Left 4 Dead 2

Left 4 Dead 2

Super Horde - No Bonus - Ultra Lite - Slow
17 Comments
DirtyFoal620 11 Dec, 2023 @ 4:20pm 
hi
Blackcat12951  [author] 19 Nov, 2021 @ 10:42pm 
unfortunately every bot mod conflicts, because they all change the same file as this mod does. i wish there was a way around this. so i cant recommend any of them, sorry
NertyNert 19 Nov, 2021 @ 9:06pm 
Hello again :) still absolutely love playing this mod lol but wanted to ask, is there a particular bot improvement mod that you would recommend this go with? My favorite one is competitive bots+ but that seems to conflict, figured I'd ask to see if there's one you recommend? Many thanks!
NertyNert 19 Sep, 2018 @ 10:05am 
Got it, thanks
Blackcat12951  [author] 19 Sep, 2018 @ 12:08am 
if the mod is not working it is most likely a conflict between mods. turn off any other addon that change bot behavior, backup ammo limits, cheat mods, changes to infected stats, then restart l4d2
NertyNert 18 Sep, 2018 @ 6:20pm 
Hey man, love your mods, I just did a fresh install of L4D2 and it seems like they no longer want to work - tried 3 different variants just to see if one felt like working. Any idea why this might be? I am using a bunch of other mods alongside it but they're all the same ones that I used when it was working fine. Thanks
Resh 10 Sep, 2018 @ 9:18pm 
Oh yeah that makes sense! Thanks for the reply! I've used this in a Romero styled collection I've been working on! ----> https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1503736389
Blackcat12951  [author] 10 Sep, 2018 @ 9:15pm 
This one should be good. only my addons that remove specials should need the fix, as i had to replace the waves that spawn tanks with ones that spawn infected, which causes the game to spawn waves too close to each other.
Resh 10 Sep, 2018 @ 12:21pm 
Hi sorry t ask again but has this version also recieved fixes for finales?? Or did this one even need it? This one is perfect for my George Romero workshop collection
dizzy 1 Mar, 2018 @ 8:23am 
Oh cool, Ill check it out!
Blackcat12951  [author] 28 Feb, 2018 @ 11:21pm 
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1316760426
I didn't test it as thoroughly as I usually do, but there is no reason why there would be a problem with it.
dizzy 28 Feb, 2018 @ 11:06pm 
Any progress?
dizzy 27 Feb, 2018 @ 7:20am 
It would be great to use this mod as the base setting and ramp up the speed of infected until they feel as threatening as they can without overwhelming the survivors. So if you would indulge this idea, perhaps it could be a work-in-progress till we find the sweet spot? So yes, all these settings in this mod, just half speed infected to see how it plays.

On a side note, What is the speed of survivors, just so I know? My guess is if infected are 250 speed, then survivors are probably 200-225. Thank you, Blackcat!
Blackcat12951  [author] 26 Feb, 2018 @ 9:08pm 
That's easy to do as infected speed is controlled just by a single number, originally 250. The only reason 75% was chosen was because that was the original request. Do you want this addon but with 50% or do you want other changes?
dizzy 26 Feb, 2018 @ 7:36pm 
I have a request off the beaten path... I've never seen you do a mod like this, but I'd like to try it... Instead of slow, could we try medium? Reduce the infected speed by 50% instead of 75% just to get a feel for this mod in it's particulars? If not, still love you mod and thanks for doing this one!!!
dizzy 26 Feb, 2018 @ 7:35pm 
Wow, so much fun! Almost like TWD zombies. At first, you're like, "Okay, I can kill these things, they are slow." But then as more and more and more of them come and you've backed yourself completely in a corner, you start nervously eyeing your ammo and wondering when they will stop... and they don't stop coming! Love it!
dizzy 24 Feb, 2018 @ 7:03pm 
OMGOSH!!! Thank you thank you thank you!!!! THIS! This is what I've wanted!!!! Thanks!!! Awesome!!!#$%^&*(