The Elder Scrolls V: Skyrim

The Elder Scrolls V: Skyrim

Ticklefeather's Severin Manor
66 Comments
Ticklefeather  [author] 17 Feb, 2018 @ 10:13am 
Thank you gsladier.
gsladier 2 Feb, 2018 @ 3:57pm 
love it good job
Ticklefeather  [author] 2 Mar, 2016 @ 1:08am 
@ Werde Spinner Thank you!
Werde Spinner 21 Feb, 2016 @ 7:51pm 
I love it! It's definitely among my favorite houses now. Great job!
Mirahael 3 Apr, 2015 @ 3:52am 
i dont use those mods, but i am using guild starter and i never recruit children
Ticklefeather  [author] 3 Apr, 2015 @ 3:22am 
@ Terry Crews Weird! But that problem is not due to this mod. Check out the mod you are using for adoptions or moving your family.
Mirahael 1 Apr, 2015 @ 2:02pm 
lucia FROM HEARTHFIRE IS IN SEVERIN MANOR? WHAT? AND SHE IS STILL UN-ADOPTED, HELP ME!
Ticklefeather  [author] 14 Mar, 2015 @ 1:33am 
@ s.horwitz2015 No, I'm sorry I won't be adding that feature. I try to avoid changing scripts in my mods to reduce conflicts. BUT I recommend a mod that is available here on the Workshop called "Custom Family Home" that works well and allows you to move your family to any house in the game.
camelpuncher87 13 Mar, 2015 @ 7:08pm 
for the next update can you make it an offical playerhome that your wife and kids can move into
Ticklefeather  [author] 30 Sep, 2014 @ 1:01am 
@ wolfman Thanks so much.
wolfman 29 Sep, 2014 @ 3:29pm 
another great mod from you. i think i have all of yours now. goes great with the other 2 mods i have in there. rated fav'd and added
AsianGirlLover 25 Jun, 2014 @ 9:33am 
Oi, liliame, download the unofficial skyrim patch for dragonborn. It fixes the music that plays in the house
liliame33210 25 Jun, 2014 @ 4:57am 
thank you for the quick response
I do not know how it works; it seems complicated to create mods.
Again, congratulations for this makeover
Ticklefeather  [author] 25 Jun, 2014 @ 2:07am 
@ liliame33210 I'm glad you like it. Yes, the background sounds are a bit scary. I can't change them in the mod without changing them for the quest (at least without scripting).
liliame33210 24 Jun, 2014 @ 6:34pm 
God job ! I always found this dismal place, it's much nicer now.
It would be great if you could also change the background sound, it really gives a bad mood (or scary)
Sorry for my bad english (google trad ^ ^)
AsianGirlLover 14 Apr, 2014 @ 4:51am 
Thanks for the quick reply! I'll be downloading this mod, then. Again, beautiful job, Ticklefeather ;D
Ticklefeather  [author] 14 Apr, 2014 @ 3:25am 
@ AsianGirlLover Nope, I only changed the inside. No changes to the exterior by me.
AsianGirlLover 13 Apr, 2014 @ 11:45pm 
This makes the house look like a home. Very beautiful job, ticklefeather. Does this also modify the outside as well? I'm asking because I'm hoping for it to be compatable with raven rock expanded.
mycastlecellar 7 Mar, 2014 @ 6:14pm 
OK; Ticklefeather; You did a great job with this mod, now do the same with Thane's Hall. It's kind of a let down after what you can do here. C'mon big guy; get with it. You can do it.
Ticklefeather  [author] 1 Mar, 2014 @ 12:51am 
@ Silariel & mycastlecellar Thank you for your nice comments! I'm glad you like it.
mycastlecellar 28 Feb, 2014 @ 6:15pm 
This is great! It's like leaving and coming back from vacation to find your home richly improved. Thank you. I feel like you decorated my home for me.
Spacey 20 Feb, 2014 @ 2:11pm 
This is so pretty. :3 Thanks for livening up the manor and still keeping it lore-friendly!
Ticklefeather  [author] 20 Feb, 2014 @ 6:12am 
@ Storm_at_Sea Thank you!
Storm_at_Sea 20 Feb, 2014 @ 5:54am 
I think the lighting is fine (finally at the point in my game where I can use this). I do use one lighting mod, mainly for torch/flame but also increases light output from source, it's not bright but I wouldn't want it to be. I call this 'cozy lighting' :) Good mod, thanks.
Storm_at_Sea 12 Feb, 2014 @ 7:19am 
Glad I found this, everytime I go in this manor, I think about how it needs some help. +/fav. :csgocross: Thanks for the content!
ruggerem 9 Sep, 2013 @ 8:35am 
and yes, the dining table is perfect!
ruggerem 9 Sep, 2013 @ 8:32am 
I'm not complaining but I have to agree with most of the comments about lighting..a little too dark; otherwise I like what you've done. If you decide to upgrade this mod think about adding shield mount locations throughout. Also, the entrace (kitchen area also too dark) could use some more kitchen related 'stuff'. Overall I like your mod and will continue to use it..good job.
Ticklefeather  [author] 29 Aug, 2013 @ 10:52pm 
@ YoYoduh Thanks for the Thumbs up! And you are right, that room only got a bit of lighting and a plant I think. Part of it was due to compatibility with another mod (door location) but also I was at a loss for what to put in there.
YoYoduh 29 Aug, 2013 @ 6:22pm 
But I do love you and gave a Thumbs up anyway .
YoYoduh 29 Aug, 2013 @ 6:20pm 
HEY ! Tickle I was wondering if ( and hoping you are ) going to do something to that Huge empty 2nd bedroom area to the left ... I have hated the emptyness of it since the beginning and was almost floored to find You hadn't touched it , its like walking ten foot out of your new Hi- Rise apartment Balcony you just got ...only to find out they never did get around to to building it. 8=P
Nobody 4 Aug, 2013 @ 9:15am 
Yes, it is too dark. But I think it is the best Severin Manor mod yet! Could you make it a little brighter? Please!
Martarion 19 Jul, 2013 @ 8:40am 
@Ticklefeather In vanilla Dragonborn the light in the basement was dark enough as it is, and the Severins are like you said, supposed to be wealthy, so I dont think they would want to live in a dungeon.
Ticklefeather  [author] 18 Jul, 2013 @ 1:37am 
@epicpowner345 Also, are you using any mods that change in-game lighting? The screenshots above are taken from in-game not in the Creation Kit. I didn't use any filters to alter the shots. Should be more than enough light but not so bright it kills the sense of being underground.
Ticklefeather  [author] 18 Jul, 2013 @ 1:31am 
@epicpowner345 If the area is darker in your game than the screen shots above, then you should adjust your game settings.
Martarion 17 Jul, 2013 @ 9:09pm 
Uh, why did you lessen the lighting? That was already an issue in vanilla, and now it's about 80% darker. Why?
Ticklefeather  [author] 13 May, 2013 @ 3:29am 
@ Rajaat Thanks so much!
Rajaat 13 May, 2013 @ 3:08am 
I'll keep an eye out for it! But really, more about this mod: it really does add a real sense of wealth that indeed felt a little missing. It was already a nice house, but this fits far better. I think my favorite part is the dining table. It's very elegant.
Ticklefeather  [author] 13 May, 2013 @ 1:43am 
Thanks Rajaat! Actually, I have made a start of an underwater home but didn't like the result. I should make another attempt.
Rajaat 11 May, 2013 @ 10:51am 
Also lovely. Nice touch ups. Have you ever considered making an Argonian house, by the way? One that fully takes advantage of their racial, with underwater entrances and passageways? I think you could pull it off very, very well.
Static-XXX 14 Apr, 2013 @ 5:37pm 
It's all good, I'm not worried about the stuff. By map markers, I mean when you click "M" for map and it comes up, all the towns and caves, and everywhere you've been, the marker is gone. They returned when I uninstalled. You're very talented in your mod making and have a great eye for furnishing a home. It might be my system, not your mod. Keep up the good work!
Ticklefeather  [author] 13 Apr, 2013 @ 1:52am 
@ becher2112 I'm not sure what you mean by losing your map markers.

