Portal 2

Portal 2

No Elements 20: Revitalisation
65 Comments
ÐarkbloøM 16 Jul, 2024 @ 11:01am 
First noelem map I play that's not painfully vulnerable to reportals or angle launches, good job
bullfrog 24 Jan, 2023 @ 11:05pm 
Great puzzle :steamthumbsup: intended solution ? Two more to go.
我爱你 21 Jan, 2023 @ 12:49am 
yeah the map is very easy, that's because you've already gain the experience from the previous map.
Aquarium 14 Jan, 2023 @ 5:58pm 
great set of levels
HadronFive 8 Jan, 2023 @ 2:20pm 
I saw the thing with the wall that is not well covered by the glass, but I still wanted to solve it the intended way with the full logic puzzle so to say. I think that's way nowadays well-made puzzles make sure to place those surfaces smaller and further away so that the risk is avoided.
LimeMax 14 Nov, 2022 @ 7:52pm 
Tricky but it's easier once you've played all the other chambers. Satisfying once you get it! :p2cube:
hub 3 Feb, 2022 @ 7:32am 
:cupup:
waghihgaghhhhn 29 Sep, 2021 @ 6:57am 
great map
Muzozavr 7 Oct, 2020 @ 4:13pm 
Just watched the intended solution on YouTube -- I did the goo pit and everything beyond it as intended, but then I didn't figure out how to get back up to the higher level (I wish I did, that was clever), because I first tried to make the exit jump directly from the lower level accessible with the stairs only... and I somehow actually got it, barely, but got it. LOL at the fact that this exploit is possible.

Aside from that, the map in general felt really easy, but works as a review of everything else. A good finale to a fun series of maps.
Galactic Jack 27 Apr, 2019 @ 8:50pm 
That was cool :steamhappy:
Tannco 17 Oct, 2018 @ 10:18pm 
As the final test chamer, it's deadass easy.
hfmanson 2 Oct, 2018 @ 2:13pm 
nice!
Секретариат 29 Sep, 2018 @ 2:32am 
Великолепная работа велиполепной серии
MmmmmmhHHHhhhhhhmmmm 12 Jul, 2018 @ 5:29am 
This one took me the longest, by far. Great chamber.
Mikeastro 18 Jan, 2018 @ 4:56pm 
Thanks for giving me the 3 hour experience of playing through the entire No Elements collection! I think the learning curve was really smooth; I went from having never played a No Elements map before, to solving even the final ones in just about 15 minutes. Such a change in such a short amount of time! You did an excellent job on this series; it presents the concept of No Elements tests in such a way to make even the somewhat more involved chambers accessible to a wide audience. Very well done!
zigzagtenniscoe 29 Aug, 2016 @ 3:21pm 
Hmm... for being the end of a series it was actually quite easy for me. Complex and clever though. I guess I am just getting really good at this game lol! It was a bit intimidating at first since the size of the map was quite big but.. I don't know, seemed a little underwhelmingly easy. Still liked the map and subbed to it (as I did with all of the "No Elements maps" but I guess I'm just better now lol. Good work though. Still.
Special Agent Dale Cooper 9 Aug, 2016 @ 4:11pm 
Exquisite map! I played all maps of the pack more than a year ago and didn't manage to solve this one. Today I played all maps of the mappack again in a row and it just fell together :) Thank you for mapping!
lfairban 8 May, 2016 @ 1:04pm 
This one reminds me a lot of No Elements: Territories https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=309176435
jandlml 9 Mar, 2016 @ 9:48pm 
at first i didnt think i would figure this one out. the chamber was so big but, i got it. i enjoyed these chambers very much.
N Twirl 15 Feb, 2016 @ 12:24pm 
Great Maps overall ! One could say that you exhausted the subject of potential energy in this series (how to loose/gain energy).
But sometimes, and it's maybe just me, I end puzzles without too much thinking : jumps, etc. are disposed in an intuitive way - this isn't clear but basically, I try something that "looks doable" and it works or in other words, there are few possibilities, so i can find the good one by elimination.
But this is said after having solved the 20 Elements :). Great job, really !
Pamsy 17 Dec, 2015 @ 7:25pm 
Nice end to an awesome series. After all this training, I can't tell if its easy or hard ;^). Hint: whenever possible, leave a portal at the top of the pit.
Ultimaximus 8 Dec, 2015 @ 6:57pm 
Sometimes, limitation breeds creativity. This series is one of those times. Beautiful. :p2aperture:
tu7650x 21 Apr, 2015 @ 2:41pm 
Excellent puzzle, high quality map. I like these no element series because they are logic puzzles in their purest form: the player's only tools are reason and skill. The map construction also reveals how well calculated and tested the momentum of each jump is up until the final jump to the exit ledge.

Thanks Gig! Awesome work.
joystickus 7 Jan, 2015 @ 12:42pm 
Jordy 11 Dec, 2014 @ 5:57pm 
Another great map!

Only, I apparently solved it through a by-pass:
When falling down the pit and then right when coming out of the first slant, I could shoot a portal to the left, because the glass isn't covering the whole wall.

Still a great map, no matter what :)
Talisac 8 Sep, 2014 @ 3:30am 
You will never know how stupid I felt when I could't figure the way to link stairs pit to first room (after I succesfully crossed back the mid goo pit).

