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Nahlásit problém s překladem
Here's my updated NoInvisibleHeadsOnRandoms.ini config file [pastebin.com] to support IBPA1.1 and The Hive.
Works with Iridiar's Appearance Manager and Unrestricted Customization Redux as a workaround to simulate the same effect as Clean Soldier Generation (which is hard-incompatible with UCR).
@The Mortiest Rick: Look in each mod's XcomContent.ini file. The name you need to add for each part you want to disappear is the TemplateName, for example TemplateName="HiveArmorBase_M".
try to remove the "ModClassOverrides=" in the XComEngine.ini in your ~/My Games/wotc path who tried only redownloading mods and changing mod order in case you forgot to do so before
but maybe there is another way to get around this...
maybe do something like what the Uniformity mod does with armor?
rather than scripting to exclude heads, can a script be written to force crew (engineers & scientists) to use just Face A for each race?...
that way what the invisible or other addon heads are named doesnt matter
Also, finding the specific names requires opening the mod in ModBuddy, which was a huge pain. I might make a version of this mod that lets you add pieces to the ini via in-game menu. I need to learn a lot to do that, though.