Stellaris

Stellaris

Star Wars Species Pack -FIX-
20 Comments
The Hammer145 7 Jan, 2019 @ 6:45pm 
I don't suppose this version of the mod could continue to be updated could it? When I use the one made my CleverPolarBear my custom races using his potriats don't spawn. But yours do. And he seems to imply he does not know how to fix it. But then again I suppose as long as this mod still works there's no need for an update.
CleverPolarBear 10 Dec, 2018 @ 6:44pm 
No problem :D
pluto  [author] 10 Dec, 2018 @ 2:55pm 
@CleverPolarBear Thanks for taking up the mantle <3 Will add your link to the desc
Beaver 7 Dec, 2018 @ 11:15am 
any luck on an update?
pluto  [author] 21 Nov, 2018 @ 11:50pm 
@Gre.il.vec It -should- be. It'll probably just show itself as outdated but I'll just make sure to update the version. But, dunno if a new govt will affect species. Will just have to see.
Gre.il.vec 20 Nov, 2018 @ 8:56pm 
Will this mod be compatible with the new Megcorp expansion coming?
pluto  [author] 11 Oct, 2018 @ 9:33pm 
@rygoodwinrd Just this mod is all you need
Arbiter of Eradication 11 Oct, 2018 @ 3:54pm 
Do I need the original mod and this? Or just this mod?
Mutton 3 Oct, 2018 @ 2:19pm 
Sweet! Thanks, now I can finally have an all star wars playthrough!
pluto  [author] 2 Oct, 2018 @ 4:51pm 
@Admiral Keith David
All the species should be able to spawn in at random! Was just a simple change in the text of the mod lol, sorry for the delay.
Mutton 26 Sep, 2018 @ 4:04pm 
heres the scenario:
I have a set of atleast 20 empires, all are set to "Forced Spawn" these are custom made empires to create a simulated star wars universe with selected factions. SOME of them use the Star Wars Species portraits, when I spawn, I use the "survey" command to discover all empires, but all the species that have spawned either had vanilla portraits or ones not from the SW species mod, and in the place of the empires with the SW species mods are randomly generated empires, which took their slot as if they aren't compatible for spawn.
control group scenario:
I have another game with 20 empires forced spawn, and set the spawn number in game to 20, all of them have vanilla portratis, they spawn no problem, all are present.

What I'm saying is something is preventing the empires with SW portraits from spawning naturally in-game and forced, the only way they can spawn in is if YOU ARE an empire with them in it.
pluto  [author] 24 Sep, 2018 @ 9:47pm 
@Admiral Keith David
Hm, Hutts shouldn't show up on the mammalian species list. Just double checked myself. Should have its own Gastropod designation and nothing more, and head seems to be working fine... Try resubbing maybe?

And is your issue about empires spawning that you don't want other empires to spawn with these portraits?
Mutton 23 Sep, 2018 @ 4:34pm 
Also, the hutt head is still glitched as a genotype of the mammalian races.
Mutton 23 Sep, 2018 @ 4:34pm 
There is still one issue, you can SPAWN as a race with said portraits, but empires will spawn if they have these portaits, I've tested with this mod and the old one several times, and the same thing happens, a random generated empire takes its place. Yet if I do it with another portrait like vanilla, its perfectly fine.
pluto  [author] 21 Sep, 2018 @ 12:32pm 
This should still work! If there is any real issues, just let me know.
Mutton 22 Jul, 2018 @ 9:13pm 
please update this, with clone wars hype, I am in a lust for playing in a galaxy far far away again, will share mod everywhere if you do!
STEP BRO? 25 May, 2018 @ 10:52am 
Hey man, i know you only did this for you're self, but i dont suppose you wanna up date it?
Cant play the game without it :(
Thank you for the good work!
CrayolaCrusader 24 May, 2018 @ 7:50am 
Thank you for the fix!
Odela 17 Mar, 2018 @ 8:00pm 
Thanks!