Sid Meier's Civilization VI

Sid Meier's Civilization VI

Loyalty Disabled
115 Comments
Leif GW Persson 23 Jun @ 3:19am 
doesnt work
Crotgut 11 Jun @ 4:09pm 
Doesn't work, made a new game and everything.
D-Man 28 Mar @ 1:02pm 
Doesn't work, it's outdated.:steamthumbsdown:
Miss ♡ Kali 21 Mar @ 3:18pm 
This mod doesn't do anything
v1kt0r_ts01 7 Mar @ 2:57pm 
my girlfriend installed this mod irl
My Knee 12 Feb @ 12:15pm 
okay everyone, the mod WORKS.
1, start brand new game (mod does not affect saved games/configurations)
2. Mod is a little weird with dramatic ages. recommenced leaving it off tbh.
3. play huge Terra map, max players, max city states. i promise it turns into a all out war instead of cities flipping back and forth. honestly had to restart because i wasnt used to going full military instead of high population xD:steamthumbsup:
Toggle Tim 10 Feb @ 2:15pm 
For anyone having issues like I was, you have to disable dramatic ages or you will still lose cities when entering a dark age
Thanks for fixing this game.
Torbaz 10 Jan @ 5:00pm 
dumbest mechanic in any game
davemon 30 Sep, 2024 @ 5:42am 
Worked fine for me. I took the advice below and created a game from scratch, worked just as expected. This mod makes all the difference if you are going for a domination victory. No longer do you have to babysit conquered capitals constantly only to keep losing them to rebels and use up all your resources on them. QOL mod for sure.
takdraw33 17 Aug, 2024 @ 8:21pm 
doesn't work
ColorlessGreenIdea 10 Aug, 2024 @ 10:29am 
Thank you for this! The loyalty mechanic is so unfun and so half-backed it straight up kills my interest in some rune.
HighRider101 8 Jul, 2024 @ 5:37am 
This mod does not work for city states, just fyi, thought the mod was broken but its not.
ddug0615 29 May, 2024 @ 10:59am 
it randomly stopped working and i cant load the game with the mod loaded
Arame Liso 18 May, 2024 @ 4:33pm 
Doesn't work for me too.
+ 19 Feb, 2024 @ 8:29am 
I got it to work. Make sure you don't load a game settings profile/preset when you create a new game, you have to set up your game from scratch. If you load game settings it will load the settings without your new mods.
+ 19 Feb, 2024 @ 6:54am 
Doesn't work for me.
🌸Azuma🌸 16 Nov, 2023 @ 9:13am 
Thanks for this mod! One less thing for me to baby-sit when I am trying to protect my nation from hostiles lol
AHellaDumbSeagull 29 Oct, 2023 @ 3:56pm 
if you are having trouble with it not working disable then enable it. worked for me.
Zenryzap 7 Oct, 2023 @ 11:24pm 
Major Bug, Ramses II bonus breaks this completely, founding a city (and making a "loyalty building") gives you a gazillion culture, like modern era in ancient era level.
Reality Check 1 Jun, 2023 @ 5:48pm 
Does not work for me either
Wolfe Winston 21 Apr, 2023 @ 7:45pm 
doesnt work
Spartak 27 Mar, 2023 @ 3:36am 
Doesn't work (unless i have to unsub Reduce Loyalty Pressure mod?)
Boydskii 18 Feb, 2023 @ 8:45am 
goated
Pikathieu 16 Jan, 2023 @ 11:14am 
it works for me, both on home continent and others
ItsDarkOutside 5 Sep, 2022 @ 2:13pm 
Its partially broken. It worked at first. But when I started settling overseas, it stopped working. So its a win loss honestly.
mokai86 29 Jul, 2022 @ 7:02pm 
It's worked good for me so far, haven't had the chance to try it out in multiplayer yet tho
joao marcelo 16 Jul, 2022 @ 7:12pm 
Does this still work?
ArT1sT 27 Mar, 2022 @ 12:46am 
pls update it
Cremu 11 Mar, 2022 @ 7:59pm 
It dosen't work !
=7CAV=PVT.Binks.J 6 Mar, 2022 @ 12:45pm 
Bullshit it's disabled. God I hate this fucking mechanic.
GC 7 Feb, 2022 @ 4:43pm 
doesnt work still
DeathDealer7266 2 Feb, 2022 @ 7:42am 
Doesn't work...cities still rebell
母牛儿 26 Jan, 2022 @ 4:32am 
Does it stil work now?2022.1.26
Flämme 4 Jan, 2022 @ 2:24pm 
it doesn't work for me unfortunately
Four1Fool 6 Nov, 2021 @ 4:44pm 
@DestrockQc - Customization VI only changes the citizen loyalty pressure, it doesn't affect other items that increase or reduce loyalty. Even with the slider set to zero, if you enter a golden or dark age, or have other items exerting or losing loyalty pressure, you will still lose cities. Unfortunately, Customization VI does not work well for disabling loyalty ... have tried it MANY times in multiplayer, and it's a no-go.
Propovednick 5 Sep, 2021 @ 1:23am 
It does not work anymore. What a pity. Stupid loyalty mechanic just ruins the game with lot of civs on small maps.
Bluesky95 5 Apr, 2021 @ 4:37pm 
Seems like working
EndlessSauron 28 Feb, 2021 @ 5:00am 
Any idea if this mod is working?
dannyager1703 5 Jan, 2021 @ 4:35pm 
Whenever an AI captures a city, it always razes it, like every single time.
Anyone else experience this problem?
Yasuo 30 Dec, 2020 @ 11:41am 
Does this still work?
drake1444 18 Dec, 2020 @ 11:30am 
Hmmmm, it doesn't seem to be working. I started a new game and the mod is active. Did i miss something?
Matthias 24 Nov, 2020 @ 5:38am 
Thank you!!!!!!!!!
ゴゴゴゴ 19 Sep, 2020 @ 5:10am 
update would be nice
EatTheRich 11 Sep, 2020 @ 7:03pm 
Hello totalslacker, do you know if you can put a delay on the loyalty presure or add a modifer that add like +100 loyaltie for 5 turns after you capture a city.

Was trying to make the mod myself, but i am terrible, help :D
totalslacker  [author] 29 Jul, 2020 @ 4:29pm 
Did you try the mod with a new game?
G_R_U_Z 28 Jul, 2020 @ 7:07pm 
не работает дерьмо
totalslacker  [author] 2 Jul, 2020 @ 6:51pm 
Update Version 2.1
-Changed loyalty modifier to attach to all major players via LeaderTraits
-Added text tags to make the trait visible when loading a game

Previously I was attaching the always loyal modifier to the Palace building so it would affect all players. I think the bigger issue is that I was including requirements involving the palace to the effect, even though the effect was supposed to be global.

Now the modifier is attached to all major players by default. This should be simpler, but the downside is it no longer affects city-states. I might be able to make it attach to minor players too, as an optional feature.

There are now text tags so you'll know when the mod is enabled when you're loading a game. I included screenshots to show it working. I forward settled Arabia and my second city, with -20 loyalty pressure on the plot, is still at 100% loyalty 5 turns later.
totalslacker  [author] 2 Jul, 2020 @ 6:43pm 
@SmokingCrop thanks, I think you're the first person to explain exactly what was going wrong. based on your description I changed how the mod works, and I'm hoping this time I've got it working
SmokingCrop 2 Jul, 2020 @ 2:07pm 
Tried it with big t committee's way but it does not actually work. It does not show the loyalty pressure when settling but the city had -20 and was instantly in "rebellion soon" mode