Stellaris

Stellaris

Harder Victory Conditions
23 Comments
Tatersalad15  [author] 13 Oct, 2018 @ 4:20pm 
MOD IS UPDATED FOR v2.1.*
Tatersalad15  [author] 21 May, 2018 @ 10:16pm 
Im just really busy with life rn. Will get to it soon.
Wakandan Prince Barrack Obama 20 May, 2018 @ 10:02pm 
thanks for the mod man, thought it was lost.
Tatersalad15  [author] 10 May, 2018 @ 11:48am 
Oh, ok. I'll be reducing down the files so it only changes the text that needs to be changed. It should fix it then.
RB-99 10 May, 2018 @ 10:57am 
I know that everyone is talking about this but your mod is affecting the localisation folder and that is not reading the new levels correctly and is affecting the Pirate_chance line as well so I can't see my % chance of getting pirates.
Tatersalad15  [author] 5 Apr, 2018 @ 8:04pm 
Will fix that soon. Thanks for letting me know.
𐩸 5 Apr, 2018 @ 10:18am 
Edit: It should probably be fixed if you just deleted the whole localisation folder from your mod since it is only suposed to modify vc_defines and nothing more.
𐩸 5 Apr, 2018 @ 10:17am 
Your 'l_english.yml' file that is included in the mod is causing issues for the vanilla game. Why is there a copy of the 1.9 game descriptions included? You should probably rename it to hvc_l_english.yml or something and remove all the entries from it that isn't needed for the mod itself to fix the issues. The problem is that with this mod activated vanilla descriptions don't display because the file they are included in is replaces by the same file from this mod without those new entries.
Tatersalad15  [author] 1 Mar, 2018 @ 11:12am 
Updated for 2.0.*. Cant make it 2.x as the second number is for expansions. Only the third number can be universal. If I did 2.x, the mod would work for this expansion but future expansions it may not.
Immortalits 1 Mar, 2018 @ 8:45am 
can you make it universal for 2.X?
Tatersalad15  [author] 22 Feb, 2018 @ 10:45pm 
Also, sorry that the mod is no longer usable for achievements. It would always create a different checksum version.
Tatersalad15  [author] 22 Feb, 2018 @ 10:42pm 
Mod is updated for v2.0.0
LoTeK_ 19 Feb, 2018 @ 1:12pm 
Ohh yeah I'm sorry I was not referring to them and the mod. I know your mod support them. I was referring more to the fact that by this time I've already been indocrinated by the habid of just clicking continue and making an achivement my victory condition. Always screamed for this mod and now it's real I don't need it anymore :steammocking:
Cytrix Drakani 19 Feb, 2018 @ 12:58pm 
nah i'm just like really super bad

also LoTeK_, the mod DOES NOT disable acheivements, you can still get them with this mod
LoTeK_ 19 Feb, 2018 @ 12:54pm 
Awwww too late for me..already entered in the just-click-continue-and-hunt-achievements way of thinking now, but excellent idea! Clicked like and added to favs.
Tatersalad15  [author] 19 Feb, 2018 @ 12:53pm 
Shouldn't take that long, unless its a multiplayer game or just dont play often.
Cytrix Drakani 19 Feb, 2018 @ 12:45pm 
it's a pretty good start! i'd use it if it weren't for the fact it's taken me 440+ hours to win a single game
Tatersalad15  [author] 19 Feb, 2018 @ 12:39pm 
This is my first. Just learning. Thought this be a good start.
Cytrix Drakani 19 Feb, 2018 @ 12:38pm 
that is really cool!
if it weren't for the fact that i'm 1: super lazy and 2: don't have my own PC (borrowing my mom's for the week) i'd try to get into modding
Tatersalad15  [author] 19 Feb, 2018 @ 12:33pm 
I was surprised myself when testing it. It seems when changing the percentage setting for the victory conditions in the defines file will not change the checksum of the game. Considering the victory conditions are insignificant to any of the achievements is the only reason why I can think of that it still allows you to earn achievements. Plus, changing it does not really change the gameplay in any way much like graphics. Just means you have to play longer to earn a victory.
Cytrix Drakani 19 Feb, 2018 @ 12:21pm 
wait so this DOESN'T change acheivs?
how? you could've just as easily made it so 10% of the planets are winning???
Tatersalad15  [author] 19 Feb, 2018 @ 1:22am 
Updated mod to support all languages that Paradox has provided.
Your Average SpaceMarine 18 Feb, 2018 @ 8:34pm 
noice