Tabletop Simulator

Tabletop Simulator

Fury of Dracula 3rd Edition (with Kraken Table)
22 Comments
Marius Evander 2 Jul, 2021 @ 2:50am 
Any chance you can point me toward where you get that great quality background HDR image ? I would like to use it for one of my tables. thank you. or just a link to the upload address.
FumbDucker 26 Jul, 2018 @ 7:22pm 
Nevermind :) Just found out you do it by changing the color lol.
FumbDucker 26 Jul, 2018 @ 7:18pm 
How does the host of the game play as Dracula? Love the layout by the way and looking forward to seeing your character models.
unsimulacrum  [author] 18 Jul, 2018 @ 6:33am 
Oh thanks for that, I'll check those models out. Why not, eh? :D
Sadwick 18 Jul, 2018 @ 3:59am 
Well we found 4 really nice models in the link i provided. We changed the color, scale them up. But you could even put a token under, like for a miniature (i am new myself :) )

- Wendy Adams (center middle row) for Mina (woman with a chandelier, looks "mystic")
- Vincent Lee (left middle row) for John Seward (Man with bag and writing stuff, like for a surgeon)
- Dexter Drake (left up row) for Sir Gold (Rich man travelling, with hat, cape, and staff)
- William Yorik (right middle row) for Von Helsing (Older beard man with a skull, like someone studying dark secrets)

We totally adopted them, they past perfectly (for us) .. so if you dont find anything else, it might be good ideas :) Your call !
unsimulacrum  [author] 17 Jul, 2018 @ 9:20pm 
Turn thing - Should be easy enough? I'll check that one out.

Tokens - Yeah, I think that is a good idea, or I can just make something like a standup miniature thing.

Rules - I am not sure about the rules, Its been a while since I have played FoD.

Day/Night - Yeah, the thing about it is that I tried to find a way to script for day night cycles and tie it to the turns and lightning and all that but I'm really really new to tts scripting. I'll see what I can do but eh, this is one of the harder ones to pull out for me.

Combat Board - That would be nice and possibly easy to add? I'll check that idea out.

I really don't like those tokens that much, i would much prefer something more special for this mod, like special models and all.

Thanks for the suggestions, they are all welcome. I'll update the mod whenever I can to add as much features as possible.
Sadwick 14 Jul, 2018 @ 2:25pm 
Oh, and just 'because', maybe a little zone on the board to play the "combats"? Would be nice :)
Sadwick 14 Jul, 2018 @ 5:14am 
Just for the figures/token parts (one of my previous comments) : check these models (the Mansion part, right side of the table)

You can maybe use some of those figures ! :-)

https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=938686662
Sadwick 14 Jul, 2018 @ 4:46am 
Tickets token : the pile is fixed/locked. But we need to shuffle them often, so it might be a good idea to let players "manipulate" the token pile to shuffle (and avoid a right click - shuffle) each time :)
Sadwick 14 Jul, 2018 @ 4:43am 
The sun/moon sphere is nice, but nobody looks at it, or interact with it. It is too far from the map, and we keep playing with the day/night tokens.

What could eventually work to keep your idea would be to add (if possible) a toggle button to switch "day/night" from the sphere directly FROM the boardgame place with the day/night tokens. (like a button on the side, or in the center of it)

And to add immersion, that when we toggle between day/night, there are some lightning/fog/etc effects.. nothing too much intense, but just a slight difference to give the feeling the board is falling into nightime and coming back to day time when switching back.

Note : if you play with light effect, just keep in mind the mandatory functionality : everything must still be readable.. (there are game putting it so dark, we HAVE to lighning the zone up each time we play, because cards arent readable anymore : play confort first, immersion second :) )

Hope you like the idea (no idea if it is doable..)
Sadwick 14 Jul, 2018 @ 4:05am 
for the "zoom" lisibility, you could eventually break the rules and quickreference in twq, so the zoom just enhanced a part of the page (and it is much more visible on screen)
Sadwick 14 Jul, 2018 @ 3:52am 
Other suggestion, still about the different characters sheets/cards positions. There is a zone up the character sheet to let down your event cards. Face down. (not mandatory in your mod, but it is still there)

If I play with Godalming for example, and drop down his event cards on the required zone, it is in conflict with the "hand" area, and the cards are "attracted" in the hand area from the player. Cards dont stay on the table.
Sadwick 14 Jul, 2018 @ 3:42am 
and a rule question (i dont find it back in the unofficial faq)

Can a character perform day/night twice the same action? For example I stay in marseille with character 2, and day / night I supply?

Or are each action types limited to once a turn?

thanks :)
Sadwick 14 Jul, 2018 @ 3:28am 
oh, and if you have an idea, or time, but that is purely esthetic, checking for new tokens characters (the actuals are bit too much "tabletop game" when the overall Dracula board is sooo beautiful.)

I haven't any idea yet, maybe put tokens with the face of the characters on it?
Token/support itself would have the player color, and the image up would be the character.
Sadwick 14 Jul, 2018 @ 3:24am 
Hello !

Another comment to add (to make it each time better :) )

There is an option to put "Turns/players" on, in tabletop sim!

Right now, around the boardgame, the characters/players aren"t showed "clockwise" in the right order.

Beginning from the left of Dracula (last player), it begins with character "2", then "1", then "3" & "4" at the end, before finishing the turn on Dracula.

Could you just reorder characters "1" & "2" by default, so we play "naturally" in a clockwise direction?

Thank you :)
Potatoaim 12 Jul, 2018 @ 11:50am 
Thanks for keeping it updated!
unsimulacrum  [author] 12 Jul, 2018 @ 10:58am 
Thanks! Thats a good idea yeah, I might update the mod later this month.
Sadwick 12 Jul, 2018 @ 4:27am 
nice work ! Will try !

(add some atmospherical music ahah :)
unsimulacrum  [author] 25 Feb, 2018 @ 2:08am 
@joshyjosh00 You can also press alt while hovering the minimap, although i understand what you actually meant and yeah, I am aware that dracula might need some more space and tools to keep track of things. Funny thing is i still didn't play this version myself. I'll probably add/change some stuff whenever I play and see what is missing. Thank you!
Joshyjosh00 24 Feb, 2018 @ 6:09pm 
Love this and great job. Dracula needs a bigger map and tokens to keep track of the hunters. Any way you can make an update ?
unsimulacrum  [author] 24 Feb, 2018 @ 4:22pm 
@darleth you're welcome ^-^
darleth 24 Feb, 2018 @ 3:54am 
Thanks a lot...