The Elder Scrolls V: Skyrim

The Elder Scrolls V: Skyrim

Iomaungandr Rising
210 Comments
L2F productions 15 Dec, 2023 @ 4:19am 
i cannot keep on going throught the oubliette because the way is locked by a code , please help
BionicBadAss  [author] 8 Sep, 2022 @ 2:50am 
Ahoy there, @mybrickhead. Sounds like it could be a conflict with another mod... or an SE clash?
mybrickhead 5 Sep, 2022 @ 3:32pm 
crashes 5 seconds after going inside :(
Rancho Relaxer 4 May, 2022 @ 9:49pm 
LOOT says it detected deleted Navmeshes that cause crashes, have you found which ones these are?
MCslappypappy 12 Jul, 2021 @ 12:55pm 
Ok, well that's good, cuz I never sold out to Todd Howard and purchased the "Special Edition"
BionicBadAss  [author] 11 Jul, 2021 @ 11:53am 
Ahoy, MCslappypappy. I don't know if it is compatible with Skyrim SE... but there is a version over on the Nexus that somebody updated!
MCslappypappy 9 Jul, 2021 @ 8:11am 
Is this even still compatible? I loved this mod but I swear there used to be pictures of it on this mod page? Is there a newer addition or something I'm not aware of?
Biff 13 Oct, 2018 @ 9:30pm 
I really like this. Very imaginative to put the shouts to use this way. Kind of puts some history to the Greybeards, that wasn't there before.
BionicBadAss  [author] 24 Jul, 2018 @ 6:49am 
Thanks, Sam - glad you like it! :D
Sam Suphit 10 Jul, 2018 @ 4:19am 
have never seen this mod before,it's so great,thanks!:1:
BionicBadAss  [author] 25 May, 2018 @ 5:35am 
Thanks for the kind words, everybody!
Super happy you are all enjoying it.
:steamhappy:
Duente Zaibatsu 22 May, 2018 @ 7:56pm 
Nice mod, very lore friendly, op-ish rewards
Bethus 3 Apr, 2018 @ 10:00pm 
Very great mod. I loved to play. Congratulations. You have wonderful imagination. Hugs:steamhappy:
mcschuerfix 26 Sep, 2017 @ 11:24pm 
very nice mod! :-)
Gros Toton 25 Nov, 2016 @ 2:26pm 
not for what i know, i'll check tho
BionicBadAss  [author] 25 Nov, 2016 @ 1:08pm 
Hi Nick... do you have any other mods that might be affecting your swing speed?
Gros Toton 20 Nov, 2016 @ 11:24am 
*bug n spoiler* there's a bug with the amulet, instead of swinging faster i swing slower
BionicBadAss  [author] 19 Oct, 2016 @ 10:24am 
Bonjour, Scoob! Please do translate - that is most awesome of you! :D
ScoobiVendetta 29 Sep, 2016 @ 11:40am 
Hello Bionic !

I'm ScoobiVendetta, or Isis (nooo please, not Islamic state in Iraq and Syria ^^) in the forum "La Confrérie des Traducteurs" (means The Brotherhood of Translators).
I'm a tester, and translator.

I was hoping to get your permission to translate your mod in French, for the beauty of Skyrim !
Of course, you will be credited to your Nexus page in the page of download and in the read-me.

Thank you so much for your time dedicated to our great community of Skyrim's gamers and modders. Thanks to you, the game is even richer.
And thanks for your regard to my message.

