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*Looked into addressing the multiplayer crash that is associated with the Endless Dungeon mod.
If the issue persists or you have anymore issues let me know. Final solution will be the removal of that mod from the pack if my corrective actions did not fix the problem. I would prefer to avoid this if at all possible but it is a last step to correct the problem.
Skeleton: Loading MEDIA/WARDROBE/HUMAN/HuF_head_wan03.skeleton
WARNING: the mesh 'MEDIA/WARDROBE/HUMAN/HUF_HEAD_WAN03.MESH' includes vertices with more than 4 bone assignments. The lowest weighted assignments beyond this limit have been removed, so your animation may look slightly different. To eliminate this, reduce the number of bone assignments per vertex on your mesh to 4.
Texture: MEDIA/WARDROBE/HUMAN/HAIR_BLACK_GRN.DDS: Loading 1 faces(PF_DXT1,128x128x1) with 7 custom mipmaps from Image.
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1353537430
Make sure to load this at the top of the list.
This mod can unbind other mods from your save file. This would be worth a shot to see if it can fix the issue for you. Are you wanting to still play with mods active or are you wanting to go back to a vanilla style game? Also there shouldn't really be any mods in my pack that effect the FPS. I guess maybe the better blood effects could if you were really downing some mobs quick and the effects stacked up which could load up memory if you didn't have much.
Check "Task Manager" with the game in Windowed Mode and see if background apps are slowing the Frames.
Check if the Hard Drive is full as that may also slow the device down.