Empyrion - Galactic Survival

Empyrion - Galactic Survival

TT-1000 CamoTANK level 20 Class 2 fully loaded 4 passenger-Updated
39 Comments
Pantherr 29 Jul, 2018 @ 3:58am 
Very nice, but I am more than happy with the AssassinEX :))
SuperKilln  [author] 28 Jul, 2018 @ 8:06pm 
Pantherr 24 Jul, 2018 @ 11:25pm 
Your welcome, and Thankyou :)
SuperKilln  [author] 24 Jul, 2018 @ 10:50pm 
TY- I'm sure others will like your paint job- added it in description and screen shots.
Pantherr 24 Jul, 2018 @ 8:51pm 
Well I did it. Here is the link..
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1450516665

There is (1 block size) ramp and shutter on either side of the cockpit linked to your "protection shields" switch. If they are closed you exit the cockpit onto the roof. If they are open you exit inside the vehicle.
Pantherr 24 Jul, 2018 @ 8:36pm 
Ok, I haven't done this before. You really want this in the workshop?, it's just a repaint basically and I little work inside.. I'm just surprised is all :)

Will try and get a good pic when fog, thunderstorms and clouds clear lol
SuperKilln  [author] 24 Jul, 2018 @ 8:30pm 
hit - F6x2 to clear your screen
get a good view
Hold (right) Alt and hit O (R alt+O)
save file as (your name of it)
Go back into menu click on the blue print name-a menu will pop up with vessel info "name"
Hit publish to public-
Then it will be on workshop
Pantherr 24 Jul, 2018 @ 7:42pm 
Ok, but I don't know how to do that, will see if I can figure it out. I also changes the inside a bit too and added a cockpit which, in most cases, will exit you back inside instead of on top if you want.
SuperKilln  [author] 24 Jul, 2018 @ 7:33pm 
@Panther- Looks great "match's the Assassin" upload your blueprint to your workshop and share the link here.I will post it as a Another Model- Others may want the new style. TY:steamhappy:
Pantherr 21 Jul, 2018 @ 12:46am 
That's true..can that happen tho?
SuperKilln  [author] 21 Jul, 2018 @ 12:42am 
no grouping = no chain reactions
Pantherr 21 Jul, 2018 @ 12:12am 
Even better :), just been giving it a paint job. Just black and red basically but I think looks good. Man, you have ammo boxes hidden away in all sorts of places lol.
SuperKilln  [author] 20 Jul, 2018 @ 11:55pm 
i might be able to add a viewing cockpit..... lets see
Pantherr 20 Jul, 2018 @ 4:38pm 
I'd be happy to try, tho my paint jobs are usually black lol, just 1 of the reasons I love your Assassin CV. I am not a "builder" but I can modify at times, don't know how to upload screenshots tho. Am gonna try it out tho. It looks mean and I love that you can exit the cockpit inside the vehicle, just wish it had more windows as I prefer to drive in 1st person.
SuperKilln  [author] 20 Jul, 2018 @ 6:45am 
I'd love to see a new paint job and a :steamhappy:rework on inside if anyone is interested
Pantherr 19 Jul, 2018 @ 10:02pm 
This tank is a beast, I love it, I want it :)
SuperKilln  [author] 29 Jun, 2018 @ 12:05am 
made a heavy support HV poi raider..if anyone interested.
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1425858205
:steamhappy:
Crabberz44 25 Jun, 2018 @ 10:16pm 
I already downloaded it and in the process of completing it in the factory haha! I'm telling you I love your builds haha!
SuperKilln  [author] 25 Jun, 2018 @ 9:55pm 
TY very much, I released my assult CV today size class 8.. Not a tank loader but you might like it.:steamhappy:
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1421218158
Crabberz44 25 Jun, 2018 @ 9:51pm 
Wow many improvements and it was still kick ass before cant wait to see it now thanks so much for being a bad ass artist and designer; really appreciate your hard work!
SuperKilln  [author] 25 Jun, 2018 @ 9:48pm 
TT-1001
-Switch Blocks to Hull Blocks 400 Hp a Block
- Reduced ammo boxes for less destruvtion on Hv
- added clone chamber for base raiding
- added Medical station for healing
- added 2x havest boxes and a multi turret on back
(for cored bases)
- added more storage space
- changed control panel for parked mode
(turns off RCS,Hoovers,Thrusters, Most generators ETC.. Save power while inside-Turrets remain on)
-added a secound back door for the crawling bugs
SuperKilln  [author] 25 Jun, 2018 @ 5:47pm 
should doors on alienite is 7x14 if i remember right
RoY 25 Jun, 2018 @ 11:02am 
Will this fit in the Alienite-MK6 ?
SuperKilln  [author] 22 Jun, 2018 @ 8:55pm 
ill update to combat hv this weekend
DrunkMonkey 22 Jun, 2018 @ 8:21pm 
THIS ISNT POPPING UP in game for me can u have to many ? i seen it in my blue prints last week. still sub not showering i un sub and re sub.
Crabberz44 22 Jun, 2018 @ 5:52pm 
Best HV Assault Destroyer I've ever had New Patch came out releasing advance combat block for HVs is there anyway we can get an upgraded version made? Again thanks for all the hard work!:steamhappy:
Kevin 8 Mar, 2018 @ 8:12pm 
I just wish it had a few grow plots :)
SuperKilln  [author] 8 Mar, 2018 @ 10:13am 
I will be getting it as well:steamhappy:
< blank > 8 Mar, 2018 @ 10:12am 
I wish I would have known about that kickstarter, althoguh that game looks like it has the potential to pull me away from this one...permantently.
< blank > 8 Mar, 2018 @ 10:11am 
That block alone, the "magic block" is a game changer. We tried to get the devs to make that tool when I played Landmark, but they refused to make it. That block would allow for much cleaner curves and well just about any shape imaginable. What blew me away was how it still painted as if it were separate blocks, not just one stretched.
SuperKilln  [author] 8 Mar, 2018 @ 10:09am 
Yeah, I checked out the another video that was showing blocks being pulled by corner etc... it was cool
< blank > 8 Mar, 2018 @ 10:00am 
The block textures are placeholders. He is developing that game solo and plans on hiring a texture artist in the future. Even then, the colors look good, not over saturated and the fact that you can make your own doors, ramps, moving parts etc is just amazing for creative freedom.
SuperKilln  [author] 8 Mar, 2018 @ 9:51am 
That game looks overwhelming. Block textures is not as good, but building capabilities seem crazy fun.
< blank > 8 Mar, 2018 @ 9:43am 
Yeah, its a joke. It mean it severely limits what can be made in larger SV's and CV. I am guessing they do it by design, but all it does is make me want to play something else. Have you seen this? I cant wait for this game to hit EA. I will throw money at it like a whale. https://www.youtube.com/watch?v=RrDT9T4ao4Q
SuperKilln  [author] 8 Mar, 2018 @ 9:41am 
Yeah.. RCS's really need upgraded. 81 on this alone :) lol..Thanks for comment
< blank > 8 Mar, 2018 @ 9:32am 
Beast mode! Looks like a legit sci-fi tank. I really wish HV's and SV's would be given a tier 2 RCS. It sucks to stack so much weight just to make larger ships turn reasonably well. I also wish we could get some legit SCI-FI guns instead of turrets that look like they came from WWIII, possibly in 1x1x1 sizes as well. HV's always look littered with turrets.
SuperKilln  [author] 4 Mar, 2018 @ 6:34pm 
Alright..plz post your thoughts
Kevin 4 Mar, 2018 @ 2:21pm 
Going to give it a spin in creative.