RimWorld
Gear Up And Go
403 bình luận
메타포_K(Metaphor_K) 43 phút trước 
o7
Buzzlightbeer 1 giờ trước 
o7
LOTO 3 giờ trước 
o7
Lady Annaura 3 giờ trước 
o7
Spinecone 10 giờ trước 
Pour one out for the unsung hero. Rest well mate, it's well-earned.
Zenjuuro 10 giờ trước 
o7
Soflanc 12 giờ trước 
o7
Legendary MOD creator.
Yoku 12 giờ trước 
o7
LunaW0lve 22 giờ trước 
o7 king.

May you rest in peace.

Thank you for your efforts and the thousands of hours of fun you've created.
bonjest 15 Thg07 @ 9:50pm 
Rip
Agent_Orange 15 Thg07 @ 1:06pm 
RIP to one of the G.O.A.T. o7
UnsubRedun 15 Thg07 @ 12:53pm 
RIP King
丨卡迪亞快遞丨 15 Thg07 @ 6:03am 
RIP
未央散华 15 Thg07 @ 3:47am 
RIP
Saul 14 Thg07 @ 10:33pm 
o7....
易离 14 Thg07 @ 9:57pm 
I salute you, the greatest mod author of RimWorld.
RIP.
O7 !
Talio 14 Thg07 @ 6:40pm 
Rest in peace <3
Appokallopps 14 Thg07 @ 6:22pm 
o7
SHAZBOT 14 Thg07 @ 9:11am 
from a comment on another thread (CTRL F mod) -
Uuugggg  [author] 3 hours ago 
Sadly my son Alex TD @uuugggg died June 2025. Can anyone tell me if I could/should report this to someone? And I know he made a lot of mods that people used and seemed to depend on. He was very proud of his mods. And his games.. see {ĐƯỜNG DẪN BỊ XÓA} Is it possible for someone to take over managing his mods? I’m at catears@me.com thank you Marilyn T (T of TD)
Uuugggg  [tác giả] 26 Thg06 @ 4:11pm 
I dunno guys I do a quick test with BCP and things work fine
apud.harald 24 Thg06 @ 6:30am 
Can it be updated for 1.6?
SaMaHaJoGu 7 Thg02 @ 11:25am 
What happens after the raid and I undraft them? Please advise.
暗黑无敌暴龙王 23 Thg12, 2024 @ 8:22pm 
A great mod! One thing worth mentioning is that if the colonists are sleeping or working during the call to arms, they will only go to change their clothes after they wake up or finish their shift. My goodness, waiting for them to reach the battlefield is enough time for my little guys to die ten times.
llunak 7 Thg12, 2024 @ 5:50am 
@Uuugggg: I have submitted a github PR, in case you do not watch those.
AfroRobot 7 Thg08, 2024 @ 5:33pm 
I thought this mod wasn't working. However, even in vanilla, Colonist will only self-equip Apparel that is located in a Stockpile Zone. This Mod also requires apparel to be located in a suitable stockpile zone to function.
Epic Store Exclusive 18 Thg07, 2024 @ 9:12am 
For anyone having trouble, I have made a very similar mod called Combat Draft, which does mostly the same thing (but it uses the game's default Outfit system, rather than BPC outfits).

You can find it here:
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=3028944818
Xenophont 22 Thg06, 2024 @ 3:25pm 
Had this for a year still cant get it to work, Ima try again this time try something else it might work then.
Obisam 7 Thg06, 2024 @ 3:13am 
Gear up and go doesn't work with Better Pawn Control now that the UI changed in 1.5.
Anon 6 Thg06, 2024 @ 9:16am 
Is this compatible with any mod that affects weapons?
Nilserrich 3 Thg06, 2024 @ 11:48am 
Does the mod have major incompatibilities? Nothing works that is explained in the videos and the description. Even the submenus do not work. The pawns only go into the draft and run to the destination. None of the settings work.
DaDiGui 31 Thg05, 2024 @ 4:24am 
I don't think it works correctly for me with Better Pawn Control.
DaniAngione 24 Thg04, 2024 @ 8:20am 
Ahh, there's a notification button for it! I didn't notice it, sorry.

