Total War: WARHAMMER II

Total War: WARHAMMER II

Drackwall Lumber Village
13 Comments
AimAce 27 Jan, 2019 @ 6:34pm 
Update please!
Kazad  [author] 14 Apr, 2018 @ 1:44pm 
oh nice :D
mklabs 14 Apr, 2018 @ 1:16pm 
Kazad, thank you for your awesome map. I just wanted to let you know that I'm using it in this mod to implement a Quest Battle. So if you'd like to see how Drakwald VIllage feels in a quest battle, you can :)

Thanks again for the map, I really like it.
Kazad  [author] 12 Apr, 2018 @ 8:42am 
ya
JvJ 12 Apr, 2018 @ 8:05am 
Has this been added to GCCM yet?
Dutch 19 Feb, 2018 @ 1:47am 
This is one of, if not the best map I've ever played for Laboratory 'Horde' scenarios. I just got done playing several battles, defending as Middenheim with Boris again Khazrak and the Beastmen. They were such themey battles and its all thanks to this glorious map! The Drakwald looks so ominous and spooky in the background and I really love the sound effects that come from the forest! So awesome! In my head I picture it's a Jabberslythe.... Oh if only.
mahgah 17 Feb, 2018 @ 5:11am 
The godrays look really good on this map
Kazad  [author] 16 Feb, 2018 @ 11:20pm 
it will
Malykriss 16 Feb, 2018 @ 4:26pm 
will this by any chance make it into the GCCM mod? :) Would love these kind of maps when fighting in middenland.
Avadon 16 Feb, 2018 @ 1:05pm 
Wonder what happens if this area becomes tainted with the warp.

All the possibilities of colour that is :steammocking:.
Ashmodath 16 Feb, 2018 @ 10:28am 
yes, and that is why the dark is good...
Kazad  [author] 16 Feb, 2018 @ 9:49am 
Well you are called "the black", not the lightbringer or something
Ashmodath 16 Feb, 2018 @ 9:48am 
good, another dark and ominous map, perfect for my desires...