Company of Heroes

Company of Heroes

New_Riviere
29 Comments
Stimroller99 9 Dec, 2024 @ 8:21am 
Would become the best map if the bridge was indestructible or replace by a natural terrain that can be crossed, but nonetheless its a fun map!
[ ☆ ] Snorp 7 Sep, 2020 @ 5:07pm 
its a good concept, but its terribly imbalanced with an 88 emplacement for the allied side to capture right at the start
DrengUP™  [author] 26 Nov, 2018 @ 10:43am 
˥∀Ǝᴚ Ǝᴚ∀ sOℲ∩.
Epic
Il jƎr₭ lI 25 Nov, 2018 @ 8:40pm 
:ujel::Magnum_GGC::feelscry:
:Tie:
Eclipse 28 Jun, 2018 @ 1:06am 
In other words, they like that it becomes insanely easy to kick ai ass
Siliconpot 26 Jun, 2018 @ 4:32am 
@cheesycheese Against players they're only annoying, but against bot the chokepoints prevent the bot from abusing its perfect knowledge of your fog of war limits. Plus you get much bullets&nades flying both ways. That's my take on it anyway.
CODEX 24 Jun, 2018 @ 7:36pm 
why do people really loves choke points?
Kotonafter 2 Jun, 2018 @ 3:18am 
Good map!
Purple Grimmus 1 Jun, 2018 @ 2:29pm 
I like it. Thanks.
vega1962 25 May, 2018 @ 10:01am 
nice
Muuvireisseli 4 May, 2018 @ 11:56pm 
Good map, thank you wery much :3
BRAVESTONE 4 May, 2018 @ 10:07pm 
GREAT MAP, THANKS
DellbyMaster 29 Apr, 2018 @ 2:43pm 
total war
Bill Kilgore 25 Apr, 2018 @ 1:08pm 
cyptus minunfus
DrengUP™  [author] 10 Apr, 2018 @ 2:54pm 
Anyway, holy moly 4,141 subscribers! Thanks everyone :47_thumb_up:!
DrengUP™  [author] 10 Apr, 2018 @ 2:53pm 
bigdick1
Uh? What?
bigdick1 1 Apr, 2018 @ 5:09am 
broke geme not gud for mee
kmikura 23 Feb, 2018 @ 4:38am 
Good idea and I like some of the weapons left over on the german side, but when you are getting hit by that thing pretty much straight away it can be a bit painful, given you have nothing that can fire back that early :(
hattori.kanto 22 Feb, 2018 @ 10:41am 
Good map! Thanks.
DrengUP™  [author] 22 Feb, 2018 @ 10:33am 
My map is in front page! Thanks everyone! :47_thumb_up:
DrengUP™  [author] 22 Feb, 2018 @ 10:31am 
kmikura.
The Allies side was a Axis base but got destroyed in a battle and forced them to retreat. The nebels are leftovers from the battle.

Siliconpot.
Maybe someday i will revise the map and changes some things including the bridge.
kmikura 22 Feb, 2018 @ 12:11am 
A nebelwerfer on the US side really necessary?
Siliconpot 21 Feb, 2018 @ 11:54pm 
Hey, any chance for a version with non-destructible main bridge(s)?
DrengUP™  [author] 14 Feb, 2018 @ 6:36am 
Vlw!
Pray 13 Feb, 2018 @ 7:42pm 
O mapa mais pika !
DrengUP™  [author] 12 Feb, 2018 @ 6:36pm 
Yeah i know about that, even some official maps have this problem and i like to nuke them when they get stuck lol.



Anyway, my new upcoming map doesn't include bridges (just one footbridge, but is just for a sector on an island).
the CQB guy 12 Feb, 2018 @ 6:22pm 
I don't recommend fixable bridges, it slows down frame rates when AI tries to spam units across them and then bogged down
"ACE" 11 Feb, 2018 @ 1:58am 
thx for the map:steamhappy:
DrengUP™  [author] 10 Feb, 2018 @ 1:50pm 
After way too many mistakes, here it is!


If you find any bugs (like a missing lua object laying around) please tell me!