Total War: WARHAMMER II

Total War: WARHAMMER II

Vampire Counts unit pack
44 Comments
Wrath_of_Janos 12 Jan, 2023 @ 1:10am 
sfo?
Shinobus 27 Dec, 2022 @ 6:46am 
@Dark King , well said, this is a great mod! Skelington Scythes was a real miss by the devs.
Dark King Tuga 6 Sep, 2022 @ 9:17am 
I just want to thanks so much to the creator of this mod, you did a very well done job. These troops are worthy of beeing soldiers of a true vampire army and should have been on the real game. Their looks are spooky, dark, edgy and badass, not to mention that they´re op as any Vampire faction´s army should be. Really appreciated.
Ciaphas Cain 18 Mar, 2022 @ 1:28pm 
Brilliant mate!
Singemeister  [author] 18 Mar, 2022 @ 1:19am 
@Mortarch of Blood
Yup. WOrking on new units and skills mods for WH3 factions as well.
Ciaphas Cain 17 Mar, 2022 @ 5:29pm 
Probably goes without saying BUT I thought I'd check since VC are fav faction.

When W3 finally gets modding, are you gonna port this over asap? (and also your skills mod....fuck me I'm missing them so bad)
Singemeister  [author] 9 Mar, 2022 @ 1:23pm 
@BJDERV

Sure, go ahead.
BJDERV 9 Mar, 2022 @ 9:05am 
is it alright if i uploaded a Lite version of the mod that only contains the strigoi, vampire dragon, and grave guard with Scythes, so that its compatible with expanded roster's vampire counts? I will give you full credit for the mod and everything.
Lou Tibus 8 Nov, 2021 @ 2:28pm 
Issue: Blood dragon don't have shield... It doesn't appear in their stats
The Guiding Light 23 Jul, 2021 @ 8:00pm 
does this need updating?
Singemeister  [author] 16 Jun, 2021 @ 12:56pm 
@pritchy_01 If there is, I don't think its been mentioned to me, and I'm not going to make one.
pritchy_01 16 Jun, 2021 @ 9:31am 
is there a SFO submod for your unit mods or will there be?
Singemeister  [author] 14 May, 2021 @ 6:46am 
@PerchancetoGame

Strigoi Terros benefit from Crypt Terror buffs, so yes.
PerchancetoGame 14 May, 2021 @ 5:52am 
Do the Strigoi lords buff the strigoi terrors? Making a bestial vampire army would be epic with lord buffs
Sniggledorf Fumpledink 4 Feb, 2021 @ 9:42pm 
can you please update?
Singemeister  [author] 13 Jul, 2020 @ 2:05pm 
@Kingpanther7 It's updated to the current live version.
Kingpanther7 13 Jul, 2020 @ 12:20pm 
this needs a update or is it just not working?
Devixian-Firehawk 4 Jun, 2020 @ 9:46am 
okay cool. Thought ya'd say that, and i cant blame ye, sometimes spamming bloodnights and projectile spells just aint enough.
Singemeister  [author] 4 Jun, 2020 @ 8:01am 
@ Firehawk Gaming YT The main reason there is that the VC lack a late game anti-large infantry unit, and already have anti-infantry in Grave Guard (Great Weapons). I'm changing it however so Grave Guard Scythes do splash damage and splash attacks
Devixian-Firehawk 3 Jun, 2020 @ 8:07pm 
ok my only problem is that the scythes are anti large and not anti infantry. That is all.
Lili Marleen 26 Sep, 2019 @ 4:25pm 
Ok nice, thank you :)
Singemeister  [author] 26 Sep, 2019 @ 4:24pm 
@Federal It's balanced to vanilla
Lili Marleen 26 Sep, 2019 @ 4:11pm 
Is this updated/ usable without too many balancing issues?
Singemeister  [author] 11 Sep, 2019 @ 10:30am 
Update tomorrow.
klaysdnd 8 Nov, 2018 @ 4:10pm 
ok
Singemeister  [author] 8 Nov, 2018 @ 2:48am 
@klaysdnd After CotVC drops.
klaysdnd 7 Nov, 2018 @ 11:13pm 
up date?
Singemeister  [author] 1 Jul, 2018 @ 12:44am 
Yup, should be updated now.
RevaulRen 30 Jun, 2018 @ 9:29pm 
You back yet to update these?
Singemeister  [author] 8 May, 2018 @ 4:26am 
I will be out of England and away from a computer from May 9th to June 28th, so no updates will be forthcoming in that time, I'm afraid. You may have to disable my mods for the Norsca update.
pthomas6999 29 Mar, 2018 @ 4:27am 
GREAT THANKS BUT HAVENT GOT THE STRIGOS TERORS YET
Aceding 25 Feb, 2018 @ 3:51pm 
Yes property your link will indicate
Fire Destroyer 25 Feb, 2018 @ 9:34am 
@singemeister thanks for the attention!
Singemeister  [author] 25 Feb, 2018 @ 9:22am 
@Aceding I'm ok with that, but do give credit to the original mod authors as well.

@Fire Destroyer Probably, I'll have a look at that to see what I need to alter.
Aceding 25 Feb, 2018 @ 7:31am 
I can create version x2 for all your mod ? :)
Fire Destroyer 23 Feb, 2018 @ 2:18pm 
Can you make it compatible with "Tireless Undead"?
Singemeister  [author] 19 Feb, 2018 @ 8:00am 
Grave Guard will no longer awkwardly hover hand their scythes.
Singemeister  [author] 19 Feb, 2018 @ 5:38am 
@Decomposed That change should be uploaded very soon. Don't you love it when your computer decides it needs to delete all your mods and redownload them? Isn't that great?

@High Queen Khalida | Was planning on doing that next.
Rachel L 19 Feb, 2018 @ 4:00am 
Nice to see this mod. Would you be willing to port the Empire of Man by Mixu from wh1 to wh2?
Decomposed 19 Feb, 2018 @ 12:07am 
I had a longer base for the scythes, so their hands were not holding air. Can you add it back?
Ashmodath 18 Feb, 2018 @ 8:56pm 
Thank you so much for porting this! I’ve wanted this for a long, long time!
Singemeister  [author] 18 Feb, 2018 @ 4:44pm 
@Rusery They should get tech tree bonuses, I don't use SFO so I wouldn't know what to do in that regard, and I'm very fond of the GG(S)s so they're staying in.

@Decomposed Thanks for making them in the first place. Now to return to sobbing as I try and work out why Cataph's VC Levies aren't working.
Des 18 Feb, 2018 @ 4:37pm 
Yeah, actually, would it be possible to both ensure they get bonuses from the skeleton tech tree and perhaps a balanced version for SFO? Other than that, the Grave guards look a little much wielding those scythes like that. I would suggest just making the normal Scythe skeles (make them T2) a litte tougher with more attack/charge bonus and ditch the GGs altogether.
Decomposed 18 Feb, 2018 @ 4:12pm 
Nice work, thanks for porting them!