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to be fair, the author aquaterion worked on it for 3 years, and naturally just got tired of this game and moved on to other pastures (or worse?), fair, still thank you for it.
but this mod has many issues despite the last update he made to it in 2021 and clearly he is not coming back to fix them.
here are the problems i found in this mod:
*as willow or maxwell, you CAN'T spawn willow's dark/moon flames nor Maxie's shadows, this mod inhabilitates those mechanics from even working properly (probably crashes with the boss-upgrading mechanic of making spawns bigger and stronger)
*trident strident & kelp as an whip item crashes the game, we cant pick the algae nor use the special hability of the strident
*exclude trained beefalos from becoming bosses
just someone take this mod and update it, will you? is really cool and adds the element of RPG that DST needs
Thanks if you are reading this , btw i love this mod !
I went to the lunar island, equipped and unequipped a steady log suit, dug up a couple of stone fruit bushes and picked up a couple of bull kelp stalks, then i approached an anenemy, and right clicked on the steady log suit (same one as before) to equip it. as soon as i did that, the server crashed. I think i had the same crash yesterday night, but I'm not sure, so I'll upload another crash log just to be safe. https://pastebin.com/UPP7WFLW
@mateminecraft 32 - I tried it with Craftable Tam O' and didn't seem to have any issues. Since i'm not sure what the issue was, maybe 1 of the implemented fixes was effective for it too.
@Donas De HOMERO - same as above, coudln't get trident to crash me.
(Pick Beached Bull Kelp on Lunar Island = Game Crash
Craft a Backpack = Game Crash)
Hope you, or someone else can fix it in the Future
^ That error occurs whenever you craft a backpack, pls fix.
Hope for translation though I can understand. :P
I ask because my family uses an infinite durability mod and i would just like the option to disable all the enchants that have to do with durability ... it seems like those are the only enchants I get(not really but I get them a lot)
I know this mod hasn't been updated in awhile but i figure it doesn't hurt to ask.
Thank you for the great mod regardless.
Are these changes you'd consider for your own mod? And if not, would you allow me to take and alter parts of your code? Lots of credit given, obviously. I understand completely if it's a no to both.
Sincerely, Ultroman the Tacoman
ThePlayer.reroll(ThePlayer, 1)
you can replace 1 with the number of the inventory slot the item you want to change enchantment of is. This will give you a random enchantment for that item. Be careful not to use it on items that can't be enchanted because I think it would crash you.