The Elder Scrolls V: Skyrim

The Elder Scrolls V: Skyrim

Enhanced Skyrim: Dawnguard's Outpost
42 Comments
Welkin 30 Mar, 2024 @ 10:17am 
instant crash
Dorman02a 23 May, 2022 @ 6:30am 
Thank You
Eshminima 4 Nov, 2017 @ 7:15am 
wait so does every dwnguard person have a name
because you know you can make a npc called Dawnguard soldier
or you dont
FireflyKnight85 20 Jul, 2017 @ 1:43pm 
the second time i loaded a game after installing, the outpost was deserted. i loaded from an earlier save, before i created a conflict removing a mod, and the outpost is manned again. probably best to use this with a fresh character.
FireflyKnight85 20 Jul, 2017 @ 1:33pm 
just downloaded this, the outpost did not automatically show up on map, until in the area. Only problem i have is that it is a lil too bright inside. i am not using any all encompassing mods like "Skyrim Evolved", instead i am using lots of small mods.
LarryJ5573 18 Feb, 2017 @ 8:53pm 
got it all and this place DOES not appear. And yes u will CTD. buggy. DO not watse yer time.
Lambda 15 Aug, 2016 @ 10:27am 
@AnyonesayingtheyhavestartupCTDs You may not have the Dawnguard DLC, not having required content WILL cause a CTD on startup.
lwj 5573 22 Nov, 2015 @ 11:01pm 
does not appear so it's presumed buggy.
Onkel Wombat 18 Feb, 2015 @ 11:09am 
Makes my game crash on startup.
Moe Nemi 6 Jan, 2015 @ 7:42am 
I cant get this to work. Pleace fix it.
The Black Genius 6 Oct, 2014 @ 2:34pm 
delete it you fuck tard
Onkel Wombat 10 Aug, 2014 @ 5:11am 
For some reason this makes the game crash on startup.
Ivy Gorgon 2 Jul, 2014 @ 2:09pm 
A lot of this author's mods are dirty, and it will require a lot of time to clean his collection. If you do not know how to clean the dirty mods with TES5Edit, it could make your game unstable. Also, he states navemesh deletions are intentional.
Quizzmet 31 May, 2014 @ 7:19pm 
I did like the idea of a Dawnguard outpost, very much in fact, but I feel like it should have actually been an outpost, not a fortress. You know, Palisade walls around a few tents rather than.... yeah, a fortress.
Ghostlytoast 4 Jan, 2014 @ 9:59am 
Would it be remotely possible for the outpost to be built as a result of a series of quests, which can only be started after the dawnguard questline has been completed? Just a thought
Ziri 9 Sep, 2013 @ 1:57pm 
Is this mod currently broken? It doesn't appear to be working now.
Kricz 3 Sep, 2013 @ 12:34pm 
This would be better if it wasent a exact copy of the main dawnguard base
Sandman 21 Aug, 2013 @ 12:44pm 
i suck at spelling :( crossbows*
Sandman 21 Aug, 2013 @ 12:43pm 
its compatible with hearthfire and dragon born but to use crossbos u need dawnguard, as in the pictures it shows croosbows
Sandman 21 Aug, 2013 @ 12:42pm 
its dawnguard, not dragonborn
chancefate 4 Apr, 2013 @ 2:18pm 
Hey there! I love all your other stuff, but for some reason this one makes my game crash right after the title screen, before I even get to the menu. I have both Dragonborn and Hearthfire. Any thoughts?
Darcism 31 Mar, 2013 @ 5:24pm 
As much as i love your stuff Matthieu, This outpost does seem a little out of place. Maybe it could have been elsewhere less in teh open, or could've not been a direct copy of the dawnguard castle. But still worth subing :D
thmadtinker=VX9= 15 Mar, 2013 @ 2:36am 
I like the mod, and I had fun finding it, but, when walked inside of the outpost the table in the center of the hall did not load or is missing, so there is a small bug, over all I love the mod
MagiLoudo 11 Mar, 2013 @ 3:59pm 
Vraiment awesome comme mod :D
aBowlOfOranjes 10 Mar, 2013 @ 6:03pm 
I'd just like to say I love everything you do matthieu
nom de plum 8 Mar, 2013 @ 3:29pm 
It does seem a little bigger on the outside than on the inside, but I like it. Thank you.

Three deer were outside when I came up and they immediately ran away, so I'm not having the same bug as the earlier user.
cybersex 8 Mar, 2013 @ 11:41am 
норм
BerthNerd 5 Mar, 2013 @ 1:47pm 
you should implement this outpost in the Dawnguard questline.
matthieu6839  [author] 5 Mar, 2013 @ 10:27am 
thanks all. I think that they are compatible. http://skyrim.nexusmods.com/mods/15105
capo 5 Mar, 2013 @ 10:11am 
WHAT ENB ARE YOU USING?! and nice mod btw
4You 5 Mar, 2013 @ 7:44am 
This should be called ENHANCED LANDS... Just saying :)



Oh and by the way, what ENB are you using?
ODurren 5 Mar, 2013 @ 3:36am 
Did they add a million trees in the area????
jjb-54 4 Mar, 2013 @ 9:55am 
One thing I am finding - so I'll just ask first:

Is this compatible with the UNOFFICIAL DAWNGUARD PATCH?

I had to remove several mods because they all were not compaitable and I like the patch, as it cleaned up a lot of 'issues'....

Thanks ... :)
Tunnel Snake 3 Mar, 2013 @ 10:54pm 
After installing this mod and trying it out, i noticed that the wildlife just sorta stood there as i walked by, also i noticed some npc's were just standing there as well, bandits just stood there as i cut them down and deer stood there as hunters came in and wiped out their whole herd, so i'll be unsubscribing for now
SoloRogue 3 Mar, 2013 @ 5:37pm 
Little big for an outpost? And how does it tie into the quest line? Should at least have it be wiped out if you join the vamps.
SpaceMan777 3 Mar, 2013 @ 2:01pm 
Cool! I've been thinking it'd be neat to convert Dayspring Canyon into a City and have it be the 10th Hold or something.
mykalbúcla 3 Mar, 2013 @ 6:19am 
Nice and a great idea but... it needs a stair case to get to the turrets and a doorway to get to the extended wing, the place is really small inside compared to the outside of the building
Denniz 3 Mar, 2013 @ 3:08am 
Very Nice...
Stash 3 Mar, 2013 @ 12:53am 
Lookin' good.
Arkrend 2 Mar, 2013 @ 3:10pm 
Will they attack vampires on site?
Timofan 2 Mar, 2013 @ 2:12pm 
nice
Squirrel1256 2 Mar, 2013 @ 2:12pm 
Cool, looks good, I will check this out!