Darkest Dungeon®

Darkest Dungeon®

Paladin 2.0
269 Comments
Bog 20 Mar, 2024 @ 2:41pm 
old and nice
memoisgod 20 Sep, 2023 @ 7:59am 
Does it have district?
合小柴2018 5 Mar, 2023 @ 8:51am 
有汉化的mod吗
Caedwyn  [author] 12 Sep, 2022 @ 10:40am 
You understand, Randy. You understand.

Stromgarde for life.
infinity_flair 12 Sep, 2022 @ 8:47am 
This bold hero does Stromgarde honor. I equipped his Crimson Court set, paired him with the Templar, Cleric Errant and the Female Crusader; pretty sure this team is immortal, and the Paladin brings righteous fury down on on the infidels!
逸一时 误一世 14 May, 2022 @ 2:58am 
如果这是十字军的皮肤就好了
Caedwyn  [author] 27 Jan, 2022 @ 7:05am 
Thank you! Check out Templar if you like this guy. I had fun making him, too.
Fiki Ripfiend 26 Jan, 2022 @ 8:00am 
What can I say besides I simply love paladins and if there is a way to have one (or more) in DD, there is no way for me to decline such offer. Reasonably strong, versatile, good looking and well spoken he sure belongs to my personal top 5 character mods. Amazing job, mate, you made my days brighter.
Donkey_Shlong 31 Jul, 2021 @ 7:53am 
Never appear on stagecoach for some reason. Really wanted to try him out. Does he have a unique town event for introduction?
GeoCrusader 17 Jun, 2021 @ 4:28pm 
ashbringer should be a trinket XD
Argonaut 30 Mar, 2021 @ 7:27pm 
Lol sorry that wasnt intended to sound as entitled as it did XD I meant existing draenei skins from other modders, but i suppose thatd mean somebody wouldve had to mod your mod. Out of curiousity, what would that cost run up to? cuz you make some good looking models from what Ive seen of screenshots!
Caedwyn  [author] 29 Mar, 2021 @ 10:41pm 
Yeah. Pay me money and I'll make a new, revised Paladin class with Human and Draenei options.
Argonaut 29 Mar, 2021 @ 9:02am 
Is there any way to get a draenei paladin skin?
Kaden Ha 12 Jan, 2021 @ 11:02pm 
No Crimson Court Trinkets?
RGCaboose 18 Jun, 2020 @ 6:26am 
Crusader has Smite and Paladin has Crusader Strike.
Hilarious coincidence!
Caedwyn  [author] 25 May, 2020 @ 4:50am 
Good to hear.
rekvian 25 May, 2020 @ 2:47am 
Thanks a lot for the quick fix! Sound level is great now
Caedwyn  [author] 24 May, 2020 @ 11:52pm 
Sound update! Let me know how it goes. Some sounds aren't the same (don't have the originals), but they fit.
rekvian 24 May, 2020 @ 1:53pm 
That would be nice. It just feels like it isnt affected by sound setting (i have all sound on 10/100). Otherwise its an amaizing mod :)
Caedwyn  [author] 24 May, 2020 @ 9:50am 
I don't have the original sound files, but I can see about repackaging them with better volume control.
rekvian 24 May, 2020 @ 9:45am 
Hey, how do i either remove paladin sounds completely or tune them down? Every attack he makes is so crazy loud that it makes it unplayable...
Caedwyn  [author] 23 May, 2020 @ 11:10am 
I disagree that it looks fleshy. Regardless, I encourage you to produce something which resolves your problem. Modding is fun.
The Blessed Word 22 May, 2020 @ 3:37pm 
Well aren't you a bit sassy. The real problem I have with the current sword model is that it looks fleshy instead of metallic like it should be. If you just changed the colors or width of the blade and the indentations on it it would look way better.
Caedwyn  [author] 21 May, 2020 @ 10:52pm 
@The Blessed Word

Fascinating ideas. I look forward to your art donations. I'm happy to add them.
The Blessed Word 21 May, 2020 @ 10:19pm 
@Dani Even if the sword is a good replication of the arena gear it came from, it still doesn't change the fact that the arena weapon was and IS fuck ugly.

@Caedwyn Some weapon diversity would be preferred amongst the skins, from a standard sword used by everyone to even design fascimiles of legendary warcraft swords like the Ashbringer and Frostmourne, though it'd probably be best to not exactly copy those swords but rather look similar to them, we have enough problems with the overstocking of welfare Ashbringers in current WoW.
Caedwyn  [author] 21 May, 2020 @ 8:45pm 
Heya, guys. Thank you for the feedback, whichever direction it goes.

Too early to talk about it, but if you like the Paladin mod, you'll probably like the upcoming class mod. More soon.
DaniDrinx 21 May, 2020 @ 5:34pm 
The sword is a great replication of what it's based on, this class is awesome Caedwyn, thank you for making it & it fits in very well with the rest of the Aesthetics of the game. My issue is the name of the armor & weapon lol, so many great sets in WoW and you choose 'Runed Greatsword' & 'Arbiter's Armor' pssh. Having a class that benefits from virtues & increases virtue chance feels like a much needed addition to the game and fills a great niche. He's also incredibly versatile as a damage dealer & as a primary support with the right trinket set up. Seal of Insight & Seal of Justice are a great combo, very well designed imo 10/10.
The Blessed Word 21 May, 2020 @ 4:27pm 
Man that sword is UGLY. Some alternate skins for that would be appreciated.
nice 7 May, 2020 @ 8:29pm 
Hey, while it is a good mod it is not usable. I am not sure if this is due to a conflicting mod on my end; but the paladins sound effects woke both my dogs up AND my rabbit which is in a hutch outside. Not sure why, but the sound effects, even with volume on 5%, are insanely loud.
Caedwyn  [author] 7 May, 2020 @ 6:11pm 
No worries. I'm happy you have the intention to help.

