XCOM 2
Asari Adepts
72 件のコメント
Nullified 2024年12月31日 8時15分 
Works with LWOTC, she looks bad ass
kazuya0010 2024年4月16日 19時40分 
Too bad they couldn't make them look like actually asari from mass effect.
Oscar 2023年5月13日 23時32分 
Which part of advent forces does this replace? are these only females?
4rrakis 2020年4月2日 8時20分 
For that information window you need the mod 'Yet Another F1'. Just press F1 and you get the information window for the enemy you are aiming at or for your selected soldier if you are not aiming at the moment.
Daddy Takeda 2020年4月2日 7時40分 
Hey how do you open the window to see enemy information??? :O
Ganches 2020年3月16日 2時47分 
Are these actual Asaris or just Advent in disguise? Just wondering since they are running around with Advent voices.
seranovkayou 2019年9月16日 5時23分 
My mod list, ( many thinks i changed, sparks, units, and is ok... i have problem with resarch, if is conflict dont know which mods do that )

https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1381007535
seranovkayou 2019年9月16日 5時13分 
But still i dont know why i have with some mods which have autopsy, and not working, like asari and bio beast and other mods are work without problem.... all mods i collected carefully, which not to overwrite the same thinks.... any sugesstions ??
seranovkayou 2019年9月16日 5時07分 
I have Reward Decks Refresher :P
seranovkayou 2019年9月16日 5時02分 
Hi, after autopsy should i have any information on light armor about dodge +15 or is hidden???
After autpsy i dont have any information about research discovery.... same problem i have with biobeats.... That should be? or i have some mod conflict??
Revan519 2019年7月3日 16時58分 
could you make the autopsying a bit more worth it for all your mods like this
Tillorn 2019年5月17日 12時20分 
Could you give us a chance to capture them, not just kill them? Non-Skirmisher ADVENT Hybrids
its your mod)))
Bananas_On_Bread 2019年1月26日 20時01分 
yay, I get to kill asari
Dedicated 2018年11月15日 17時36分 
Hey I'm really sorry to be that guy but do you know if there's anyway to make the asaris bleed purple? Like in Mass Effect?
Vaeringjar 2018年9月25日 6時46分 
@sherperd1

yes, it's one of the mass effect ones
Dan Dunwich 2018年9月22日 15時32分 
I'm curious, is there a mod for just the bodysuit/skin?
Cthulhu The 3rd 2018年8月11日 13時05分 
Hmmmm...I seem to be having an issue. Now if I say something that is familiar and I just don't know about an incompatibility between mods, I apologize. I have a LOT of mods so it wouldn't be surprising. Whenever I come across an Asari Adapt on a mission where The Lost are part of the sit rep (So far I've only ever gotten as far as a resource raid when this keeps happening, but it's happened repeatedly.), When they see me and the camera zooms in on them to react, the game immediately crashes. I tried killing her before she can react to try and fix it, but that doesn't help at all. I can post up a copy of my crash log if you think that will help. Once again, sorry if this is a known problem.
p6kocka 2018年8月10日 7時37分 
I´m experiencing a really weird bug. I´m encountering Asari units on Retaliation missions but in place of resistance soldiers. Like they are my assissting soldiers when I´m saving civilians. But they won´t do anything. They are standing in place.
endersblade 2018年7月27日 19時34分 
I have to say, once you get the Perk or Order or w/e it is that provides your soldiers with Feedback, these guys are a pushover. Any of their psi attacks, regardless if they hit ot not, kills the base version of this and severely damages the rest. Ultimately I don't find them much of a threat. Still, nice to have more threats over than Advent clones.
ShunBrokuSatsu 2018年5月31日 17時14分 
@RealityMachina I just had a question about getting these guys to spawn sooner. I know that if I want to change the force level of when they start showing up I have to edit the EncountersList file but what particular lines should I be chaanging. Lets say I want to have them all start about 2 levels sooner which lines should I be changing?
Vaeringjar 2018年5月28日 13時37分 
hmmm
if I recall correctly the bug also happens as long as the squad is out of targetable/view range? for instance I remember seeing a video where the player abused it to cheese snipe off the berserker

I may also just be being stupid interpreting you incorrectly, I need to get some sleep lol
Schadenfreude 2018年5月17日 13時57分 
@Vaeringjar
I don't see ANY other enemy do this in my time of 1.3k+ hours into this game, and as RalityMachina confirms, that's a bug.

I wasn't saying that standing in the open, running around, while concealed, is RM's fault, I said AFTER engaging me (see my listed table of events) they didn't care to get cover, even though they had the opportunity to do so, since it was their turn.
RealityMachina  [作成者] 2018年5月17日 10時47分 
If they did so in combat that's a bug on my end: they're using my given code for that and they shouldn't be doing so anymore.

