Stellaris

Stellaris

(DISCONTINUED) UltraJuggernaut
86 Comments
BeanTown108 31 Jul, 2021 @ 2:39pm 
Does not seem to work for latest update sadly. super cool idea but you can't give it weapons or make ships so kinda useless.
Fallen Angel 30 Apr, 2021 @ 11:52am 
does it still work?
Boopwuffliesnoot 20 Jan, 2020 @ 1:14pm 
hope your alright.
SingABrightSong 9 Dec, 2019 @ 3:09am 
Good news everyone! In case you missed it, a new version of the Juggernaut is being made... by Paradox!
Locomotor79 23 Oct, 2019 @ 9:59am 
yes i whould to see this 1 update as hell
[OG] CervicalSpear 17 Oct, 2019 @ 11:16am 
There will be no future update, the author no longer plays
Der Kaiser 28 Sep, 2019 @ 10:42am 
wheres the update its been over 2 months
tassader 13 Jul, 2019 @ 8:06am 
thank foe your mods!
darthprimus123 11 Jul, 2019 @ 9:02pm 
please update
Commander Jake Sulli 2 May, 2019 @ 12:14pm 
@Halvanhetev Thanks! Good luck with your studies :)
Omni-Man 1 May, 2019 @ 3:27pm 
XD Thats pretty funny man... Okay thanks for answering my question.
Xahkarias  [author] 1 May, 2019 @ 2:40pm 
To all: Work on all my mods will become intermittent due to college killing my free time. I will still respond to comments, but for 2 months I will not be able to do much other than fix critical bugs. Really sorry
Xahkarias  [author] 1 May, 2019 @ 2:38pm 
@Commander Jake Sulli: there is another mod that I made that combines them into one perk
@LilNUTT: I just was sleep deprived and thought: "what if i had a tall fucking ship"
Omni-Man 22 Apr, 2019 @ 3:11pm 
I know this is a silly question, but why is it upside down?
Commander Jake Sulli 15 Apr, 2019 @ 9:17am 
Nice, thanks for letting me know! :) Could it possibly have the same amount of sections as the dreadnought but less weapon slots or something? It just doesn't feel better than the dreadnought on first glance. Additional feedback: Could one Ascension Perk unlock both ships? Could the Jug have more titanic weapon slots? Different sections would be cool too! :) Awesome mods btw!
DerigarsChairman 13 Apr, 2019 @ 5:37am 
Honestly ultra dread are far better in my eyes
Xahkarias  [author] 13 Apr, 2019 @ 1:03am 
I had designed it so that it is the more fleet oriented version of the dreadnought, buffing a strong fleet instead of being an overwhelming death ball by itself, however getting the balance right is a bit difficult
Currently I dont play much stellaris, waiting for the performance to be a bit more optimized since 2.2 dropped, but I would appreciate balance feedback if you have any
Commander Jake Sulli 10 Apr, 2019 @ 5:43pm 
The jug is less powerful than the dread in my game, is this a mistake on my end or is that how it is? Thanks :)
DerigarsChairman 28 Jan, 2019 @ 11:44pm 
Yes 1 per every 1.5k
Xahkarias  [author] 15 Jan, 2019 @ 11:08pm 
Sorry to those who were waiting for a compat patch with extra components 3.0, life got to me. Patch tenatively coming out before the weekend.
Xahkarias  [author] 15 Jan, 2019 @ 11:08pm 
@EmperorHadrius: I'm leaning towards having just an innate damage buff on the ship itself. And you said you want 1 ship per 1.5k fleet cap im guessing?
AncientGatekeeper 15 Jan, 2019 @ 3:28pm 
Model is invisible?
DerigarsChairman 10 Jan, 2019 @ 7:32am 
Or just replace existing slots with titanic ones
DerigarsChairman 10 Jan, 2019 @ 7:31am 
Good. How about another ship type that exists for every 1500 fleet power as well?
Xahkarias  [author] 2 Jan, 2019 @ 4:55pm 
