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Hole 1 had spots, where ball was standing still, but could not stroke at all. This may be related to infinite movement, except ball did not move. Should now be fixed.
Hole 16 had similar spot, but between moons. Added extra moon which most likely won't give a chance to make similar effort.
Version 3.4.6 / Final
Edited slightly hole 14.
Version 3.4.5 / Final
Added few more tips and fun facts.
Join movement is now much easier to play!
Version 3.4.4 / Final
However, I believe there are some things which I can edit, by editing gravity zones, which can be changed to force field zones. I can do that, and less "bugs" should occur. I will do that, but can't sadly fix all.
Thanks for the report, update will arrive soon. ( Also on Course-9 Hole 15, which has an error on play area )
- Ball is between default gravity and modified gravity, which causes stroking the ball having limited directions.
- Having too much lag to host under gravity zone causes calculations to ball physics, which is sent by packets, may have a loss and ball tends to bounce infinite time, OR ball is literally stopped, but wont allow to stroke, OR if it is on planet, it is causes infinite movement. Because your ball is calculated by your CPU, and if there is especially lag, losses may occur.
1.4
But... I am thinking to find alternative methods. So in other hand, your point is taken!