Counter-Strike 2

Counter-Strike 2

Forgotten City
12 Comments
XanDer-XTX 18 Feb, 2018 @ 9:04pm 
Looks really cool, I'll definitely try it out.
B <3 S 17 Feb, 2018 @ 8:12pm 
2) B site has too many straight lines and CT mid needs more cover. Ts have way too much sight from early in the round. All the straight lines in B makes the site incredibly vulnerable to rushes, so much so that A site is never worth going to, unless the CTs stack B. And even if CTs do stack B, the time to get to sites (mentioned in problem 1) makes it so that Ts can basically control the site from 20 seconds in the round, plant, and end round with explosion by 65 seconds.
Besides these 2 things, this map has a really good feel to it and a very high skill cap, I know that me and my friends will spend a lot of time mastering it :D.
B <3 S 17 Feb, 2018 @ 8:12pm 
There's a genius to the design of this map; I really like it. There are 2 big problems that I see, though. I only bother writing this comment because I think this map is really good and I would like to see it improve. The open skybox allows for some really nice smoke spots, which I have had great fun in discovering. Also sorry, English is not my first language, but I will try my best.
1) The time it takes for CT and T to get to the bombsites are very T sided. A site is okay because of mid (the cross), but B site is very T sided. The time it takes to get to the wood catwalk for CT takes too long, too. The large variance in spawn postion for both teams does not help, but does make every round different in strategy, which is cool.
Bumsti ☁  [author] 14 Feb, 2018 @ 6:05am 
Ohh nice thx ......
Nakurai 13 Feb, 2018 @ 7:32pm 
https://www.youtube.com/watch?v=ENdy4DmrM5I&feature=youtu.be

~Sorry it took so long, and again, Sorry it's bad quality.
Bumsti ☁  [author] 13 Feb, 2018 @ 4:22am 
Ok Thx ;-)
Nakurai 12 Feb, 2018 @ 1:15pm 
I will make a short video when Im home showing the one jump spot I found to get out of the map.
The rest I'll have to find or we're gunna have to work together.
noobmaster69 12 Feb, 2018 @ 4:47am 
and i found around 4 boost spots where you can get out of the map or on positions you shoudn't be possible to get to it is fun tho to find so amyn boost sports
noobmaster69 12 Feb, 2018 @ 4:23am 
really nice map dude something compelitely different and good
Bumsti ☁  [author] 12 Feb, 2018 @ 1:28am 
Hi You're right it should be called forogotten .... my mistake :-) I'll fix it the days.
how have you come behind the map where is the error how come man in there?
COUCH PATIO 11 Feb, 2018 @ 11:18pm 
This should be top of the workshop instead of all those garbage aim maps
Nakurai 11 Feb, 2018 @ 3:22pm 
This is actually a pretty good map;
It's very reminiscent of westwood; with a modern take, something i've always wanted to see. Sometimes I feel like the Ts may have it a bit easier with being able to rush a bombsite using a selected path undetected. (which may actually require further testing of the map)

Overall, save one "bug" i've found, this map has a lot of tools and environment to enable any kind of playstyle; From an smg/rifle rusher to an awper, it allows you to thrive fairly with any style.
(the one bug I found was through climbing around the map, I managed this https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1298988487 )

Also its spelt "Forgotten City" unless you for some reason mean Fargotten.