If you have the Steam overlay enabled, hit f12 in-game. It'll make a screenshot. After you close the game, a pop-up should appear which asks you about the screenshots. You can select "open file location," and you can click + drag the screenshot on your desktop for easier use.
Lauch-Boy 7 May, 2020 @ 11:13am 
Also, I'm sorry for using the wrong forums, I'm new to this whole modding stuff, and so I'm not to experienced with posting feedback either.
Lauch-Boy 7 May, 2020 @ 11:12am 
I don't really know how to post a screenshot in the chat. I think I'm too stupid.
Caedwyn  [author] 6 May, 2020 @ 4:17pm 
I cannot replicate your error. Please post a screenshot in the bug feedback forum and a description.
Caedwyn  [author] 6 May, 2020 @ 4:06pm 
Thanks. From now on, use the bug feedback forum.
Lauch-Boy 6 May, 2020 @ 1:56pm 
Hey man, I don't wanna bug you yet again, but I've recently explored some more dungeons with my Paladin, and he doesn't seem to get any bonus when critting anymore, I just get an error message on the side of my screen, saying that the Paladin has "undefined buffs"
Did you update the character recently? Because this is obviously a pretty new problem, and I've been getting some messages when I opened Darkest Dungeon, that something had been updated. So, please look into this "problem" soon if you have time.
Caedwyn  [author] 3 May, 2020 @ 4:24pm 
Well, I appreciate you guys. I'm always happy to help when I can.
Lauch-Boy 3 May, 2020 @ 2:15pm 
And I appreciate that you explained the problem to me. That's something that not a lot of creators would do. And even though I understand nothing of it, it's still pretty cool of you.
Lauch-Boy 3 May, 2020 @ 2:13pm 
It's alright man, I appreciate your effort, you're a good dude.

PS. A Paladin Remake would be pretty nice.
Caedwyn  [author] 2 May, 2020 @ 2:59pm 
You're right to raise the concern. Unfortunately, there's not a whole lot to do about it, unless I remove a versatile part of the Paladin's kit.

That said, would people here be interested in a Paladin Classic remake, with totally different abilities and art?
Caedwyn  [author] 2 May, 2020 @ 2:58pm 
No, they have movement components in their .info file. I could do the same thing here, but the reason is to allow healer builds to cast Judgment and stay in the back, while the melee-focused builds can use it to return to rank 1.
Lauch-Boy 2 May, 2020 @ 2:27am 
Yeah, but a lot of other characters like: Crusader, Highwayman, Graverobber and Cataphract also have pulls/pushes if I'm correct, and they say nothing (except when they crit) . If I'm not I'm really sorry for bothering you. Once again, this isn't something that makes the mod literally unplayable for me, but it would be very nice if you could find some way to get rid of this.
Caedwyn  [author] 1 May, 2020 @ 3:30pm 
Heya. I know what you're talking about, and I'm uncertain there's a fix. The game understands a pull is happening, so it gives the pull barks. Normally, a pull/push is an opposing team's action, so it comes with a % for a bark. However, I'm using it for a mechanic. I'm not sure there's a way to override this bark, but I will check again.
Lauch-Boy 1 May, 2020 @ 1:07pm 
Hey, this isn't like a bug report, but more just something that kinda "annoys" me. When the Paladin uses Judgement, and gets pulled forward by 2 "spaces", he often says lines like "the force of devilry" like he is being pulled forward by an enemy. So, if you could "fix" that, I'd be very thankful. Cheers.
Caedwyn  [author] 25 Apr, 2020 @ 10:27am 
Nerfed the heal generation.
AzurinDarkstar 15 Apr, 2020 @ 9:02pm 
I am past week 5, and the paladin has not appeared. How do you recruit the paladin?
Heroic Ryan 12 Mar, 2020 @ 6:35pm 
Gosh, I love the paladin. He's like a more fun version of the already existing Crusader
Earzentail 29 Jan, 2020 @ 10:59am 
Paladin is very strong and versatile, yes, but OP? Nah, not really. Are you talking about his camping skill? If you take 4 paladins, then I guess that would be something, but why would you stack virtue if you could go for scouting chance (I play torchless) or damage/crits/accuracy? Am I missing something?
Caedwyn  [author] 27 Jan, 2020 @ 12:31am 
Make it better by providing feedback in the forum "Balance Feedback."
tonechild 26 Jan, 2020 @ 6:02pm 
REALLY good mod, but damn this guy is OP AF. I had to remove because, well, the virtue buffs are just way too OP I think.
Caedwyn  [author] 12 Jan, 2020 @ 10:56am 
I highly recommend RDR2. It has the most engaging story I've ever experienced.