Left 4 Dead 2

Left 4 Dead 2

Improvised Pipe Shotgun (Custom Weapon)
111 Comments
Foxmage501 11 May @ 7:00am 
This is one of the best custom weapons out there, seriously the sounds, the model, the animations and the fact it explodes are good. and also thanks for answering my question.
Rectus  [author] 10 May @ 9:50am 
Yes, except only in places wher melee weapons can spawn.
Foxmage501 10 May @ 9:15am 
do all the custom weapons spawn like normal weapons
Pezos 28 Feb @ 6:48am 
It scared the shit out of me when it exploded the first time lmao
KauaFelipe 21 Jan @ 6:47am 
Can you make a new weapon, sawn off shotgun or a remodel for this mod?
Aleph_Null 11 Nov, 2024 @ 4:54am 
this the shotgun that killed shinzo abe
PadSmid 5 Oct, 2024 @ 12:15am 
+QUICKDRAW ahh weapon, i hope they dont patch it out lol
Bob 2 Oct, 2024 @ 3:16pm 
i love the fact than this weapons looks like people are making the impossible to survive the apocalypse
multoghost 15 Mar, 2024 @ 4:21am 
there should be a sawn off shotgun remodel for this
Inkycat 24 Aug, 2023 @ 9:35am 
'a long reload time'
*me reload cancels by switching weapons*
Infinite clip auto Shotgun
"-] Tim [-" 22 May, 2023 @ 8:17pm 
in the turret can not place
"-] Tim [-" 22 May, 2023 @ 8:15pm 
why theres no sound?
Rectus  [author] 6 Oct, 2022 @ 12:13pm 
Thanks for the tip!
Shadowysn 6 Oct, 2022 @ 8:43am 
@Rectus
You can detect if the player is using a mounted minigun and/or machinegun with:
NetProps.GetPropInt(client, "m_usingMountedWeapon")

You can also detect if it's a mounted machinegun using another netprop:
NetProps.GetPropInt(client, "m_usingMountedGun")
Isaac 24 Feb, 2022 @ 3:46pm 
This is like a dying light 2 weapon like the gun on a string melee weapon.
Rectus  [author] 2 Nov, 2021 @ 11:30am 
They're melee weapons because that's the only way of making new weapons that doesn't replace other ones.
File 2 Nov, 2021 @ 10:11am 
is that why you decided to make it a melee weapon?
Rectus  [author] 2 Nov, 2021 @ 8:58am 
No, it shouldn't affect them. The spawnpoints for melee weapons and regular guns are completely separate.
File 2 Nov, 2021 @ 8:50am 
prob just me being unlucky but i haven't seen a single magnum ever since i installed this mod, does this thing have a chance to spawn where the magnums usually spawn?
Rectus  [author] 5 Oct, 2021 @ 4:55am 
Unfotunately there is nothing I can do about it, since there doesn't seem to be any way of detecting if you are on a mounted gun from scripts.
Sergeant_smoko 5 Oct, 2021 @ 4:36am 
found a bug when in a mounted gun or holding a gas can and or propane tank it shoots when you press the shoot trigger op with mounted weapons not so much with the propane tanks and fuel tanks
[CtA] Tranc 17 Jan, 2021 @ 6:16am 
ok
Rectus  [author] 17 Jan, 2021 @ 6:06am 
Sorry, I don't do requests.
[CtA] Tranc 17 Jan, 2021 @ 5:30am 
you cam make a versionof the flamethrower but we cam deploy her on doors side and detect infecteds?
Rectus  [author] 16 Jan, 2021 @ 3:11pm 
That is unfortunately a limitation with how the weapon is set up.
[CtA] Tranc 16 Jan, 2021 @ 2:41pm 
the cowndowm is soo slow that he shots wile reloading
[CtA] Tranc 16 Jan, 2021 @ 2:41pm 
dehe is a bug
koishicat 20 Nov, 2020 @ 9:37am 
this would work irl, thank you for the gun design TIME TO GET PUT ON A LIST AND ARRESTED
Leon The Fox 25 Sep, 2020 @ 8:11pm 
any idea for burst pistol script mod?
Rectus  [author] 17 Aug, 2020 @ 5:17am 
Thanks for reporting it. I don't think I can fix it though, the scripting system is very limited there.
Baitofqualitycooking 17 Aug, 2020 @ 5:11am 
Bug found
If you are helding a propane tank or a jerry can, if you press your fire button while holding them instead of tossing it it immediately shoots the gun.

I learned this the hard way
〆 - ﻌ-ゝDoge... herr Doge 16 Jun, 2020 @ 9:39pm 
Would be great pattern to do ranged weapon. Like making a double barreled shotgun as a custom weapon based on this gun
Spinx65 13 Apr, 2020 @ 3:35pm 
Do you think you could make a weapon script (primary and secondary) that allows for reloads to be interrupted, along with ammo counts to be modified? This is just because I am sick and tired of seeing the Deagle and pistols over and over again since they have no counterparts, and would like to see some revolvers or such be put in their place or as another addition. Thank you for reading this and have a nice day!
Rectus  [author] 9 Feb, 2020 @ 3:54am 
Sorry, I'm not really able to work on it.
Cass 9 Feb, 2020 @ 3:02am 
Hi, some people using swap slot1/slot3/slot4 to spam, so Custom_Shotgun can shoot without delay. Can you fix ? :D
Rectus  [author] 18 Dec, 2019 @ 12:32am 
If it's not possible to spawn it, make sure you are on a locally hosted game on a supported campaign, and that there are no other mods that change the mission files, like melee weapon unlockers.
Rectus  [author] 24 Nov, 2018 @ 1:10am 
Yeah, I haven't really been able to find a way to fix that without desyncing the animation. It's just a side effect with how it's implemented.
Morning 鰻魚精奶奶 24 Nov, 2018 @ 1:03am 
He seemed to mean that player could press "Q" key to change weapon quickly and didn't have to wait the reloading animation, shooting next shell.
Rectus  [author] 24 Nov, 2018 @ 12:35am 
What's wrong with it?
Boulder Ball 23 Nov, 2018 @ 1:56pm 
Neat weapon but definitely needs the reload anim fixed.
Rectus  [author] 8 Sep, 2018 @ 11:48am 
Good point, I think that should be possible.
Morning 鰻魚精奶奶 8 Sep, 2018 @ 11:43am 
I think the damage of friendly fire is way too serious especially when saving pounced, jockeyed or charged teammates. Is it possible to remove the friendly fire at least when rescuing your teammate with it?
Rectus  [author] 31 Aug, 2018 @ 12:22am 
Check the FAQ.
Jacob 30 Aug, 2018 @ 5:54pm 
how do you spawn it?
nettimato 31 Jul, 2018 @ 12:03pm 
ah, that explains why it has the melee crosshair too
Rectus  [author] 31 Jul, 2018 @ 9:07am 
Not really. It's just a limitation of how the custom weapons are implemented. They're basically just melee weapons with extra stuff tacked on.
nettimato 31 Jul, 2018 @ 9:03am 
i guess i could try, but my Source modding skills are a bit rusty :P
also, is it intentional that you can't use it while downed?
Rectus  [author] 31 Jul, 2018 @ 8:50am 
I was thinking of making one of those first, but went with a homemade improvised look that I think fits better in a post-apocalyptic game instead. It functions identically to a Doom style double barreled shotgun, so it probably wouldn't be too hard to mod it into one if someone would want to do it.
nettimato 31 Jul, 2018 @ 8:29am 
why not a sawn-off double barrel shotgun?
Beat-up Mac 17 May, 2018 @ 7:17am 
I use this gun to steal special kills from the bots :3