Also sorry for the spam, Steam won't let me edit...
DaniAngione 24 Thg04, 2024 @ 8:03am 
Ohhh I see, it's the whole colony Assign policy that it changes, not just the Outfit policy for that one pawn...
And it doesn't change back when undrafted... Hmmm

Perhaps I'll leave that as a suggestion, at least for me it would make a bit more sense if it changed only the Outfit policy for the colonists you use the Gear up and Go button instead of changing the entire colony Assign policy

And it would be nice if the outfit policy was changed back to what it was (or colony default) after undrafting
DaniAngione 24 Thg04, 2024 @ 7:56am 
I'm using this and the "unofficial" BPC update and right clicking the Gear up and Go icon will only always show me the "Default" outfit option... Anyone experiencing the same issue? Is it just a load order issue or something that can be fixed?
Ionfrigate12345 14 Thg04, 2024 @ 6:09pm 
Hi author,

I'm the modder who upgraded Better Pawn Control to 1.5 (Im not the original mod author). Given the fact that both mods worked well each other in 1.4, I suppose it should be so in 1.5 as well.

I dont know how you upgrader GuaG to 1.5, especially how your dealt with the massive class changes for policies, and attempt to read the policies from BPC.

The new source code of BPC 1.5 is here

https://github.com/Ionfrigate12345/Rimworld_BetterPawnControlContinued

New workshop page

https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=3220722757&tscn=1713141459

You might need to check in your mod if the compatibility patch needs anything changed
BarelyEvolvedApe 11 Thg04, 2024 @ 9:42pm 
I'm trying to figure out the same thing, how to manually set the outfit.
Wintermist 5 Thg04, 2024 @ 8:33am 
puggy - I could never figure that out either lol
puggy 3 Thg04, 2024 @ 5:32pm 
without better pawn control how do you manually set the outfit?
Wintermist 2 Thg04, 2024 @ 3:52am 
BPC, I need you updated lol. I love what this mod but currently BPC doesn't seem to work at all.
cauamachado51 13 Thg03, 2024 @ 8:06am 
Very useful, when clicking on the button and selecting a tile, pawns will change their clothing according to the currently selected policy and then go to the tile. With the "Better Pawn Control" mod together, you can click M2 on the button to change the policy for everyone before selecting the tile. After the fight is over, I suggest you go back to the work attire policy.

both in vanilla and in this mod: pawns change to clothing with the best stats when induced by policies, even though they are the same (but of higher quality); They also change several outfits in a row.
cauamachado51 13 Thg03, 2024 @ 8:06am 
muito util, ao clicar no botão e selecionar um ladrilho, os peões iram trocar o vestuario conforme a politica atualmente selecionada e depois irão ao ladrilho. com o mod "Better Pawn Control" junto, você pode clicar M2 no botão para mudar a politica para todos antes de selecionar o ladrilho. após a luta acabar, sugiro que volte com a politica de vestuario de trabalho.

tanto no vanilla, quanto neste mod: os peões trocam para o vestuario com os melhores stats ao ao serem induzidos pelas politicas, mesmo sendo a mesma (só que de qualidade superior); eles tambem trocam varios vestuarios em seguida.
eastpaw 30 Thg12, 2023 @ 8:15am 
Quick note that this does not work with Outfitter for Rimworld 1.4. With Outfitter installed, GU&G doesn't trigger apparel change.
kinngrimm 21 Thg11, 2023 @ 1:43pm 
Am i assuming correctly this works together with all storage inventories? Also with Armor Racks?
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1875828205
Their inventory seems a bit more ristrictive.
Mimrax 7 Thg11, 2023 @ 8:10am 
nunca soube usae esse mod kkk
Stanman230 4 Thg10, 2023 @ 12:31pm 
Really like your mod, like Ghost id also love for there to be functionality like this for weapons. For example so I could switch to an EMP loadout for when fighting robots, or bows for hunting normally and then guns for fighting. I realise that there is functionality like this in CE, but it makes so many more mods incompatible. Not sure how much work this would be, but it would be really cool addition.
Uuugggg  [tác giả] 29 Thg09, 2023 @ 10:31am 
Huh, some of them. Few of them. Like the minigun.
Ghost 29 Thg09, 2023 @ 4:35am 
Having weapons equipped slow you down right?
Uuugggg  [tác giả] 28 Thg09, 2023 @ 2:22pm 
It should work for CE loadouts.

Is there a vanilla reason to not hold your weapon at all times?
Ghost 28 Thg09, 2023 @ 8:19am 
Are you planning to add/make a mod that does this for weapons too?
Bunuffin 13 Thg09, 2023 @ 10:09am 
i tried but it didn't work... dunno what i was doing wrong... whatever, BPC is neet