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COMPATIBLE WITH 5023 OR 5025 BUILD ONLY!!!
Go to Steam Library, right click on 'Postal 2' game, properties, check for Beta and choose '5023 or 5025' Patch.
It says this on top of the mod page. Its pretty simple to do, so don't worry.
An error has occurred. If you continually get the same error, try loading a different save file, submit a bug report, and/or check the Support Forums for assistance.
POSTAL 2 Build Jul 15 2017 16:49:24
OS: Windows NT 6.2 (Build: 9200)
CPU: GenuineIntel PentiumPro-class processor @ 2406 MHz with 4095MB RAM
Video: No Video
Level: None
Can't find file for package 'Core'
History: UObject::SafeLoadError <- UObject::StaticLoadClass <- InitEngine
History: UPackage::GetDllExport <- UFunction::Bind <- UField::PostLoad <- UStruct::PostLoad <- UFunction::PostLoad <- (Function Core.Object.PlatformIsSteamDeck) <- UObject::ConditionalPostLoad <- PostLoadObjects <- UObject::EndLoad <- (Core.Class Engine.MaleAltDialog.wm_seecarnage_helpv1 NULL) <- UObject::StaticLoadObject <- UObject::StaticLoadClass <- InitEngine
For those who like maps/story and not just all the features/features in mods:
1) 2 new maps in the town - Crossroads and School Daze.
2) 2 new missions - 1. Find in the Monday RWS guy on the Chicken Queen Estates map and deliver the motherboard. 2. On Tuesday behind Lucky Ganesh on the Main Street map, find the RWS guy and kill 100 zombies in the school.
3) 3 mini-games - Fag Hunter, Immoral Kombat, Teen Sniper at Grossman's Arcade on the Home map.
An error has occurred. If you continually get the same error, try loading a different save file, submit a bug report, and/or check the Support Forums for assistance.
POSTAL 2 Build Jul 15 2017 16:49:24
OS: Windows NT 6.2 (Build: 9200)
CPU: GenuineIntel PentiumPro-class processor @ 2503 MHz with 4095MB RAM
Video: No Video
Level: None
Can't find 'intUObjectexecPlatformIsSteamDeck' in 'Core.dll'
History: UPackage::GetDllExport <- UFunction::Bind <- UField::PostLoad <- UStruct::PostLoad <- UFunction::PostLoad <- (Function Core.Object.PlatformIsSteamDeck) <- UObject::ConditionalPostLoad <- PostLoadObjects <- UObject::EndLoad <- (Core.Class Engine.roperty Engine.Interaction.WorldToScreen.ReturnValue NULL) <- UObject::StaticLoadObject <- UObject::StaticLoadClass <- InitEngine
POSTAL 2 Build Jul 15 2017 16:49:24
OS: Windows NT 6.2 (Build: 9200)
CPU: GenuineIntel PentiumPro-class processor @ 2305 MHz with 4095MB RAM
Video: No Video
Level: None
Can't find 'intUObjectexecPlatformIsSteamDeck' in 'Core.dll'
History: UPackage::GetDllExport <- UFunction::Bind <- UField::PostLoad <- UStruct::PostLoad <- UFunction::PostLoad <- (Function Core.Object.PlatformIsSteamDeck) <- UObject::ConditionalPostLoad <- PostLoadObjects <- UObject::EndLoad <- (Core.Class Engine.MaleAltDialog.wm_seecarnage_helpv1 NULL) <- UObject::StaticLoadObject <- UObject::StaticLoadClass <- InitEngine
POSTAL 2 Build Jul 15 2017 16:49:24
OS: Windows NT 6.2 (Build: 9200)
CPU: GenuineIntel PentiumPro-class processor @ 2911 MHz with 4095MB RAM
Video: No Video
Level: None
Can't find file for package 'Core'
History: UObject::SafeLoadError <- UObject::StaticLoadClass <- InitEngine
Can't find file for package 'Core'
Open up AWP.ini which is generated after you launch the game in the same directory the EXE is.
Go down to ALAudio.ALAudioSubsystem
Change UseDefaultDriver to True
Change Channels= to 64
Audio bug should be fixed now
Obnoxious how simple this is to fix.