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looks odd gold
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1317430417
Remember that you can vote on multiple entires in a single category. Check out some of the other shorts. Watch Agent Gunn by nonamesleft if you haven't already. It's fucking incredible. I'll cook and eat my own knob off of the grill if they don't win best overall. They serioursly deserve it.
otherwise great work
While the australiums may not be the most original, they are just a part of something that my concept artist and I are working on right now. I don't want to say too much. All I'll say is we're calling this project The Gray Gauntlet, and it's going to be a pitch for an update that would be a true test of skill and be a fun, rewarding experience for those who take to the challenge.
Also, compared to the other skins, this work is just simple.
They didn't, yet the community has over time expressed desire for new australiums to be added. These australiums? Completely original in their making. The PDA, which took the longest of all to make, is original in itself in the sense that there <isn't> an australium variant of it already.
If we wanted to talk about originality, then the idea of warpaints should be at the top of our list. I've seen the workshop flooded with warpaint ideas, but besides that, Valve insists that warpaints (which most of the time aren't even stranges) are the way to go. But, we're not talking originality. Like I said, this is about desire. Specifically, the community fulfilling its desire, even if others are stuck on primitive arguments.
I want MvM content. A lot of people want MvM content. If people make the content for them then there's less excuse for them not to give us an update.
It's not like I'm void of any originality either. Whether you like the australium PDA or not, the point does stand that a PDA that builds skinned buildings is a more original idea. I've also got a couple of great ideas for taunts planned.
If Valve was to add new Australiums in the future, more than likely it'll be Valve that decides on what'll be added and not so much what someone in the workshop's made. Because you're posting what's obviously Valve-owned assets onto vanilla and community-made guns in the hopes that Valve notices, instead of offering us the new content that could be made available to us in new maps & campaigns, I'm afraid atm you're just flooding the workshop with shiny things to get noticed.
The Butter Barrel.
The next batch will have the pistol, the crusader's crossbow, the diamondback, and the dragon's fury just to name a few.