Don't Starve Together

Don't Starve Together

Addon for Multiworld
31 Comments
󠁳 13 Mar, 2019 @ 6:11am 
When this shark jumped, my game crashed!
Whyro 16 Dec, 2018 @ 9:21pm 
You should make a mod yourself with some sw stuff and some custom stuff cuz you know mw is not compatible with some other wordgen maods and your work is amazing
󰀛Baku  [author] 15 Dec, 2018 @ 12:45pm 
It's has some different things almost like sw
Whyro 15 Dec, 2018 @ 12:40pm 
How sealnado works in this mod is it like in sw or is its attacks are diffrent ?
Swaggy 13 Aug, 2018 @ 10:11am 
Do you know if this is still compatible with Volcano Biome ? Especially since you both defined prefabs like Tigershark/Octopus.

Maybe you might have to increase priority so that Volcano prefabs are defined first.
Whyro 30 Jun, 2018 @ 6:18am 
can u add crafting recepies for all npc houses
Terra B Welch 29 Jun, 2018 @ 6:47am 
I know I asked this a couple times already but could I please get permission to upload a personal tweaked version of this?

I've had to keep a backup of my personal tweaks and apply it every time the mod gets updated, and considering how active you've been with the updates, that's kinda frequent.

If I uploaded my tweaked version, I wouldn't have to worry about the updates every time, and if an important fix from the original(your mod) is needed, I can do such.
Kevinn 27 Jun, 2018 @ 2:59pm 
Encountered an error; https://puu.sh/AN4Xh/5f7e581c5a.png
Terra B Welch 23 Jun, 2018 @ 9:17am 
Another tweak I made though was I made the dumbrella recipe blueprint only and made the recipe drop from tiger shark, since I felt it was too easy to kill the kittens for the gills and completely ignore tiger shark.
󰀛Baku  [author] 23 Jun, 2018 @ 5:12am 
Bleedy, I replace number to 117.
󰀛Baku  [author] 23 Jun, 2018 @ 5:11am 
Terra M Welch, thanks for feedback, I added your tweak in this mod You can change it in mod settings also Tigershark's meat now should work fine.
Terra B Welch 22 Jun, 2018 @ 1:29pm 
(From last comment - This is my personal tweak to tiger shark)

Tiger Shark
================
Reduced health from 8000 to 5000
Drops normal meat instead of raw fish(raw fish crashes the game when cooked)
Attack period changed from 2 to 3
Walk speed reduced from 10 to 8
Run speed reduced from 14 to 12
Damage reduced from 250 to 100

These changes were to make it more like a DST version of Tiger Shark instead of some OP superboss. Basically balanced around giants like sealnado is.
Terra B Welch 22 Jun, 2018 @ 1:28pm 
(From last comment - This is my personal tweak to sealnado)

Sealnado
================
Reduced health from 8000 to 6000
Tornado attack damage varies based on target.
Instead of 30 to players and 150 to mobs it now is.
40 to players
120 to non boss mobs(pigs, spiders, etc.)
30 to normal boss mobs(bearger, deerclops, etc.)
5 to raid bosses(dragonfly, bee queen, etc.)

The tornado attack was just to exploitable and these personal tweaks were to make it more on par with other giants, and remove any possible exploiting against raid bosses.
Terra B Welch 22 Jun, 2018 @ 1:27pm 
So I'd love to upload a personal tweaked version of your mod, crediting you of course, a couple of tweaks for example are.

I replaced all ballphin free tuna drops with eels, cause ballphin free tuna completely breaks the world when opened, requiring a rollback to fix.

So would I be allowed to upload a personal tweaked version of the mod to the workshop? I will make sure you are credited.

(I also tweaked the bosses, but due to a character limit I'll seperate those changes to new comments)
xdd 20 Jun, 2018 @ 2:13pm 
So for anyone else having this problem simply changing the numerical id to 117 or anything above makes it compatible.
xdd 20 Jun, 2018 @ 1:55pm 
Actually it just seems to be because of a compatibility issue with the "Turfed!" mod: https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=514078314

Strange because I've now found two mods that have compatibility problems with the mod above.
xdd 20 Jun, 2018 @ 12:33pm 
[00:00:24]: [string "../mods/workshop-1293056322/modworldgenmain..."]:103: The numerical id 97 is already used by GROUND.CARPETCAMO!
LUA ERROR stack traceback:
=[C] in function 'error'
../mods/workshop-1293056322/init/m_add.lua(75,1) in function 'validate_ground_numerical_id'
../mods/workshop-1293056322/init/m_add.lua(101,1) in function 'AddTile'
../mods/workshop-1293056322/modworldgenmain.lua(103,1) in main chunk

This is what I found in the log file, not sure if it helps.
xdd 20 Jun, 2018 @ 12:21pm 
I'm not sure why, but whenever I used this mod it gave me the "an error occurred while starting the game please check your log for details" message.
Terra B Welch 10 Jun, 2018 @ 6:42pm 
So Baku, would you care if I uploaded my personal tweaked version? I'll credit you of course.
Terra B Welch 10 Jun, 2018 @ 6:17pm 
I've actually made personal tweaks to this mod's bosses...

I made the tiger shark more like it is in shipwrecked, just with 2x hp(5000 HP), cause the one you made is just OP.

I also nerfed the sealnado, mainly that fucking tornado attack cause omg 150 damage per hit and hitting 10+ times a second? God that's OP, I reduced it to 15 cause being able to use sealnado to obliterate any boss you want is just broken.
Swaggy 10 Jun, 2018 @ 1:09pm 
@󰀛Baku Thanks, I am not exactly sure this is the only thing needed to fix compatibility but I'll try it and let you know
󰀛Baku  [author] 10 Jun, 2018 @ 1:03pm 
Swaggy, I remaned tigershark prefab like you want.
Swaggy 10 Jun, 2018 @ 9:34am 
It would be nice if you could rename the Tigershark prefab to something else to make it compatible with "The Volcano Biome", which also has its own Tigershark
Terra B Welch 3 Jun, 2018 @ 11:12am 
So the game crashed when I tried to cook the raw fish dropped by the tiger shark?
Swaggy 28 May, 2018 @ 2:21pm 
Agree, that's a super cool mod. Congrats !
󰀛Baku  [author] 3 Apr, 2018 @ 12:02pm 
Yaarctopus trades: for coffee - sleek hat, for eye of tiger - cutlass
󰀛Baku  [author] 3 Apr, 2018 @ 3:19am 
Thanks for feedback, I fixed the bugs so enjoy.
s 3 Apr, 2018 @ 1:51am 
Yeah now the mod is doing some "debug shit"
Squats 27 Mar, 2018 @ 11:30am 
This mod seems super cool--Multiland's beach biome is much cooler with the bonus stuff!

But I crashed twice from what must be either behavior from packim baggins or the octopirate. Here are the two crashes logs and a screenshot of the error in-game.

Error
https://imgur.com/6XQhncz

Crash 1
https://docs.google.com/document/d/1QtXUogYBdnDKwVNpcH9GdEqP_ATcRi5Qnuxd06-0WZg/edit?usp=sharing

Crash 2
https://docs.google.com/document/d/1zD0r1wBKn-YwSIGbpHWqq-neeQclb9_z_eJ9GqIDOdY/edit?usp=sharing
Duke Monterier 18 Mar, 2018 @ 5:37pm 
Can someone mod actually makes the giants to spam at the end of the seasons? Deerclops never happens
s 2 Mar, 2018 @ 3:33pm 
Ehh, tiger shark doesnt have sound effects.