Sid Meier's Civilization V

Sid Meier's Civilization V

Wat Phra Kaew
20 Comments
Rootimus 16 Jan, 2015 @ 3:51pm 
Thank-you
Uncle Gleeglorx 17 Dec, 2014 @ 6:56am 
I agree with Jammy Roostler's statement of changing it to 10% instead of 20.
Alyfox 4 Oct, 2014 @ 1:46pm 
I like the idea of this Wonder, b ut agree that some tweaks to the bonuses should be in order, as its quite powerful, particularly compared to some of the other Wonder mods Ive seen in the workshop :O
Nacho Man Randy Cabbage 24 Jan, 2014 @ 12:56pm 
I think just changing the +20% Science to +10% would be a good idea. +2 Science on all religious buildings isn't very overpowered considering that's only, at possible maximum (and keep in mind that's ONLY if the stars align and you steal all the religious tenets of this type from the other Civs before they can get them, as well as being Byzantine in order to acquire a third building) that's only a maximum of +13 per turn in that city (with the Wonder's static boost included, not the percentage boost) and +10 in every other city. At the level you get Archaeology that should be less than 5% of the science you're already making per city per turn in your Civ, unless of course you're horribly lagging in which case hey, you'll never succeed in building this thing anyway before someone else does. It's not going to be more useful than any other Science-based Wonder you can get at or before that level, period.
Emily 7 Nov, 2013 @ 5:17pm 
Agreed. The +2 Science per religious building could be reduced to +1 and even then it'd still be an extremely powerful wonder.
Opps 3 Nov, 2013 @ 11:40am 
this one is also overpowered @@
sukritact  [author] 18 Jul, 2013 @ 4:23am 
It should be, it does not mess with any of the new features.
ACExtravaganza 18 Jul, 2013 @ 2:31am 
Is this BNW compatable?
sukritact  [author] 28 Apr, 2013 @ 12:32am 
I will soon!
Nono 27 Apr, 2013 @ 10:11am 
A little too OP !!! But great job!! Have u changed the +20% to +10%?
DerEider 14 Mar, 2013 @ 3:41pm 
I agree with aidnez. 10% seems plenty especially with all the additional science being included with this wonder. I really like your work on this as well as other mods. Thumbs & Fav.
Silas 13 Mar, 2013 @ 3:00pm 
Great job on the artwork
sukritact  [author] 12 Mar, 2013 @ 6:37am 
@[SGHQ] A$$-@®€-K00L: I'm from Bangkok, and I honestly adore the temple. especially the murals and the little jokes the artists put in....
70csencha 11 Mar, 2013 @ 8:02pm 
Wow, I'm from Thailand and I am amazed
macbruce92 9 Mar, 2013 @ 5:33am 
Thanks! They have a thread going.
sukritact  [author] 8 Mar, 2013 @ 9:40pm 
It's been up of the Civfanatics forums since last year, and I haven't heard any reports of the game locking up, although I've heard of the problem in the Wat Phra Kaew that was used in the Communitas mods,
macbruce92 7 Mar, 2013 @ 9:03am 
Any problems with game lockup? When the building of the Wonder completes I can no longer access Produce or Purchase in any City screen.
sukritact  [author] 7 Mar, 2013 @ 5:23am 
Sounds reasonable, if a few more people want it as well, I'll update it.
aidnez 7 Mar, 2013 @ 5:10am 
maybe turn the +20% into +10%, otherwise great mod!

Pumba70 6 Mar, 2013 @ 6:28am 
That's a lot of science.....