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Thanks for the hard work man.
An update would be nice since those custom titlesets are really cool ! Thanks in advance :)
Here it is: https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1372838545
It had a compatablility issue with Planetary Diversity....
That was the cause of the desert tiles...
I made 4 new tilesets, and named them "pc_ringworld_1", "..._2", etc.
In planet_classes.txt, I removed the # before "tile_set = pc_ringworld", and it resulted in the tiles being changed to desert...
More work, but someone will likely make use of it!
Again, thank you for all the help with this!
The issue this entire time?
I had the files named in OPPOSITE order!
l04 was actually supposed to be l01!
I went into each file and compared the sizes to names, and it was immediately obvious!
Thank you so much for taking a look and helpings, and sorry to bother you with such a stupid mistake!
It all works now!
https://i.imgur.com/lhxF9YO.png
What's wrong with the sky? The bottom line of it is the exact same as the bottom line of the vanilla sky, and has the exact same image size at 560x180. The only difference is that the top part of mine is transparent, which doesn't really matter as that part is never seen due to the UI of planets.
Like I said, I went layer-by-layer, covering them with the corresponding part of my own image.
https://forum.paradoxplaza.com/forum/index.php?threads/need-help-making-tilesets-environments.1091444/#post-24161907
My images aren't exactly like vanilla, as I am going for a flat terrain, so I had to clip the hills out from the original images.
I have went to two different modding groups on Discord, but none of them seem to know how to do environments.