Empyrion - Galactic Survival

Empyrion - Galactic Survival

Merc-MX3-R
56 Comments
Albert Great 27 Dec, 2024 @ 11:53pm 
Shield?
Lord Tiberon 4 Apr, 2022 @ 2:51am 
hey, I love it! just letting you know, that I adjusted your design to HWS RE server. Did not want to steal your work. Great job man! I will be handing it out to new players to help out.

Added: shield charger and capacitors, warp capability, trauma bay, exta thrusters, CPU extension and will be extending cargo. The basic design is so lovely that i kept it pretty much intact.
Dosboy 27 Dec, 2021 @ 7:18am 
This baby handles like a dream
jrandall  [author] 15 Nov, 2021 @ 1:24pm 
Thanks Randolorian! lol. Sorry, this one does not have warp drive. Meant as basic fighter you would move on a capital ship. Well, also too small to fit warp drive with the interior. The Merc-MX5 and up have warp drives.The pentaxid tank is for the shield in this case. And thanks again!
Randolorian 7 Nov, 2021 @ 2:04pm 
It's nice, but... am I missing something or is there no jump drive? I kinda expected it because there was a pentaxid tank. On my first test fly I found myself barrelling away from a Neodymium asteroid with four interceptors on my tail. Lock in the next moon over, hit the button and.... Han Solo "It's not my fault!" moment :)
jrandall  [author] 13 Sep, 2021 @ 7:03am 
@Grollwerk, Thanks again for the heads up. I have now updated the blueprint replacing the rear ramp with the correct model that goes all the way to the ground. Thanks again!
jrandall  [author] 13 Sep, 2021 @ 7:03am 
@DraXteR, I took a look at the ship. The B is for a Basic CPU core. The AC is for an advanced CPU core. Both needed for Reforged Eden to up the cpu. I hope that helps. And thanks again!
jrandall  [author] 13 Sep, 2021 @ 6:56am 
Thank you ZappPSR, Grollwerk, and DraXteR! @ZappPSR, I know if you are planing on the Anville server there is a custom questline that does reference my name and a couple other authors. I am not sure if this is not from the Anville server thou. @Grollwerk, I will check into that. Thanks for the heads up. @DraXteR, I believe the B is for a Basic CPU core, the A is for an advanced CPU core, and the C is for a constructor. I will get in the game and check soon as well as look at a ramp issue. Thanks again all!
DraXteR 10 Sep, 2021 @ 6:51pm 
what for are 3 empty slots in interior wall marked "A" "B" "C"
Grollwerk 27 Jul, 2021 @ 1:45pm 
A very nice little scout ship for me. The only minus: Ramp does not get all the way down to the floor. Put it on a flat block and it is easy to see. Anoying cause you have to "jump" into the ship. When you overshoot, you try again :)
ZappPSR 4 Jul, 2021 @ 10:16am 
Thanks jrandall. I managed to install it in the one I had downloaded. Since your BP are Premium quality it was easy to find the spot to place the shield. Keep up the excellent work. Ah, one more question. I entered a space station and a NPC said their God was Ja' Randall and he creates the world or something like this. Is that a reference to your work?
jrandall  [author] 4 Jul, 2021 @ 8:27am 
Thank you Myrmidon and ZappPSR! @ZappPSR, thanks for the heads up. Very strange. I just spawned it and it was lacking the shield. I am not sure how that came to be, but I have updated the BP and it now has the shield installed along with a few textures tweaks around where the shield is located. The stat screens were with a shield installed so the cost and CPU specs should not change. I must of messed something up when posting the updated BP. Thanks again!
ZappPSR 4 Jul, 2021 @ 6:54am 
Hey jrandall how are you doing today:)
Am I missing something or the shield wasn't included?
I can't activate it and there is no shield equipments listed under devices...
Myrmidon 29 May, 2021 @ 9:27pm 
Glad I helped. :steamthumbsup:
jrandall  [author] 29 May, 2021 @ 1:59pm 
@Myrmidon, thanks for the info. I haven't yet updated, but I understand now. Thanks for the heads up!
Myrmidon 25 May, 2021 @ 10:32am 
No my friend, I was NOT talking about the glass windows. Those we do not care if they have o2 indeed. I was talking about the area UNDER=bellow. The problem is the two container extension covers you use, and also those on the right side, all 1/4 blocks. Strangely enough the ventilator, responsible to provide o2, obstructs it in the block exactly where it is placed. Try to think 3D here and also see my photo, it will help you a lot.