Isis.
smallturns 27 Sep, 2016 @ 12:17am 
Does this require the dragoborn DLC?
BionicBadAss  [author] 9 Sep, 2016 @ 7:57am 
Something is up... it could be an extra mod jamming the scripts somehow. I'll PM you so we don't give away any spoilers! :D
WebP-Official 2 Sep, 2016 @ 12:14pm 
I made sure to use the recall stones, but upon being teleported back for the third time, I was just left to wander about the main room. Standing on the central recall stone does nothing, neither does attempting to activate it by using "A". I've tried standing on it and activating it both while wearing the armour, and simply having it in my inventory. If there's anything else I could try, please let me know, and I hope that I've given enough info.
BionicBadAss  [author] 2 Sep, 2016 @ 10:18am 
Hello, Youngsage3. If you have all three peices of armour, the central Recall Stone should activate. I'm not sure what would stop it from doing so... Did you use the Recall Stones at the end of each Test Chamber? Or did you go out the way you came in?
WebP-Official 31 Aug, 2016 @ 11:50am 
Hey, uhh... so, I've got a question. I went through all of the trials, collected all three of the armour pieces (I'm assuming there are three? did I miss one?) and teleported back to the main room. Now I'm just sort of... stuck, I guess. Nothing is happening, I can't use the center glowy pad (I'm again assuming thats what youre supposed to do?) and now I've got these three heavy pieces of armour to carry around forever. The quest is still active, so... I assume there is supposed to be more? oh, and I've already collected the 13 journals and got that reward. Sorry for the bother.
Byhuldra 23 Mar, 2016 @ 5:39pm 
Easily one of the best quest mods I've ever played. I like how lore-friendly it feels, and the dungeon is very well made, with challenging puzzles (much more challenging than the ones in the vanilla game anyways), a true maze of tunnels that you easily get lost in, and I didn't see a single clipping texture or misplaced mesh anywhere. I also like that it shows the Thalmor soldiers in a more sympathetic light than usual, since it's clear that they're mostly just following orders, plus mentions of them having family back in the Summerset Isles helps to humanise (elvenise?) them.
DevilMayCryBR 1 Feb, 2016 @ 10:44am 
Please put this @ Nexus, so ppl with tons of mods, like me, can download and manage it with MO it too! TKX
Gen. Butt Naked 8 Dec, 2015 @ 4:25pm 
simply awesome, genial ideas
Sheldor 3 Sep, 2015 @ 2:02pm 
This is a great quest mod. Forces the player to actually THINK for a change. There are not many quest mods that can say this. I like the fact that the player has to use shouts that are not normally used when one reaches 100+ level. I hope you create more like this one.
Karliah the Nightingale 20 Jun, 2015 @ 11:57am 
@BionicBadAss I see what you did there ;)
[420]X2Kush 6 Jun, 2015 @ 10:13pm 
What does the necklace at the end do? It doesn't seem to affect shout recharge time. Great mod, it was fun to play.
drink 3 May, 2015 @ 5:20pm 
You really shouldn't be able to even begin the quest if you don't have the shout you need, that's horrible
Adrian 6 Apr, 2015 @ 8:11am 
This has been a really enjoyable mod, thank you. I have now completed it all up to the reward at the end, except that I cannot find Galenadron anywhere. Am I missing something obvious?
bonely55 21 Feb, 2015 @ 3:30pm 
That I did, and I must congratulate you on a well-designed and executed piece of art. You folf are what make a haphazard port of a game something that can be enjoyed well beyond its meager life.
BionicBadAss  [author] 26 Jan, 2015 @ 7:23am 
Did you collect the piece of armour?
bonely55 24 Jan, 2015 @ 3:40am 
Anyone willing to help a poor dolt figure out why he cant activate the recall stone?
wildmick 15 Jan, 2015 @ 3:15am 
Nice mod, well worth the time and effort to complete! Keep up the good work!
BionicBadAss  [author] 30 Dec, 2014 @ 4:37am 
No particular level is required... but I would recommend at least getting halfway through the main campaign. :)
Ace Ace 23 Dec, 2014 @ 2:02pm 
What levle is recommended ?
BionicBadAss  [author] 13 Nov, 2014 @ 6:09am 
Thanks for all the kind words, everybody! I'm really happy to see that you are enjoying this little adventure! :D
scifi_doggie 9 Nov, 2014 @ 4:04pm 
This is an outstanding mod. After finishing everything else there ever was to do in Skyrim, I am so happy to have found a mod that adds such a fun, scary, complex dungeon and that isn't over in one quick sitting.
Dragazhar 26 Aug, 2014 @ 4:06pm 
This is a well done mod! I am enjoying this .. I have to leave and return after completing more of the main quest on this guy lol but this is so far superb!
klamrisk 21 Jul, 2014 @ 12:32pm 
Got to one of the chambers and realised I needed Kyne´s Peace to proceed, so I'm a little pissed I have to go all the way back out and find the shout first. But w/e. Otherwise, it's pretty cool.
skunk ghoti 27 Jun, 2014 @ 3:10pm 
Really enjoyable quest, with a genuinly useful reward. Definitely recommended.
Executioner 5 Jun, 2014 @ 9:46am 
amazing job!!!! two thumbs up!!!!!!
BionicBadAss  [author] 28 May, 2014 @ 8:50am 
Hmmm... I'm not sure the zombies were my doing! :)

The way in is pretty obvious. The Thalmor found it no problem...

(Look round the back of the iceberg).
jaydenp77 28 May, 2014 @ 3:05am 
finally got around to doing the quest,but I'm having a bit of trouble I've cleared out the domain(love the zombies btw) but after that im confused. I discovered the fotress which made my awe in amazingment not joking, but anyway upon arriving it says find a way in but i feel pretty stupid because i cant, have i missd something?
BionicBadAss  [author] 27 May, 2014 @ 7:23pm 
Thanks for kind words, ozherm!
Yes, it will work fine with Sea of Ghosts, jaydenp77.
:)
jaydenp77 26 May, 2014 @ 4:07am 
will it work with the sea of ghosts quest?
ozherm 25 May, 2014 @ 8:29pm 
Loved the mod. Had a lot of fun running around and figuring out the puzzles. Beautifully crafted and designed, visually and challenge-wise.
Webmilio 18 Apr, 2014 @ 1:42pm 
It's good, I finished the quest. It was reallllly obvious.