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- Wendy Adams (center middle row) for Mina (woman with a chandelier, looks "mystic")
- Vincent Lee (left middle row) for John Seward (Man with bag and writing stuff, like for a surgeon)
- Dexter Drake (left up row) for Sir Gold (Rich man travelling, with hat, cape, and staff)
- William Yorik (right middle row) for Von Helsing (Older beard man with a skull, like someone studying dark secrets)
We totally adopted them, they past perfectly (for us) .. so if you dont find anything else, it might be good ideas :) Your call !
Tokens - Yeah, I think that is a good idea, or I can just make something like a standup miniature thing.
Rules - I am not sure about the rules, Its been a while since I have played FoD.
Day/Night - Yeah, the thing about it is that I tried to find a way to script for day night cycles and tie it to the turns and lightning and all that but I'm really really new to tts scripting. I'll see what I can do but eh, this is one of the harder ones to pull out for me.
Combat Board - That would be nice and possibly easy to add? I'll check that idea out.
I really don't like those tokens that much, i would much prefer something more special for this mod, like special models and all.
Thanks for the suggestions, they are all welcome. I'll update the mod whenever I can to add as much features as possible.
You can maybe use some of those figures ! :-)
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=938686662
What could eventually work to keep your idea would be to add (if possible) a toggle button to switch "day/night" from the sphere directly FROM the boardgame place with the day/night tokens. (like a button on the side, or in the center of it)
And to add immersion, that when we toggle between day/night, there are some lightning/fog/etc effects.. nothing too much intense, but just a slight difference to give the feeling the board is falling into nightime and coming back to day time when switching back.
Note : if you play with light effect, just keep in mind the mandatory functionality : everything must still be readable.. (there are game putting it so dark, we HAVE to lighning the zone up each time we play, because cards arent readable anymore : play confort first, immersion second :) )
Hope you like the idea (no idea if it is doable..)
If I play with Godalming for example, and drop down his event cards on the required zone, it is in conflict with the "hand" area, and the cards are "attracted" in the hand area from the player. Cards dont stay on the table.
Can a character perform day/night twice the same action? For example I stay in marseille with character 2, and day / night I supply?
Or are each action types limited to once a turn?
thanks :)
I haven't any idea yet, maybe put tokens with the face of the characters on it?
Token/support itself would have the player color, and the image up would be the character.
Another comment to add (to make it each time better :) )
There is an option to put "Turns/players" on, in tabletop sim!
Right now, around the boardgame, the characters/players aren"t showed "clockwise" in the right order.
Beginning from the left of Dracula (last player), it begins with character "2", then "1", then "3" & "4" at the end, before finishing the turn on Dracula.
Could you just reorder characters "1" & "2" by default, so we play "naturally" in a clockwise direction?
Thank you :)
(add some atmospherical music ahah :)