@Emperor Hadrius: Ah NSC ships. I would like to add more weapon slots, however that just results in the GUI turning into an absolute mess (it already is with ultradreadnought). I think a better option would be to add an innate damage inrcrease to the ship class itself (which is what NSC does if im not mistaken) Probably will be an optional addon (as some people dont run this with NSC and want to keep strength around where they are now). How does that sound?
Xahkarias  [author] 2 Jan, 2019 @ 4:52pm 
@Ravenguard: Yep, I just finished the compatibility patch for Ultradreadnought, this is next on the list
DerigarsChairman 2 Jan, 2019 @ 5:54am 
More weapon slots please? Sick of my titans being stronger then my flagship. Noticed the same with your other mod too (titans are 17k these are around 13 or 15k usnc flagship is also around 17k
Nicole-BloodRose🐾 13 Dec, 2018 @ 8:08pm 
Thank you for updating.:steamhappy:
Crazy Old Texan 13 Dec, 2018 @ 8:07pm 
Thank you.
Xahkarias  [author] 13 Dec, 2018 @ 7:32pm 
Update posted: sorry for delay, had my last final
Nicole-BloodRose🐾 13 Dec, 2018 @ 3:20am 
Update pls....:D
Xahkarias  [author] 11 Dec, 2018 @ 2:47am 
Update pending tommorow.
AccVault 11 Dec, 2018 @ 12:35am 
Update pls.
Xahkarias  [author] 17 Jun, 2018 @ 7:22pm 
Verified it myself: works with 2.1.1. While you do get a weird box while designing the ship, the model properly works while spawned. Not gonna fix that as it's a lot of work for something that is already covered up by the weapon selection stuff.
Ehvolution 9 Jun, 2018 @ 9:47pm 
Thanks alot!!! im super excited to play it . :D
Xahkarias  [author] 9 Jun, 2018 @ 6:19pm 
@Azreal: From me checking the patch notes, nothing seems to be broken from 2.0 to 2.1. It will work even though the launcher flags it as incompatible. I'll update the file to say that it's compatible once I am back at my computer with Stellaris on it.
Ehvolution 9 Jun, 2018 @ 5:54pm 
Is this mod updated or going to be updated for 2.1? :)
Xahkarias  [author] 5 May, 2018 @ 1:35pm 
Well technically speaking its not necessary, it just resizes the turrets. Im finishing up some schooling, so i should be free soon to work on it
TOOTHBRUSHDUCK 24 Apr, 2018 @ 7:27am 
how goes removing the reliance on downscaled ships?
Xahkarias  [author] 24 Apr, 2018 @ 6:44am 
I'll also update with dark matter thrusters later today.
Xahkarias  [author] 24 Apr, 2018 @ 6:43am 
@aZmoDen: yeah sure, gimme 2-4 days until I get it done
aZmoDen 20 Apr, 2018 @ 3:17am 
Could you please make a compatability patch for Extra Components: https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1316044027
2.0
And Gullis Ship Components: https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=690350384
pretty please? :)
James Fire 14 Apr, 2018 @ 8:50pm 
@CurbStompTheAI

...Username relevant.
RedMalgax 26 Mar, 2018 @ 1:37pm 
This Great wepon will lead us to victory!
Xahkarias  [author] 18 Mar, 2018 @ 3:35pm 
@ALDER: ? While I do know what ur talking about when it says the mod is incompatible on the steam page, I dont see that at all on my mods.
Xahkarias  [author] 18 Mar, 2018 @ 3:34pm 
@Xnadu27: Yeah I cant 3D model for crap so this is the best I could do.
Xahkarias  [author] 18 Mar, 2018 @ 3:34pm 
Sorry for not responding to comments recently, I've been very sick the last few days.
Vrishnak92™ 18 Mar, 2018 @ 9:16am 
What are you even trying to say @Adler? You’re all over the place
ADLER 17 Mar, 2018 @ 7:11pm 
I see you had the mod blocked, incompatible with Stellaris... could you let me know how you got it unblocked. They have done the same to me & I cant work out what the hell the problem is, works fine for me with no errors & for over 7000 others. ???