Black Mesa

Black Mesa

Classic Romka H.E.C.U's for BMS
64 Comments
Slasher 14 Apr @ 2:09pm 
not working
I ♡ DinoGirl Pussy 3 Feb, 2023 @ 5:35pm 
It's not working
prazdechlak 15 Feb, 2022 @ 2:58am 
not working
Dr. Redemption 11 Dec, 2020 @ 2:00am 
ah ah good dejavu
LAKTUL_Marke-v2.4 11 Jun, 2020 @ 10:56pm 
Ah by the way, REALLY WONDERFUL Addon. I love it.
LAKTUL_Marke-v2.4 11 Jun, 2020 @ 10:55pm 
Hey, can do you make a secound version, in memory on the old HD Packs from Gearbox?

- Helmets = Green Camo
- Beret = Black

Because we have already "Barreta, M4A1, Shotgun folded"

that its. ^^
Gm_Kaiser 5 Jan, 2020 @ 5:02pm 
I get weird rag-doll physics with this mod enabled.
Six 13 Jan, 2019 @ 3:31am 
any chance of making a version of the zombie too? I recongnize these models and they used to have a zombie model floating about, a lot of work but maybe some gibs for these guys too
Winyplains2066 29 Nov, 2018 @ 10:45am 
this, this is an epic mod, gg!!!!!!!
To Be Frank 3 Oct, 2018 @ 12:36am 
No it doesn't I wish it did though
sammie_boy 27 May, 2018 @ 5:18am 
Does this affect zombie skins?
Observer 20 May, 2018 @ 5:24pm 
Sounds rough. Well, time heals all wounds, and such.
renandantas71  [author] 20 May, 2018 @ 4:42pm 
Oh, and will work with joint operation scheme, I will do some "gambiarra" for that
renandantas71  [author] 20 May, 2018 @ 4:41pm 
Good news: Probaly I go back to modding. When? I don't know. Because I discovered is not my fault. My ex girlfriend just not worth.
Also, a lot a of good news, I finally got a real and good job. So, my time is a bit low for modding, only on weekends. And probaly we will have a V2 of HECU's soon. Thanks for your attention!
Balefire-Griff™ 11 May, 2018 @ 1:55am 
The guy in the second image is crosseyed, that is amazing
PizzaPasta 23 Apr, 2018 @ 7:48pm 
I love the models, thank you very much! However it seems like revolver headshots do not kill the marines in one shot with this mod on, and I'm gonna assume it wasn't intended. It's a small thing I can personally get around with 2-3 mp5 shots to finish them off, but if you could possibly fix this that would be much appreciated
Nicholas Krettle 21 Apr, 2018 @ 2:29pm 
what about the hecu zombie? theres a classic romka hecu zombie on the gmod wrokshop that you could port
Cyanide 17 Apr, 2018 @ 11:23pm 
Does anyone else have issues where models just dissapear and stop working, after having worked?
Yeetus Cleetus 13 Apr, 2018 @ 1:48pm 
Those Glock 17 sights?
Manukala 7 Apr, 2018 @ 9:05am 
Okay found out that the games chapter backgrounds cause the models to revert back to original. Might be a bug to look into maybe.
The baa! 7 Apr, 2018 @ 8:10am 
Some of the marines are invisible. Pass.
Winyplains2066 6 Apr, 2018 @ 4:43pm 
add this to deathmatch plz!!
Manukala 6 Apr, 2018 @ 1:25am 
For some reason this addon stopped working after i reloaded my save.
potatos 7 Mar, 2018 @ 11:10am 
@shadow no I mean there is a mod for half life two that replaces the combine and one for garrys mod wich are those models but they are goggles our real life soldiers carry but with a green tint on them I dont need them but adding the engineers would be nice too
Shadow_RUN 4 Mar, 2018 @ 3:10am 
@Nannon Sholl we've been working on that, i even made gibs, and renandantas was making textures for them, but he's really busy right now, so he's not able to finish them, as well as V2 of this mod...
Weird Finches 2 Mar, 2018 @ 8:05pm 
Neat but it doesn't replace the gibs.
Sau Wolf Möllendorf 28 Feb, 2018 @ 11:50pm 
@ShadowRUN 幸運, тянет, играю на высоких
Shadow_RUN 28 Feb, 2018 @ 3:42am 
@potatos you mean helmets with goggles that engineers had in OP4?
potatos 27 Feb, 2018 @ 3:08pm 
@renandantats71 yay thank you and as another suggestion this is just a preference and immersion thing but adding the goggles on the helmet and in use dont have to do that just wondering if you might do it
renandantas71  [author] 27 Feb, 2018 @ 5:50am 
@Potatos, the V2 of the mod will support both helmets, white and green :)
potatos 26 Feb, 2018 @ 12:07pm 
@renandantas71 welp thats good to know I mean I don't have a problem with the urban camo helmets the models are still a masterpeice in my opinion I just prefer the look of the old hd pack H.E.C.U with those green helmets but still this mod is a 10/10
Shadow_RUN 24 Feb, 2018 @ 7:42pm 
@SCP foundation на каких настройках играешь? мб просто 2к текстуры не тянет
Sau Wolf Möllendorf 24 Feb, 2018 @ 11:10am 
у меня почти все невидимые нахуй
The gep gun 24 Feb, 2018 @ 2:05am 
Oh my god, thank you. I've been waiting SO long for this.
Curious Mando 23 Feb, 2018 @ 8:10am 
This is SOOOO much better than the shitty direction the devs actually took the HECU in
renandantas71  [author] 22 Feb, 2018 @ 8:35pm 
@potatos probaly the V2 of this will have a variation with green helmet and NV. We're not sure yet.
potatos 22 Feb, 2018 @ 2:27pm 
I would like the green camo helmets but man the non nightvision goggles model I have wanted those models for h e c u for a long time #P.C.Visback
[ThλtGenericPyro] 20 Feb, 2018 @ 3:16pm 
Yeah, the eyes are kinda funny right now.

A commander I was looking at earlier gave me a rather "suggestive" wink, which was hillarious.
renandantas71  [author] 20 Feb, 2018 @ 11:21am 
@ShadowRun, Yes I will PM you
Shadow_RUN 20 Feb, 2018 @ 11:05am 
I kinda fixed their eyes, wanna try it out?
Xonoxt 20 Feb, 2018 @ 5:53am 
輸入文字
Bathy Salts 19 Feb, 2018 @ 3:19pm 
Oh God This Made My Fucking Week!
Hotcheeto09 18 Feb, 2018 @ 3:54pm 
When will you upload the the hl1 styled guards with that weird body armour
yosuke 18 Feb, 2018 @ 1:27pm 
I was waiting for this! thanks anyway for doing this.
my cat loves crack 18 Feb, 2018 @ 8:32am 
if possible could you add a variant that has green helmets for the gas mask soldier instead of being only exclusive to the nightvision one? It would complete my true HD experience xD
C14 17 Feb, 2018 @ 8:57pm 
oh yeah boi :3
renandantas71  [author] 17 Feb, 2018 @ 7:02pm 
@Kat: Thanks for the info, I don't know about these aspects.
renandantas71  [author] 17 Feb, 2018 @ 7:01pm 
@Heroes Never Die: I can do that for you, add me on the steam for we talk.

@Maksman and @Unamaused Robot: As I said in the description, I'm the texture guy, I don't know how to work correctly with models and animations, because that some strange bugs occur. If you know anyone that can do that work with me these ideas are completely possible.
Maksman 17 Feb, 2018 @ 5:14pm