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Sure, go ahead
Tents mod : https://steamhost.cn/steamcommunity_com/workshop/filedetails/?id=1861940196 (craft 3 different tents for 1,3 or 5 persons. only requires 1 building material to make the crafting station)
Interior plus : https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1871526616 (has some nice outdoor tents and pet beds)
interior/exterior design : https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=720660382 (might have a few useful things like the cannibal huts and tents, but you'll have to get the blueprints from their camps/city)
Oh and bury your treasure mod for some storage options : https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1379852994
I noticed today that the bloomery recipe seems to be 1:1 not 5 iron into 1 plate.
Thanks for this.
I have a request - can you also consider a building material crafting bench that is a camping (non outpost) item? Make it half as efficient as a manual building material machine. That's so I can set up a little mining + manual building spot that doesn't start an outpost. Lots of little outposts causes weirdness in the game (holy crusades against my 3 mining dudes, or taxmen runing around that are hard to find)
Secondly, your crude smelter should be called a "bloomery" - and produce lots of nasty smoke when it is running. That's how medieval iron was smelted, by being stacked up and heated so the iron ran out the bottom.
And thank you guys very much for the positive feedback.
@ sabreking Thanks a lot, I'll take a look at it when I got some spare time.
So the tech is removed from start, but can be research at level 1 for free within one hour.