Serious Sam Fusion 2017 (beta)

Serious Sam Fusion 2017 (beta)

Dynamic Eyes Script
9 Comments
JusTaGamer 25 May, 2020 @ 10:06am 
Ah ok ^^
NSKuber  [author] 25 May, 2020 @ 9:48am 
You may not need that in SP, but it does improve immersion of a player model in Multiplayer.
JusTaGamer 25 May, 2020 @ 8:19am 
Why i need that, i can see my character only from behind, or is there a function turn camera around player ingame, to see character from front ?
NSKuber  [author] 1 Mar, 2018 @ 8:45am 
No, character's head is directed very much not forward in 3rd person model. Especially when running, you can easily notice it. So if you have a model with simple fixed eyes, it's eyes will look at weird spots instead of where you actually look.
Rockittt 1 Mar, 2018 @ 8:41am 
In a first person or third person shooter isnt the characters head always looking forward towards the line of sight anyways?, Cool idea none the less, perhaps script it so that eyes can track things like objects, other players and enemies if possible!
The baa! 27 Feb, 2018 @ 11:03am 
When a game in 2011 dosent have dynamic eyes.
Nigmas 25 Feb, 2018 @ 2:58am 
i never had such idea :d pretty nice i say
NSKuber  [author] 23 Feb, 2018 @ 10:14am 
No original player models have proper eyes which can be used with this.
Spy's Cr3ed 23 Feb, 2018 @ 10:12am 
So original player models doesnt support it?