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Personally I would just stick to MEs if they didn't annoy me. But they do, so here I am. I mean, they look ugly, and the reserved health looks ugly on on the hud, and my character's healthbar from healthbar mod also isn't filling up to a 100% with MEs. But the actual effect of having 30 max HP less is something that doesn't bother me.
Can't say I like that idea myself, but gears ARE one of the hardest materials to renew that is still available on the surface. So if anyone still think that this is too OP that'd be the next logical step to take.
And another relatively rare resource would be tentacle spots. Takes (on average) 5 dead tentacles to get just one, and they don't respawn either. However you DO get a lot of them killed for free in a swamp...
Can you please update a more difficult recipe?
现在你可以制作触摸石,它像普通触摸石一样工作。
然而,他们首先需要进行一些提炼。当你把它们放下来时,你需要用鹤嘴锄把它们挖出来:把它们变成规则的触摸石头,然后你可以像香草般的试金石一样激活。
挖掘它们是非常重要的,不要跳过这部分。
看它们本质上是更昂贵的肉制品,不会燃烧,也不会降低你最大的HP。
工艺配方是可配置的,这里有4个可用的选项:
无猪皮(默认):4大理石,6胡须,5梦魇燃料。
与猪皮:4大理石,6胡须,5梦魇燃料,4猪皮。
护身符:4大理石,1生命护身符,5梦魇燃料。
肉像:6个板子,6个熟肉,6个胡须。
不管选择的配方如何,你都需要一个影子机械手来对它进行原型化。
p.s.
for mistakes in the text thanks translate.google