But yes, if you uninstall without removing your stuff, it will all be gone when you reinstall. That is not a problem with this mod, that will happen with any mod. I'm sorry you lost your stuff though.
Static-XXX 12 Apr, 2013 @ 5:39pm 
Pretty mod but...... I lost all my map markers and stuff I put in the place. Had to uninstall to get map markers back but stuff is gone.
Koploro 1 Apr, 2013 @ 8:05am 
Have you ever thought about making a hearthfire edition of this? I've been looking for one but I can't find any except a really buggy Russian one :(
Ticklefeather  [author] 30 Mar, 2013 @ 6:28am 
Thanks jedidiva72!
Bebechen 30 Mar, 2013 @ 5:28am 
I love your mod, the manor looks a million times better!
Ticklefeather  [author] 15 Mar, 2013 @ 3:56pm 
Hey hey! We have enough ratings for stars! Thanks to everyone who has rated.
Peeper 15 Mar, 2013 @ 1:46pm 
Very kind of you to go to that trouble, thanks so much.
Ticklefeather  [author] 15 Mar, 2013 @ 2:06am 
@ pelle_torsk
I made some little changes today based on our discussion. Hope you like it.
Peeper 14 Mar, 2013 @ 3:30am 
Well it works perfectly. Only two things that seem to conflict and they are no biggies. One is that the glowing mushrooms in the planter alcove are hovering in the air and not on the wall, but that looks very cool I think. The other is that the lantern on the floor in the alcove between the dining area and that second bedroom needs to be hopped over. Again, not a problem. I really like the lighting and especially the extra bookcase in the large bedroom, now I can have my collections of historical Norse books in one room.

I do wonder if it would be possible to make the display cases in the large bedroom able to hold weapons or items. Not a problem at all if not but just a suggestion. Otherwise it is a great improvement from the original. Thanks for all your work.
Ticklefeather  [author] 14 Mar, 2013 @ 1:01am 
@ pelle_torsk
I haven't tested my mod with Nighthunter101's, but from his discription, it might work. You might have to step over a bench or a lamp to get to his door though. If you try it, please let me know if it works.