RimWorld

RimWorld

ClosedDoors
33 Comments
Giggles 5 Jun, 2023 @ 4:07am 
Do people not read the description? Christ.
JumboViking 5 May, 2023 @ 4:05am 
had good memories with this mod thank you
JessieFeathers 28 Oct, 2022 @ 5:26pm 
1.4?
Tablenack 19 Oct, 2022 @ 7:02pm 
@MoobyNooby just wandering if your planing to update to 1.4 :) love your work :)
Videogameplayer 14 Aug, 2021 @ 9:41am 
version 1.4 plz
Proxy_J 10 Mar, 2020 @ 4:33pm 
Will this be updated to 1.1? Can confirm this was causing my game to not even run
Haraise no Tenshi 14 May, 2019 @ 12:14am 
Is there ANY possible way to extend this to go as far as pawns do not notice stuff happening while they sleep/are unconcious?
bagelhe 8 May, 2019 @ 6:39am 
its hidden now
Vectorial1024 30 Nov, 2018 @ 10:45pm 
Thanks for the answer @MoobyNooby :D
MoobyNooby  [author] 30 Nov, 2018 @ 6:02pm 
Like, as far as the concept, I came up with it myself. Someone may have had the idea earlier, but as far as I know, it's original.
Vectorial1024 30 Nov, 2018 @ 8:05am 
Hey there again,
MoobyNooby do you remember where you originally took this mod from?
Vectorial1024 22 Nov, 2018 @ 8:29am 
Alright!
After I find/make a good cover pic, and clean things a bit, the 1.0 update will be available.
I hope to push the update in this weekend.
Shadow 19 Nov, 2018 @ 5:41pm 
Hopefully the update goes smoothly
Vectorial1024 18 Nov, 2018 @ 12:41am 
Ahh nice! This mod looks very simple! Updating this would be an easy task.
Vectorial1024 18 Nov, 2018 @ 12:38am 
@steve I have just begun to work on the update; that includes investigating what actually is happening with this mod
Man, college life is tough.
Tablenack 13 Nov, 2018 @ 11:26am 
@Vectorial1024 mind posting the update ?
MoobyNooby  [author] 12 Nov, 2018 @ 11:18pm 
@Vectorial1024 Yeah, go ahead. I had hoped to add more functionality to it, but have not been very successful. Let me know how it goes and I'll post a a link to it from here.
Vectorial1024 12 Nov, 2018 @ 7:52am 
This seems interesting. Mind if I take this and port this to 1.0?
Tablenack 12 Sep, 2018 @ 12:56am 
@MoobyNooby [author] meh i bearly can google my stuff around -_-' but thanks man am a wook worker not a pc guys T_T but yeah if i get a friend who know is stuff ill probably ask him to ask you permission to continue this mod .... any way thanks for your hard work so far :)
MoobyNooby  [author] 11 Sep, 2018 @ 9:24pm 
@steve Probably not. If you can find someone who actually knows what they're doing and has some spare time, it probably wouldn't take them long to put one together. I can tell you how to use something like DNSpy to change the Assembly-CSharp.dll itself if you are interested, which would side step the workshop mods.
Tablenack 30 Aug, 2018 @ 6:12pm 
are you planning on updating it ?
Valentina by Duran Duran 8 Aug, 2018 @ 1:07pm 
My pawns still know about harvests in other towns, I guess it's because of Hospitality?
Miss Mocha 24 May, 2018 @ 5:13am 
haha 2 cannibals running an organ harvesting shop...i just send them my prisoners and they send me the dough
Orion 14 Apr, 2018 @ 12:12am 
I was told it's conflicting with Hospitality. Haven't it tried myself yet, though.
Parke 3 Apr, 2018 @ 7:01pm 
Its incompatible with some mod I have. Whenever I download this mod, and launch Rimworld, it gets to ''Initialising" when loading, and then freezes the game, and/or my PC sometimes.
Cloud Breaker 8 Mar, 2018 @ 12:13am 
Fantastic mod, a must have and its about time, thanks to everyone involved.
Carmen <3 1 Mar, 2018 @ 4:08am 
@lordofTurtles thanks i will give it a look
Uuugggg 28 Feb, 2018 @ 9:43pm 
Yea, if you get that github repo updated I can judge what you "stole". But really isn't it just inspiration?

My project used a template anyway, so a copy/paste of most of my mod is just as good as using the template (https://ludeon.com/forums/index.php?topic=39038.0)

The actual code I wrote shouldn't be relevant to this mod, and the harmony code was also written using samples as well.
MoobyNooby  [author] 28 Feb, 2018 @ 7:16pm 
Not likely at the moment, might be something I can do in an update though.
MC Symmetrical 28 Feb, 2018 @ 5:24pm 
Does this work with colonists dying as well?
LordofTurtles 28 Feb, 2018 @ 4:15pm 
@ian4040 seems like this mod: https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1180847426 seems like something you need
Carmen <3 28 Feb, 2018 @ 4:26am 
I like this, now if I get a pawn from the refuge event and they suck i can have them die someware else on the map