If they're doing so while they can't engage any enemies, yeah that's the game's fault (it can't really handle no combatants that well, it's not a situation the game's designed for.)
Vaeringjar 2018年5月17日 9時15分 
ffs people

@Schleicherfreund

that's vanilla, nothing to do with any mods, vanilla WotC AI does that, end of discussion thanks
Schadenfreude 2018年5月11日 18時36分 
I still get Asaris standing in the open, shooting, instead of heading to cover, despite a patchnote claiming their behaviour had been adapted (pun intended).

Here's the sequences of events, in case it matters:

>Reaper blows up a car remotely
>Asari squad runs around for a few turns standing in the open
>My concealment eventually breaks
>Next turn 2 of 3 keep standing there, exposed, shooting, instead of heading to cover
>1 actually moved before shooting

Cheers
🎖xXStretcHXx🎖 2018年5月2日 23時52分 
Doood get us some Halo Elite Sagheli enemies lol
Vaeringjar 2018年4月26日 10時01分 
the resistance order that causes damage to the enemy when they do psionic attacks is hilarious :3
Schadenfreude 2018年4月20日 19時10分 
@AHEGAO
I believe that's one of the Miranda Squadmate mods. One of the various Mass Effect cosmetic mods out there.
RndmPlb 2018年4月18日 13時55分 
It was probably asked already but (if so sorry) where does the suit in screenshots come from please ?
Vaeringjar 2018年4月1日 3時18分 
also, can the rupture cooldown be edited too? need to increase it
Vaeringjar 2018年4月1日 3時05分 
Can the rupture ability chance% be edited in an .ini? It can get frustrating in my setup, which is a squad of 10 and 75-150% larger pods. Thanks for the mod!
Schadenfreude 2018年3月8日 12時32分 
...continued
Initially rupturing me means that whatever attack hits the soldier after is likely gonna kill him outright (talking early campaign here, bordering on mid game, without advanced troups having shown up yet, or advanced troopers).

It's just really frustrating, They have a butt load of health, and on top can attack two times. That's insane at least for their damage output. Having one as a pod leader is tolerable, but man... at least make able to force them to reposition to risk-manage strategically.
Schadenfreude 2018年3月8日 12時32分 
Ok, so firstly I like the enemy, but secondly I need to complain about the following.

It's REALLY OP that they are constantly spawning in pods of 3+ of their own kind, which means if I can't kill that pod before their turn (which is super likely given their extreme amount of health and regenerative health), then I have to suffer 6+ attack alone from them.

THEN I also can't force them to reposition, so I at least don't have to deal with both of their attacks, but only one, when I destroy their cover. No, they keep sitting in the open and forfeit their own safety just so they can continue blasting me continually.

continued...
Hulk_Chaos 2018年3月8日 11時34分 
yes thank you
henrik for the fast reply
Arkhangel 2018年3月6日 12時26分 
@Nakesha: "This is for all those times you dismissed the Reapers!" *has Elena shoot them*
Victoria on Fire 2018年3月6日 9時56分 
It seems like asari can't be targeted by the viper's tongue pull/bind ability from playable aliens. Is there a way to fix this? Turians also don't seem to be targetable.
NakeshaAhKleva 2018年3月5日 8時14分 
We've now got all of the council races!
henrikraabjerg 2018年3月5日 0時06分 
#Hulk_Chaos they do
Hulk_Chaos 2018年3月4日 14時24分 
does this work with musashi rpg overhaul
Deckape964 2018年3月4日 1時14分 
Well done, they look great and are tuff opponents Thax!
jvjd 2018年3月3日 22時42分 
These npcs are punishing
p6kocka 2018年3月3日 21時44分 
Sometimes the Biotic is targeting my soldiers and it seems she is shooting with NO particels. I think it's a bug.
johnbarbosa 2018年3月3日 9時14分 
A great mod! thank you. now if I may suggest Krogans are in line...
Insufferable Smartypants 2018年3月2日 12時09分 
Encountered my first Asari last night. Holy crap she was scary! lol
Arkhangel 2018年3月2日 10時01分 
@sk8er: I'd think Turians would be first. they have more options. plus it gives Kexx time to get more Krogan stuff out. ;)
_ALuX_ 2018年3月2日 9時45分 
The implications are quite unsettling...
metavoid 2018年3月2日 8時35分 
Would love to see the Krogan as enemies!
Choccy Poo Poo Juice 2018年3月2日 5時27分 
why do i get the feeling krogan are next?
Milf-Hunter 2018年3月2日 2時48分 
hi could you add the halo elites ? please? thank you for this work
Arkhangel 2018年3月1日 21時44分 
@matthias: Asari Commando suit. it's in the Thessia mod