking about with conflicting mods, unless it's just auto stack and pick up not working and not a clash with this mod? error checking is such a nuisance when i just want to play the game
ADM  [author] 25 Jun @ 6:47am 
@Frenne Dilley Probably you can find a version of these mods that work decently, but I don't know which one you're using so I can't tell.
Frenne Dilley 25 Jun @ 6:44am 
my bad that's one mod, is there a way to make it compatible?
Frenne Dilley 25 Jun @ 6:37am 
oh so it won't work with both auto stack and auto pick up
Dęąth Viper 20 Jun @ 9:34pm 
I was wrong. It was another mod that is conflicting with all my other. Auto stack and pick up
ADM  [author] 20 Jun @ 8:55pm 
@Dęąth Viper Still works for me as of the latest game hotfix, can make new world and load back in so no problem 🤔 you will have to post a crash log on the pinned topic above so we both look into it
Dęąth Viper 20 Jun @ 8:04pm 
new update makes the mod crash on loading into the world
ADM  [author] 16 Jun @ 8:39am 
@Pearl Well : ( entities of mod content gets deleted correctly but you now have undefined tiles saved all over where they were. You have to replace tiles by hands using commands, for example using one like this

map = TheWorld.Map pt = ThePlayer:GetPosition() x, y = map:GetTileCoordsAtPoint(pt:Get()) map:SetTile(x, y, WORLD_TILES["OCEAN_SWELL"])
Pearl 16 Jun @ 6:39am 
Hi how can I delete the island after I disable the mod?
ADM  [author] 10 Jun @ 8:03am 
@普利希瑟 I've never had something like this and I play with multiple worldgen mods all with multiple turfs of their own, so I don't know what problem you refer about could be 🤔 what you're experiencing probably comes from some other mod. Our tiles and worldgen is done right.
普利希瑟 10 Jun @ 7:47am 
Hi ADM. I found out that now cherry forest was highly likely to cause turf misalignment when used alongside other mods that generate islands (e.g. turf from other islands replaced turf from this mod). I appreciate that you could test and fix the issue, thank you very much for your work!
ADM  [author] 9 Jun @ 10:26am 
@263726801 It works for me, guys if you don't post your server log you cannot get help !
263726801 9 Jun @ 10:16am 
进不去
ADM  [author] 6 Jun @ 4:22am 
@ozzoyuee If your server fails to start please post its full log (using pastebin) on the pinned topic. The mod works completely fine for me so you can't be helped without more information
ozzoyuee 6 Jun @ 4:01am 
打不开
ADM  [author] 1 Jun @ 8:53am 
@khoffee Did you use the Retrofit config ? This is how you would generate the island on existing world, if you used it and it didn’t work it would be probably due to lack of space available on map (as we try to avoid deleting anything essential or too nice from the ocean). If it did not work after this I should be able to help you out on discord or such with some file replacement
ADM  [author] 1 Jun @ 8:50am 
@周泽喵 Howdy, yes there is a config called Fastgen which will significantly reduce the requirement of the Cherry Forest worldgen, however this will come at the cost of making certain things (that could be really quite important) to go missing with some badluck, given it no longer verifies for as much as it should. I'd say waiting is more worth it but it shouldn’t be that long unless you really use much worldgen mods, I use a few and it’s for the most pretty fine.
khoffee 1 Jun @ 8:40am 
Would this mod load as an island in an already existing save? I tried but when I tried to make Wirly spawn on the island, she still spawns like everyone else. Does this mean I do not have the island?
周泽喵 1 Jun @ 8:25am 
Hi there. In my case, when I play this mod, the loading time and world generating time are significantly prolonged. Is it cause by mod conflicts, or it is reasonable? If the long loading time is reasonable, are there any methods to improve it?
ADM  [author] 31 May @ 10:37pm 
@三皮龟 There is a translation in-game yes, it is not fully up to date but it's about ~80% complete. Also anybody is free to contribute to (files on the discord #translations channel)
三皮龟 31 May @ 10:28pm 
有没有汉化
ADM  [author] 19 May @ 11:11am 
@asparagus I'll eventually work but the more worldgen mod you stack together the more demanding it will be for the process to complete, unfortunately this cannot be helped too much but it can work with even more mods of that kind.

You just have to be patient and sometimes retry making your world cluster from the start, that helps. You can also use the 'Fastgen' config of Cherry Forest which will allow the biome to skip certain important parts but I really don't suggest it because you'll likely end up lacking things...
asparagus 19 May @ 9:08am 
i am playing with uncompromsining mode, and the world is stuck at generating. it dosent make the world?
ADM  [author] 14 May @ 7:12pm 
Hi, sadly clothes and official-content skins that are added by mods using Modded Skin API, such as ours, got broken since a certain DST update by accident : (

Currently a handful of us modders and players are looking forward Klei to bring a built-in modded skin support so this can be solved and provide long time support and improved compatibility between mods instead of us having to create yet another risky system…

https://forums.kleientertainment.com/forums/topic/163519-mod-api-discussion-thread/

If anyone would like to help us, you can pitch in on that forum topic which is looked after by Klei. It would help us and yourself to recover all the pretty skins we had to offer so far. Thank you if you’d like to that take time !
videogamegirl155 14 May @ 3:37pm 
How do I unlock the skins? the only ones that show up as owned are the head skins.
ADM  [author] 10 May @ 11:04pm 
@Professor There is a version of Extra Equip Slots that is compatible with CF items. I can’t link it to you rn but search and you’ll find it.

Otherwise no there is no compat from us or any other item mods to be made, it’s just that the majority of EES mods are super bad.