Red blocks cut o2 [imgur.com]
jrandall  [author] 25 May, 2021 @ 8:54am 
Thanks Myrmidon. I took a look at that. I see the two blocks (glass windows) area that o2 does not go in, but it was above the players head and also didn't allow to jump there. I will look at it again as well. Also, I realized the translation between RE and Vanilla had a couple changes that I did realized had happened. Like in RE, the shield is missing because it has a vanilla shield. Well, expect another patch on this ship as well. I found a couple more issues when looking at the O2 problem. Thanks again!
Myrmidon 24 May, 2021 @ 6:21am 
In the cabin, there is not oxygen if the player is standing under the internal light/sensor and under the pentaxid and windows areas.
Myrmidon 23 May, 2021 @ 12:45pm 
Thanks for the update. :steamthumbsup:
jrandall  [author] 23 May, 2021 @ 12:32pm 
To all, I just updated the blueprint on the MX3R. All the info is at the top of the post. I was a complete rebuild as the MX3R was very dated. Thanks.
skeet 18 Jul, 2020 @ 3:14pm 
So i modified this ship for A12 and kinda changed its role a little. I made the ship into a POI attack ship. No fancy modules like armor lockers or any of that stuff. I wanted to use it to take out turrets then land and loot the POI. I added CPU, cargo extenders, and modified the thrusters. I also removed some RCS as they are not really neccessary. I added a lot more vertical thrust so it can take off from a planet full of loot.
Wil Dison 26 Jun, 2020 @ 7:31am 
Thanks for the info!
jrandall  [author] 22 Jun, 2020 @ 4:47pm 
Thank you Zombie_Collin, FuzzySheep, Wil Dison, and pattheripper! This creation is really old now, I think built for A6 or 7. However, to make it work again, all the RCS would need to be removed, and then add t2 or t3 blocks. I haven't looked at where this one would come out on CPU to know for sure at the time. But the ship with the storage and new features, etc., is badly out of date overall. On the MX3 post there is a new A12 modded version by another author now. Thanks again!
pattheripper 22 Jun, 2020 @ 12:33am 
The new update renders this creation useless unless you add the new CPU blocks to it.
I used this creation a lot in a previous version of the game and it is great.
Wil Dison 21 Jun, 2020 @ 1:50am 
I spawned the ship in and it will not take off or lift off; not enough power?
FuzzySheep 2 Oct, 2019 @ 5:41pm 
Hi...back to Empyrion for the first time since 2017. I love the workshop! The MX3-R looks like an awesome ship. Does it have a short range warp drive? If not, can I install one? Thanks!
Zombie_Collin 6 Jan, 2019 @ 3:18pm 
@jrandall thank you for the response. im interseted in the desinge of your crafts and im just looking for utility vehicles to help me on my first play through.
Zombie_Collin 6 Jan, 2019 @ 3:16pm 
@arazu thank you for the response. how is it with is warp capable? i'm new to the game so im trying to figure things out to see whats better to do.
arazu 6 Jan, 2019 @ 1:38pm 
@Zombie_Collin I removed most of the bulkheads (blocks seperating components). I also had to sacrafice some storage and one constructor. The interior is a little smaller but not a lot. I think I stayed true to the original.
jrandall  [author] 6 Jan, 2019 @ 10:32am 
@Zombie_Collin, it's not warp. Just was a switch to hardened steel from steel with more thrusters/RCS. I do however have the MX2W which is warp ship, but a bit smaller than the MX3. Thanks again :)
Zombie_Collin 6 Jan, 2019 @ 10:02am 
@arazu how did you make it warp capable without changing the exterior?
jrandall  [author] 14 Nov, 2018 @ 6:01pm 
Thanks bobo8734 and arazu :)
arazu 14 Nov, 2018 @ 4:23pm 
This is probably my favorite ship in it's class. I managed to make it warp capable without changing the exterior. I need to shoot at it more to make sure I didn't create a chain reaction problem when I rearranged the interior.
bobo8734 8 Nov, 2018 @ 5:16pm 
Hello, Sir! Another beautiful design. One question: is it warp enabled?
jrandall  [author] 11 Sep, 2018 @ 7:39am 
Thanks Venge!
Venge 17 Aug, 2018 @ 12:20pm 
As always, thanks for your efforts :)
jrandall  [author] 17 Aug, 2018 @ 6:31am 
@Taffy. Thank you :)
jrandall  [author] 17 Aug, 2018 @ 6:30am 
Thanks Venge. I think changes from alpha 7 to 8 lowered the player level for this to 10. It was 12 when I made it thou. Sorry about my very slow response. I must have missed this comment. I will double check it and update the post reflecting the player level change. Thanks again!
Taffy 16 Aug, 2018 @ 7:55pm 
just wanted to say thanks for the mods you share,i use a few including this nice ship
Venge 16 Jun, 2018 @ 7:57pm 
Hmm, unless I am mixing things up, this shows up as a lvl 10 when I sub to it and access it in game.
jrandall  [author] 3 Mar, 2018 @ 8:47am 
Thanks again nachoman. I got one thing I plan on finishing this weekend, and then I think I am going to work on a HV for contest which is due by March 10th. After that I think I may revisit this ship again to see if I can find a way without cutting performance to add a warp core. It's tight on space, so I may have to make it a bit bigger. IDK yet. Thanks again.
nachoman 2 Mar, 2018 @ 11:41pm 
Thanks for considering it. IMO the addition would make this SV almost perfect. The MX5 looks great but it requires several ores that you are unable to obtain without a CV.

