Total War: WARHAMMER II

Total War: WARHAMMER II

Drakenhof, Lair of the Vampire- GCCM (1 Year Anniversary!)
57 Comments
SquidwardTentacles 1 Dec, 2022 @ 11:51pm 
I seriously hope this will be ported
angrybirdgofan 30 Oct, 2021 @ 12:48am 
this mod goes so hard
Ghost01Alpha 10 May, 2021 @ 9:52pm 
Doesnt work, needs update plz
Stix_09 24 Jan, 2021 @ 1:02pm 
super nice map, great job :gearthumbsup::gearthumbsup::gearthumbsup:
Playing it via GCCM
AimAce 27 Jan, 2019 @ 6:34pm 
Update please!
MisterSmith 1 Aug, 2018 @ 5:35am 
Im having the same issue as Sir Khurdan with the hallway behind the left gate being impassable. Besides that this map is an absolute beauty.
Magister Laurentius 7 Jun, 2018 @ 1:27am 
While this map certainly shows a great deal of talent I must call out a few things.
On the left entrance my units cannot simply pass through the hallway.
Secondly with the textures around the gate it makes it hard to get the camera to steady properly, so perhaps if some of the textures over the gate were altered or removed it would really turn this map into a charm.
Hyen《A》 ♧ 12 May, 2018 @ 7:14am 
Okay just a small suggestion. You should probably place some boundaries (the white line) between the attacker and defender spawn locations. Using Vlad i could place all my units right next to the walls and easily wipe out the defenders on the walls with the fell bats and vargheists stack. The same applies for Tretch Craventail though less effective.
NomadGuapo 10 May, 2018 @ 8:27pm 
wow awesome map man
Kazad  [author] 17 Apr, 2018 @ 8:34am 
they work for campaign when they get added to campaign in our main mod. Beeing one of the creators of the main mod, all my maps get added if they are cities. Depending on our free time it takes more or less time.
R4MPZY 17 Apr, 2018 @ 5:43am 
Are these custom battle maps only or do all GCCM maps work for campaign aswell? They look awesome!
Kazad  [author] 14 Apr, 2018 @ 10:16am 
nice to see someone appreciating the lvl of detail I put in like you do. Nice video
CrazyEi8ht 14 Apr, 2018 @ 9:54am 
Check this out: https://www.youtube.com/watch?v=JWIquVzFuMg - Credit in the discription. Great work.
Akuti 6 Apr, 2018 @ 12:54pm 
The green fog is horrendous for fps around the thorny vines section on the eastern side of the map and also, confirming the western gate is blocked off. It also seemed like the victory point is blocked off by an invisible wall, as the enemy wasn't able to get out and kept running into the holes in the wall, and my fliers who were the only units able to move to the capture point were all stuck flying over it.
Mogletmox 6 Apr, 2018 @ 5:47am 
honestly this map blows my mind ..such amazing work
Kazad your an artist !!
CapybaraConnoisseur 5 Apr, 2018 @ 1:29pm 
It's a shame CA removed (for some reason) Moon and Sun from skybox, if you look around there is nothing up there, back in WH 1 it was visible. Would be cool to add Morrslieb and Mannslieb.
Kazad  [author] 23 Mar, 2018 @ 9:12am 
probably. It's a pretty vfx heavy map with the fog, i did not have too much drop myself but you never know
Deff Kapp'n 22 Mar, 2018 @ 7:06pm 
Extreme FPS drop on this map, could some settings be turned down to help?
Westonsammy 10 Mar, 2018 @ 3:32pm 
Can confirm, a small portion of the Narrow Pathway on the Westernmost gate is impassable. Trying to pathfind units thru there leads to them going all the way around to the middle gate, and back around again.
Kazad  [author] 9 Mar, 2018 @ 6:48am 
sure, send
Capt Cole 8 Mar, 2018 @ 11:54pm 
There is an impassable area behind the western gate, on the ramp that leads into the city. It makes it impossibe to move from the gate to the city. I recorded a short video if you need help finding it.
Doom Slayer 8 Mar, 2018 @ 8:58am 
having an issiue. ive redownloaded all the GCCM (capital, mortal, assests and settlements) 3 times over, adn drakenhof is not under the siege catagory. What is the exact name in the custom battles screen?
Archon 7 Mar, 2018 @ 6:16pm 
This is one of the best GCCMs yet.
The wait for Drakenhof was worth it.
Wow.
Joeman4 7 Mar, 2018 @ 1:45am 
i demand the ability to demand more reasonably produced maps pls
a corgi 6 Mar, 2018 @ 9:10pm 
Just sieged this last night as the Dwarves and wow...seriously the most beautiful map I've played. Fantastic work. Seeing a swarm of vargheists and bats fly over the capture point gate/wall was SO cool. I can't express enough how much new life maps like this bring to the game.

