Total War: WARHAMMER II

Total War: WARHAMMER II

Regiments of Renown - Compilation (updated for S&F)
789 Comments
DiamondLust 17 May @ 1:11pm 
Hi, do you have this available for the empire in Warhammer 2? I was able to find for Warhammer 3 only I believe. Thanks for creating the mods guys!
mr.napop 23 May, 2024 @ 4:09pm 
There's a weird missing texture bug to high elf spears when this mod is combined with either Uniforms and Heraldry of the High Elves or Hooveric Reskin and possibly more. I'v looked in the files but couldn't figure out the problem, any clue perhaps?
unless specifically stated  [author] 16 Feb, 2023 @ 1:07am 
You probably have enabled a standalone mod from the compilation, you shouldn't do that
unless specifically stated  [author] 16 Feb, 2023 @ 1:06am 
Are you sure it's this mod?
Behrzerker 15 Feb, 2023 @ 7:49pm 
Crashes my game when trying to load a campaign now... Havent't got any issues so far with it until now... Weird since the mod hasn't been updated recently...
Lycia Pintella 10 Oct, 2022 @ 7:07am 
Came here with the same question hah. Looking forward to it!
unless specifically stated  [author] 22 Sep, 2022 @ 9:19pm 
It will most likely be ported by other people from the mod team.
gman99 22 Sep, 2022 @ 2:13pm 
Have you decided if you're going to port this over to wh3 or not
Squaul 24 Aug, 2022 @ 12:06pm 
Just a detail and question but you wrote in the greenskin one that it was included in the compil but as we can see right here there is no greenskin mention so have you compiled every mods into this one but not updated the description or ?
Dark O-Man 24 Aug, 2022 @ 2:34am 
Praying to the gods for the Game 3 update
m_ig_uelon 9 Aug, 2022 @ 4:58am 
hehe im also waiting until de IME drops, but im confident that the big mapo will be good. It will be even better if the mod community desides to move there mods to wh3, including your mod of course :)
unless specifically stated  [author] 9 Aug, 2022 @ 12:45am 
It depends if WH3 IME will be good or not. Right now I have zero motivation to touch this garbage.
m_ig_uelon 9 Aug, 2022 @ 12:21am 
will thos mod be moved to wh3 ? hope yo love your units
Raison 17 Jun, 2022 @ 1:16am 
SFO Version link?
Gas Town War Boy 28 Apr, 2022 @ 3:33pm 
the SFO version link says it dosent exist?
BJDERV 25 Apr, 2022 @ 10:19am 
the beastmen regiments of renown aren't present for custom battle for regular Beastmen
KingstonDaChihuahua 18 Feb, 2022 @ 11:44pm 
Same question as @^Triumph, was there a reason the other factions were left out? Anyone has any suggestions ROR mod for dwarfs, greenskins etc.? Thank you!!
Tanaka 12 Feb, 2022 @ 9:50pm 
Don't know what it is about this mod but when I use it the AI seems to get the renowned regiments for free very quickly. I am using Mixu's mods among others...
Mark A. 3 Jan, 2022 @ 4:54pm 
why is Dhrox the Krugenwald fiend so tiny?
Son Gohan 2 Jan, 2022 @ 12:45pm 
Hi, is it save compatible?
Lou Tibus 2 Jan, 2022 @ 8:38am 
Oooh ! Ok !
unless specifically stated  [author] 2 Jan, 2022 @ 1:36am 
Hello. I am not certain but this might break the game for those who don't use Mixu's mods.
Lou Tibus 28 Dec, 2021 @ 4:04pm 
Hi! It seems that there is an incompatibility in the application of bonuses between your mod and "Mixu's Legendary Lords 1".
From what I got as information after passing on the modding community discord, you should add your units to this unit set "mixu_emp_spears_halberds"
Thx !
TTtime 10 Dec, 2021 @ 10:13am 
a ctt patch would be amazing for this, the one that already exists isn't up to date and it's been a while
GenezisO 26 Nov, 2021 @ 10:45am 
For those who wants the SFO version, its ID has changed (thus link is broken) and it can be found here.
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1303874898

Now I believe I've earned some Karma. :) Peace
TheBonadona 19 Nov, 2021 @ 1:51pm 
What happened to the SFO version? link is broken
Lion 5 Nov, 2021 @ 9:59pm 
Does the SFO version of this mod no longer exist?
ArcaniteM 4 Nov, 2021 @ 10:51pm 
If I pick Beastmen(the main faction) in custom battles, I dont see any of the regiments. BUT if I choose any of the secondary beastmen factions, everything works.