That being said even without the warp its an awesome SV.
jrandall  [author] 1 Mar, 2018 @ 6:36am 
Thanks for comment nachoman. I left the warp drive out on this ship because the intent (originally) was for it to be a lower level ship in a product line so to speak. The higher end Merc-MX8 does have a warp core however. I actually was planning on adding a MX5 at some point too. The goal is to have a complete range of Merc ships eventually, also including something above the MX8. However, I did make this R version (Rebuilt) because I broke a rule I normally always follow which is to use better materials for any kind of combat SV. I would like a version myself with a warp drive thou. IDK. I will think about it. Thanks again for the comment.
nachoman 28 Feb, 2018 @ 6:37pm 
This is a great ship. If you released a version that also had warp that would be awesome!
Myrmidon 28 Feb, 2018 @ 6:27am 
Yes I do know that. This is how I made the twin part of sentinel tower BA of yours to my modification.Then I removed the second core and placed a deco block in its place.

I only expanded the main landing pad by hand because I did it some other day and I forgot, for some reason the copy paste tool. Go figure. I am going to do so now and see how it looks. Will post photos on Sentinel workshop item.
jrandall  [author] 28 Feb, 2018 @ 5:38am 
Myrmidon, one last thing. I am not sure if you used the creative modes "N" key tools. There is a way where you could copy a whole chunk of the flight deck (one whole side for instance) and paste if out farther which would expand the fight deck quickly and already have it textured etc. It would not work for a pre-existing one in survival thou.
jrandall  [author] 28 Feb, 2018 @ 5:29am 
Mymidon, also nice mods to the MX3-R. When I first built the MX3, I wanted it not to require rares. I wasn't really planning on rebuilding it, but I liked it a bunch and really wanted a hardened steel version with some more power. So, that's where that came from. lol. Working on a decent sized player base currently. Bigger than the sanctuary-ST and will be able to handle more SV's and support HV's. Level 5 base. I will hopefully have it out this weekend.
jrandall  [author] 28 Feb, 2018 @ 5:23am 
Thanks Myrmidon. I took a look at the screen shots and noticed the massive flight deck expansion on the space station. Very cool. I really wanted to increase the size of it myself but I feared it would put it over class 10 in size, which I set as the max size I wanted it to be. This version at least. It is really cool seeing these modified creations. Thanks again. Cool stuff!
Myrmidon 28 Feb, 2018 @ 12:07am 
Ok, I did some modifications.

1. Added grilled protection on upper jet thrusters exhausts +200hp. Truth to be told with the upcoming repair to blueprint they will not be needed anymore.

2. Refited her replacing the rocket launhers with my much more preferable homming version.

3. Added a sensor for the internal cabin light door and ramp, so they are working only when the player is goes there.

It is a perfect ship for single player PVE. It might replace my main SV for that purpose, or I might use them along. I have thoughts regarding the second constructor.Not sure if it is needed. On the other hand I utilise constructors as cargoboxes as well. An additional passenger seat for co-operative game, could be added in the rear compartment between O2 and armor locker.

Finaly here are some photos of how well it matches my main CV carrier Anax, in terms of paintjob and accomodation... 5 photos on imgur [imgur.com].

Again thank you for sharing. She is a nice SV.

Myrmidon 27 Feb, 2018 @ 11:17pm 
Thank you once again for sharing a wonderful ship. She is beautyful and I got her. Saw her in the morning while I was browsing the workshop, made my day. Are you a designer or something?
I am not and I am notwhere near your nice designes nor anyone else that posts great builds here. Kepp up the good work.