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@SneakyBawls it is ok, we are humans afterall.
@King Kazu yes they use wand animations. Because staff animations are melee and i had to change it.
Questions.
-Do staves now scale with the "ranged" combat ability or do they still use the two-hander ability?
-Do staves now work with huntsmen skills?
One thing I hate about divinity is that huntsmen skills don't work with wands. If this mod doesn't already make wands and staves work with huntsmen skills you should totally make that a thing XD. I mean, I don't know if that's possible but it'd be awesome!
Either way, great mod Idea! Keep up the good work and thank you for the mod.
@AiManDan7 Was it actual a bow or a staff named bow?
Will possibly test further but thought you might like to know.