Is it a bug ? Or intentional ? Empire and Bretonnia aka any other faction does not have the issue. Its legit just beastmen. Champagne works fine too. Its only custom battles playing as Beastmen(main faction) thats bugged.
unless specifically stated  [author] 24 Oct, 2021 @ 3:45am 
@Gosudar красава, спасибо

@Inquisitor Trevelyan yes, but modded ones may not work

@MsGoogly we haven't made one, but there are others by other people
IL CAPITANO 23 Oct, 2021 @ 8:12pm 
does these units get affected by the red line skills or army effects of LLs? or research boosts?
MsGoogly 18 Oct, 2021 @ 6:41am 
Is there a mod like this that adds RoR to the dwarfs?
Gosudar 16 Oct, 2021 @ 1:01am 
Hi, I made a translation of this mod into Russian as a submod. Here is a link to it
Tricky Komnenos 27 Sep, 2021 @ 7:22am 
Same issue, skylance's salary is not affected by vow
carlon89 21 Sep, 2021 @ 4:24am 
I am in the middle of a Louen campaign and just took the chivalric code red line skill where rank 7 or above should give 10% ward save to royal pegasus knights and grail guardians and noticed it isn't working on the skylance RoR and grail guardian RoR. Not sure whether it's the same with other RoRs as well.
SloppyJoppy 13 Sep, 2021 @ 9:48am 
hmmm, gotta look a bit more then, only one i quickly found was lizardmen, the whole getting it all in one place is just so much nicer haha
unless specifically stated  [author] 13 Sep, 2021 @ 3:20am 
Not currently, most of them are done anyway by other great mods.
SloppyJoppy 12 Sep, 2021 @ 8:06am 
i take it there is no plans for the other factions?
Clopperz 8 Sep, 2021 @ 1:05am 
are those units Lorefriendly?
unless specifically stated  [author] 1 Sep, 2021 @ 3:09pm 
It is a side effect Which I am not very fond of. Probably will lock out these units for ai
Dairak Logrus 1 Sep, 2021 @ 3:32am 
hi man your all compilation (standalone i have all ror) work with this mod? AI Recruitment Overhaul - More Army Variation its important for me because i want use this ai mod because he stupid and use your ror all
SloppyJoppy 31 Aug, 2021 @ 3:58pm 
planning on adding the other factions???
DrButsie 15 Aug, 2021 @ 10:54am 
Thank you for this mod. However Ive been noticing Savage Orc Boar Boyz are getting green and red block textures when I use this mod.
Irish1989 12 Aug, 2021 @ 7:51am 
Hey the mod is great! There's a minor problem though, it's clashing with Uniforms and Heraldry of the High Elves. It's turning the spears of High Elf spearmen into red and green untextured models
ArchMageRaven 11 Aug, 2021 @ 1:14pm 
I get it. Thanks for the permission for a submod, hopefully someone will pick that up. ;) ;) ;) anyone?...please...
unless specifically stated  [author] 11 Aug, 2021 @ 10:01am 
Thanks. To be honest, I already find the current version of recruitment a bit overpowered, so I won't be making unlimited recruitment, sorry. Anyone feel free to make a submod though.
ArchMageRaven 10 Aug, 2021 @ 3:41pm 
Can't thank you enough for the mod! I have one request if possible. Could you make a version that allows for unlimited (ie: 9999) recruitment of these units and no cooldown? I'm using another mod that does that for the vanilla RoRs and would love to have these ones as well.
unless specifically stated  [author] 7 Aug, 2021 @ 11:35am 
You wound need a submod for CTT. Don't know if it's updated or not, I usially play CTT with almost no other unit mods.
[VN] Michael Doan 7 Aug, 2021 @ 10:13am 
is this currently compatible with CTT ?

Thank you dude.
Behrzerker 4 Aug, 2021 @ 12:54pm 
Hi, just reporting that the regiments of renown don't display for the beastmen's main faction (Khazrak's herd), only for the others.