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I believe someday when the dev's implement their own "origin slot" we'll all migrate our mods to make it work. In the meantime we build work arounds and compatches to get everyone's ideas to play nice. It would be nice though if we did have the one "origin slot" so then all of our origin civic ideas could interface nicely with each other.
As long as they were balanced with other origin civics, it probably wouldn't be hard to patch these civics to fill an "Origin Slot" instead of the normal ones when using those mods. You could save some work and open up some modularity. Does that kind of setup interest you? Do you think it would be worth attempting?
@crimsonavalon, thanks for your feedback. Once I update the Eternal Leader civic, I'll update this mod. I have some of the code scripted into the beta version and will plan to roll out the fix soon. I know that origin civics are something that is discussed every so often. I hope the devs do something just as fun too!
This would suggest the need for some kind of bland default origin civic to fill the slot, providing equivalent bonuses but not necessarily a story chain. Call it "Uneventful Origin" or something, and maybe have it give some flat bonus to stability to represent how square this empire is
On a story note, I updated the mod to include a Dyson Engineers start. Start with a partially constructed Dyson Sphere and a built up home system with some engineering tech and engineering research bonus, but a malus to physics and society research.
I love the origins though. So much flavor! Thanks for making this stuff.
@Gyrvendal, it would be better to have it in the civics to make it free, but I did it this way for greater flexibility. I can also make the bonus civic point available for the base game permanent civics without needing to overwrite the code. So if someone asked me to I could give the bonus to the base game civics as well.
As when I was using the "codominant evolution" civic the trigger to add the modifer wouldn't work, and noticed an ai with "voidborne" civic also did not have the ability to add an extra one.
Then tried out "eco disaster" on a new game and it worked fine.
Not sure if it's for all the ones that require dlc but certainly seems like the ones that require utopia break something.