Had no bugs playing it either, their towers took down one of my siege towers, the rest deployed on the walls properly and the AI deployed their units well. Also not sure if it was because I use the better camera mod but being able to get the camera all the way to the top tower and look down at the city gave an amazing view.

11/10
Zoidberg  [author] 6 Mar, 2018 @ 11:31am 
no its included
Kikyo 6 Mar, 2018 @ 4:53am 
do i need to sub this for mortal empire ?
HomeyHomie 6 Mar, 2018 @ 12:03am 
gud jawb brudda
Hyen《A》 ♧ 5 Mar, 2018 @ 11:10pm 
@Maruka what a shame though. I remember there was that one small hill i placed all my archers and it shredded half the enemy army sieging it. Thanks for clarifying.
Kazad  [author] 5 Mar, 2018 @ 10:00pm 
oh my
Ryriame 5 Mar, 2018 @ 9:25pm 
Kazad I want to name my firstborn after you.:8bitheart:
Gimmetoro 5 Mar, 2018 @ 8:19pm 
Kazad, you are a hero! Thanks for all your hard work making these maps for us to enjoy!
Maruka 5 Mar, 2018 @ 2:35pm 
@Flamboyant Schemer61 If you only want to play it in campaign you won't need to sub to this map, but you should still tell Kazad that he's amazing and upvote this map so that we can keep him motivated ;)
TheHonoredPerson-333 5 Mar, 2018 @ 11:44am 
The map is beautiful, I tried it only once. From the shortcomings I saw only that in the center of the city, where the river is, you can see the disappearing texture of the earth. Towers do not shoot at enemies, and AI just does not attack the right wall.
Sorry for my English. Using translator.
Flamboyant Schemer61 5 Mar, 2018 @ 11:35am 
Amazing work! I have a question though, I already have GCCM, do I have to subscribe on this map too? I guess it already have this right? Thanks again for your hardwork guys and thumbs up as always!
𝒦.ℒ.ℬ. 5 Mar, 2018 @ 11:29am 
so sick of the ai totally fucking up on campaign custom maps.
𝒦.ℒ.ℬ. 5 Mar, 2018 @ 11:29am 
thank GOD man.
Maruka 5 Mar, 2018 @ 11:19am 
Yes, because we've only included maps which actually work well with AI.
Sorioneku 5 Mar, 2018 @ 10:08am 
what a pity :steamsad: i assume that its the same case with the other missing maps
Maruka 5 Mar, 2018 @ 2:36am 
The Altdorf map for WH1 did not have functional walls & did not work particularly well with AI. Updating it wasn't feasible, it will have to be remade basically from scratch. So far nobody has started on that.
Hyen《A》 ♧ 4 Mar, 2018 @ 9:22pm 
Borondon1 oh really? What else am i missing? Gorsel too if I'm correct?

We need a list.
Dr. Oz The Great And Powerful 4 Mar, 2018 @ 11:05am 
Finally! Drakenhof is HERE BABY! Now for Altdorf to make it's triumphant return.
Sorioneku 4 Mar, 2018 @ 3:16am 
not just altdorf
Hyen《A》 ♧ 4 Mar, 2018 @ 2:45am 
I remember back in Warhammer 1 there was an Altdorf map in GCCM. Whatever happened to it?
Reaver 3 Mar, 2018 @ 11:46pm 
This is beautiful! Thank you so much for adding it!
Kazad  [author] 3 Mar, 2018 @ 11:41pm 
I personnally use gem fx standard. Grim and dark weather can do the trick too, but I find it bit too dark on other maps so it can be irritating
TheHonoredPerson-333 3 Mar, 2018 @ 10:47pm 
So pretty map for vampire faction! Thanks!
Bobbtom 3 Mar, 2018 @ 4:41pm 
What weather or fx mod do you reccomend
Malykriss 3 Mar, 2018 @ 2:06pm 
wonderful :D