XCOM 2
No Invisible Heads On Randoms
36 Yorum
Daddy Takeda 21 Tem 2024 @ 11:46 
Unfortunately, this mod is conflicting with Rookie Customization Options . Anyway to resolve that conflict?
MrMeeps 23 May 2024 @ 14:51 
@Wygg TY so much bro.
LeyShade 8 Ara 2022 @ 1:38 
@Wygg - Thanks for the config. That's super useful and truly grateful for it =)
Totsnuk 24 Kas 2022 @ 0:57 
@Wygg Your config didn't work for me :< I am using Iridars Appearance Manager tho maybe thats causing it to not work.
bamboocarpet 29 Eki 2022 @ 14:44 
Thanks for the config man.
MaCC165 23 Tem 2022 @ 6:55 
big thx for the config
Wygg 20 Tem 2022 @ 20:29 
This mod is a godsend. I use it with Invisible Body Parts for All v1.1 since that parts mod includes all the others, even the heads. Works with WOTC/CI and 558 other mods, no issues. This mod even stops The Hive's armors from appearing on new soldiers. /swoon

Here's my updated NoInvisibleHeadsOnRandoms.ini config file [pastebin.com] to support IBPA1.1 and The Hive.

Works with Iridiar's Appearance Manager and Unrestricted Customization Redux as a workaround to simulate the same effect as Clean Soldier Generation (which is hard-incompatible with UCR).

@The Mortiest Rick: Look in each mod's XcomContent.ini file. The name you need to add for each part you want to disappear is the TemplateName, for example TemplateName="HiveArmorBase_M".
The Mortiest Rick 23 Mar 2021 @ 22:12 
So, I have a metric shit ton of mods installed and no idea where I need to look for the part names to add to the NoInvisibleHeadsOnRandoms.ini file. Can anyone help?
john3645 23 Şub 2021 @ 21:40 
too bad someone never took this back up.
UfelosRed 29 May 2020 @ 14:22 
Doesn't work. Hope you like weird ass scientists.
Snubby 27 Nis 2020 @ 3:41 
Before commenting this mod does not work, please understand that it disables the invisible head from the SPECIFIED mod ONLY… If other mods let you have invisible heads, you will have to add them manually. It only makes sense, really.
jonnyafrica 1 Eyl 2019 @ 20:47 
Confirmed - Does not work!
kazuya0010 20 Ağu 2019 @ 20:49 
I still get invisible heads on random
Rikimaru 11 Ara 2018 @ 12:31 
Same here...Engineers, Scientists and Recruits.
Caravan 14 Kas 2018 @ 23:38 
I too get random invisble heads on randoms with this mod
Erwin von Gulaschkanone 28 Ağu 2018 @ 9:34 
works fine!

try to remove the "ModClassOverrides=" in the XComEngine.ini in your ~/My Games/wotc path who tried only redownloading mods and changing mod order in case you forgot to do so before
Permastun  [yaratıcı] 17 Nis 2018 @ 22:57 
@shadeling Updated description.
shadeling 16 Nis 2018 @ 20:22 
I can confirm that this mod does NOT work. I'm using the alternate launcher and have placed this mod at the very last spot in the load order and I still get random invisible heads.
SuspiciousSeal 16 Nis 2018 @ 17:46 
now, if someone could figure out how to make invisble heads with faction soldiers, that would be amazing. If someone comes by this with some spare time and know how, it would be apriacted if you looked into that. Thanks.
Jeffman12 6 Nis 2018 @ 10:14 
I have this problem but with legs and arms. It's from whatever pack adds halo and titanfall gear... Thinking of just chucking 'em though.
Gatito el Rey 20 Mar 2018 @ 21:47 
About my issue... I fixed it placing it last on the load order, thank you.
Permastun  [yaratıcı] 20 Mar 2018 @ 21:43 
@3dahs It should work fine with vanilla.
3dahs 20 Mar 2018 @ 14:03 
This is ok to use if im using longwar and not wotc? Or does it need WOTC?
Permastun  [yaratıcı] 20 Mar 2018 @ 12:25 
Delete the configs and then verify game integrity. Also, uninstall other invisible head mods or be sure you have the right asset name in the ini file.
star_emc2 20 Mar 2018 @ 4:42 
tried a new save & deleting config files so new ones get made... no luck...
but maybe there is another way to get around this...
maybe do something like what the Uniformity mod does with armor?
rather than scripting to exclude heads, can a script be written to force crew (engineers & scientists) to use just Face A for each race?...
that way what the invisible or other addon heads are named doesnt matter
Gatito el Rey 19 Mar 2018 @ 11:59 
Its not working for me on WOTC, Starting a new campaing i had 1 soldier and 2 civilians with the invisible head.
Permastun  [yaratıcı] 19 Mar 2018 @ 7:21 
@star_emc2 Is it on a new save file? Characters are sometimes pregenerated before recruiting them. Could also be referencing a disabled mod.

Also, finding the specific names requires opening the mod in ModBuddy, which was a huge pain. I might make a version of this mod that lets you add pieces to the ini via in-game menu. I need to learn a lot to do that, though.
Clam Slamwich 16 Mar 2018 @ 16:33 
Can't get headshot in you don't have a head.
star_emc2 16 Mar 2018 @ 14:47 
i was using the Invisible Heads Mod, thats the only source of invisible heads... i even diabled all but the race 0 heads in the Invisible Heads ini, to reduce chances of random selection. yet still get invisible heads...
3dahs 15 Mar 2018 @ 22:28 
thank you!!! I was wondering why it wasn't working. Great work!
Permastun  [yaratıcı] 15 Mar 2018 @ 13:32 
@mediumwell Sorry, but I don't own a Mac.
Permastun  [yaratıcı] 15 Mar 2018 @ 13:31 
@star_emc2 It only supports the Invisible Heads mod. However, you can add other mod items to the.ini file inside this mod's folder, found here: <steamdir>\workshop\content\268500\1520875758\Config\NoInvisibleHeadsOnRandoms.ini
star_emc2 13 Mar 2018 @ 12:24 
doesnt seem to work.... disabled all but one invisible head, still got 2 soldiers and my first engineer with no face.... almost seems to be giving me more, not less
Mediumunwell 12 Mar 2018 @ 10:29 
Hi, could you or someone with a MAC please make a vanilla and WOTC version for MAC
Permastun  [yaratıcı] 7 Mar 2018 @ 10:02 
No problem! Just took DeJonge's code and compiled it in the WOTC SDK.
Mister Maf 6 Mar 2018 @ 3:48 
Thank you so much for this.