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I know the airports in that game can be configured for both Freight and Passengers, but you cannot add TRAM, BUS, TRUCK and TRAIN stations.
One stop shopping perhaps if you could import this to that game!
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1191724191&searchtext=
If you upload the Screenshot to steam and set access to public i can See through you profile page.
And did are you running on the beta branch?
The idea is great, but it is wasted by the fact that the landing capacity is limited to only two runways. This could be the super hub airport, with high capacity and great connectivity.
If you check, there is an airport mod with two landing runways on the same terminal. The two landing runways feed into two completely separate sets of routes.
The problem is that, even though it does not look like it, taxi- and runways are bi-directional making a plane at the terminal plan a route against the normal flow to the depot. This same problem also happens on the vanilla airports.
At the moment I'm knee deep in work but as soon as I have time I will try to see if there are problems with the parallel runway configuration. Must admit I have not tested that one extensifly.
In the mean time I hope you still have a backup from before you put in the airport.
They should be landing from the Left and taking off to the right.
One comment: How about having two 3-runway airports? With this configuration, two landing runways severely limit the overall plane throughput capacity of the airport. So, although the Bus/Tram/Train part is an amazing integration for a huge hub airport, the aircraft capacity remains limited.
Two landing runways/one takeoff runway each, and taxiways with lots of taxing nodes would be ideal.
2 terminal buildings; 20 gates; 4 runways; 4 bus stops; 8 track underground station.
Nice work my friend! Nice work