Very good map, puzzle, design, all of that... Favorite.
L.H.O.O.Q. 22 Jul, 2014 @ 12:52pm 
Arguably easier than many of the other maps; however, if this is meant to be a review sort of level, then it fulfills its purpose spectacularly. There was no real altering solutions required as in previous chambers; this one sort of felt like if you figured out how to get across that first goo pit , you figured out the whole level. Fantastic series, though, I'd love to see further expansions.
Petutski 29 Mar, 2014 @ 3:52pm 
Thanks! Excellent series.
7uk454n 23 Mar, 2014 @ 11:06pm 
amazing. i dont know how the hell u guys think of these puzzles. this one of those very unique tricks like some of the other puzzles in no elements had theirs. this probably would have taken me so much longer if i havent solved the 19 puzzles before it lol
mipiace 4 Feb, 2014 @ 7:08am 
brilliant!
Gallski 23 Jan, 2014 @ 4:49pm 
this series was a masterpiece. a lot of new thinking in logics and physics. never thought that these kind of maps could be so challenging without using any hardcore jumping skills. it was an honour to play. it put a smile on my face after every map. didn't have this for a long time. i keep looking forward to play your other maps.
luckylluck2 21 Jan, 2014 @ 12:40pm 
these are amazing! keep doing these if you have any time left over. :)
Asha Man 19 Nov, 2013 @ 8:56pm 
Great series, this was one of the best. I thought Mevious was the only one capable of making me look like my avatar, but you can too :)
Ale 1 Nov, 2013 @ 6:44am 
Another great map! Thank you all for the series, i have enjoyed it so much!
The Sojourner 6 Sep, 2013 @ 9:45pm 
There's a common theme throughout the "no elements" chambers, and thus the difficulty can't really get harder than medium (unless of course some crazy ninja/speedrunning skills are involved).

If it seems hard, try again, and don't confuse your portals. It's at least easy in your mind...
Xun 29 Aug, 2013 @ 11:22pm 
After playing all the other ones, the solution to this one came to me quite quickly. That's not to say it wasn't challenging, it did have me stumped for a little while, but then I caught on to what beats you were laying down. Brilliant map, exquisite series. Can't wait for more, you guys rock.
herbusmc 24 Aug, 2013 @ 8:38pm 
Unconsciuos Johnson here; Once again I have proven that I am smarter in my sleep than when I am awake. I wandered around this map like a chicken with it's head cut off for over an hour before I gave up. After giving it 3 days to percolate in my subconscious mind, I solved it in about 15 minutes. Turned out to be easy to execute, with no special skills needed. My favorite kind of map. Thank you to all the map makers for this mind blowing, mind expanding, frustrating and totally delightful series! Just remember that up is a two letter word indicating the direction opposite of down, except of course, when down is not relative to up. Unconscious out.
SrPilha 23 Aug, 2013 @ 10:45am 
Really an excelent series, thoroughly enjoyed all of them. Those are the puzzles that REALLY got me into the weird geometry that portals create. Brilliantly done!
Prototype 21 Aug, 2013 @ 1:16am 
Nice map, I'd rate it medium difficulty. It's possible to skip some of the ending: when you have a portal at the bottom of the pit and one in the first room on the angled panel, climb the stairs in the pit and then jump into the portal at the bottom, by running and jumping/strafing so you enter the top of the portal it is possible to make the jump to the exit.
Le Master 1 Aug, 2013 @ 4:12pm 
I played this after playing The Pit remake. I had much more difficulty with The Pit (but perhaps that's why I found this somewhat easy, as it uses the same type of solution).
Metzger Ben | GER 22 Jul, 2013 @ 9:38am 
Metzger Ben | GER 21 Jul, 2013 @ 12:37pm 
Thanks to all mappers from this series. Enjoyed it my whole weekend long. Thanks you guys.
dneufeldt 20 Jul, 2013 @ 8:20pm 
I though it would be more difficult, but still quite clever. Series was great... awsome set of challenges
The_Epitome 22 Jun, 2013 @ 5:32am 
Thank you Gig, Mevious, Azorae, Juggler, that was a great series of maps. Only found an exploit on one map (#19)
ken.roberts 14 Jun, 2013 @ 9:03pm 
I am certain of one thing . . you have to shoot a very difficult far away portal in mid-air at the EXACT top of your arc. This shot I never could make. So I no-clipped to shoot it, then all went well.
Manifest Breastiny 11 Jun, 2013 @ 7:48pm 
Difficulty: 7/10 (HARD)
YES! Solved it. After playing almost all of the other No Elements maps, this wasn't as difficult as I thought it would be. Still, awesome level. I will definitely make some No Elements maps like this.
s7n 8 Jun, 2013 @ 3:53pm 
Loved the 'No elements' series. Really clean levels. Also learned some new techniques.
Traveler807 25 May, 2013 @ 12:07am 
Great map and great series:)
Diego 21 May, 2013 @ 8:37pm 
Its too big.
Pyroguy 12 May, 2013 @ 8:58pm 
Not a fan of the goo pit, you fall in if you try to fling over it from the lower level.