Day of Infamy

Day of Infamy

Enfield GGX
16 Comments
1v4n94 14 Aug, 2019 @ 4:49pm 
Thanks a lot <3
Shant 9 Aug, 2019 @ 9:06am 
Does this eat more VRAM? or in other words, will it be a small blow to my performance? Because this game is already unoptimized. But mate, I love your skins. :) :doicrown:
phale  [author] 11 Sep, 2018 @ 4:19pm 
Hey everyone, you need to have shader settings on High for this skin to work!
tygzy 10 Sep, 2018 @ 7:48am 
this doesnt change the gun only the scopes could you fix it some time
Amber 23 Aug, 2018 @ 9:21pm 
won't work anyone got any suggestions?
暴走の帅哥 11 Apr, 2018 @ 7:11am 
nice mafei
Max Paynis 9 Mar, 2018 @ 7:42pm 
I think you forgot to add in the exponent file for the 7x scope because it looks too dark.
Alucard Van Hellsing 21 Feb, 2018 @ 1:10pm 
I had some issues with the texture not working on the enfield. (just to let you know)
deveronia_xZ 19 Feb, 2018 @ 10:28pm 
oh can u do it for the worn version as well ?
ssrepulse 19 Feb, 2018 @ 1:25pm 
I subcribed to the mod, and it is still the same old Enfield.
[ITA]=BIA= Jack89//Gekke 19 Feb, 2018 @ 3:44am 
Great workkk
EI Tadashi 🎮 18 Feb, 2018 @ 7:41am 
@phale Wow! Looking so much better now! Great work! Keep it up!
phale  [author] 17 Feb, 2018 @ 7:02pm 
@El Tadashi I revised the K98 shaders, let me know what you think! :)

@Rymd funnily enough, the bullet textures were PBR before, but after some revisions, I got some decent results using good old VertexLitGeneric ;)
EI Tadashi 🎮 17 Feb, 2018 @ 6:59am 
Have you changed the process of making these GGX shaders? Because the K98 looks not nearly good as this one does, but both weapons got alot of wood on it, and on the enfield the wood looks less glossy and more like a mat tone, which i prefer.

Could you please redone the K98 shaders?
Whould be awesome!
Rymd 17 Feb, 2018 @ 12:10am 
why is the bullet textures not PBR ?

PBR/GGX bullets should look like this https://www.artstation.com/artwork/X6nb3
splog 16 Feb, 2018 @ 8:27pm 
great job as always keep up the good work