The Elder Scrolls V: Skyrim

The Elder Scrolls V: Skyrim

PWC - Extra Interactions (Vanilla) + (Critter Feed)
21 Comments
rust4games 15 Feb, 2020 @ 4:17am 
just small glitch , when u axcess containers u can equip armor , as many pieces u want 50, 100 ???, same type glitch in fo3 head gear,
KennyBall 7 Jan, 2017 @ 7:00am 
@ Galaxilu: I Got a mod that you feed on animals as standalone, You must choose the perk like in the description thogh ;)
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=183825857
Luisin Lanches 29 Oct, 2016 @ 9:40pm 
I know this is an old addon and this may be annoying but can you make being able to feed on animals a standalone mod?
Dream Journey 26 Jul, 2016 @ 12:08pm 
So, does the DG version have the critter feeding?
Alekie 19 Jun, 2016 @ 12:25pm 
it doesnt let me eat animals
Kedavix 12 Dec, 2015 @ 12:22am 
@tyndal:
That sounds like a pretty cool idea.
ume 5 Oct, 2015 @ 3:37pm 
The game keeps crashing on startup. It's not my other mods, either.
Alien 26 Oct, 2014 @ 1:09pm 
when I try to exit whiterun as a werewolf, the game locks in the loading screen until I open the task manager and restart skyrim
tyndal 24 Oct, 2014 @ 9:45pm 
MontyX did this one a potion for werewolf after being cured. I tested it and the potion allows multiple changes (use a potion and change or the once a day.)
The pack in dragonborn recognize you as kin but the ring of Hericine broke.

Can you make a potion version like this
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=104120041
that can be reverse pickpocketed like a poison?
I want to reverse pickpocket a werewolf potion onto someone in a city and watch the guards attack :)
Timothy Mouse 14 Jan, 2014 @ 9:55am 
love your wherewolf mods ty and i would like to go to at least the menu like magic inv esc. but not exactly fast travel sounds like it would be more complicated to implament lol
Irabias 4 Jan, 2014 @ 7:11am 
Map and fast-travel might be a good idea for werewolves too...
cetacean 2 Oct, 2013 @ 11:28pm 
This is a good mod for playing as a werewolf, and fortunately works well with Moonlight Tales and Advanced Lite Legendary Werewolves. I like that you can unlock doors and chests as a werewolf, useful with Moonlight Tales where you can be a werewolf all night.

Would it be possible to make a feed then loot version without the selection box? It would e nice for not breaking the action in the middle of a battle.
cetacean 7 Apr, 2013 @ 10:58am 
@Paradox&Lucian: Make sure you do not have the ring of namira equipped when testing human form. I had no issue in human form. I use ToL Core 1.5, Advanced Werewolves Lite, PWC-Extra Interactions (vanilla) + (critter feed), Bloody Cannibalism v0.11b (no dawnguad).

I do get an odd interaction with Craftable Cloud Storage, where sometimes I am taken to a storage option trying to loot (brought to the storage cistern trying to loot a thalmor prisoner I had eaten as a werewolf, or another time getting storage options trying to loot an escorting thalmor justicar I killed in human form). I am not sure why.
cetacean 7 Apr, 2013 @ 10:30am 
@Shattered-Skulls:
I have pwc-extra interactions (vanilla) + (Critter Feed) just above Bloody Cannibalism v0.11b (no dawnguard) in Nexus Mod Manager. If you install manually and use the steam loader make sure pwc is above BC in the list.
Paradox  [author] 7 Apr, 2013 @ 2:45am 
Lucian: This mod modifies a hidden werewolf feed perk that controls werewolf interaction. If you are getting the modified corps interaction in normal form then the game must still think you’re in werewolf beast form. I would have a look at your other mods and see if anything is messing it up.
Fart Bullets 6 Apr, 2013 @ 3:17pm 
i noticed the other day that even in human form it asks to consume or search, is there anyway u can make a version that doesnt do that? i dont wanna feed as a human
GHOULICH 6 Apr, 2013 @ 10:49am 
@cetacean: I also use Bloody Cannibalism, yet when in Beast Form it doesn't "cannibalise" as it should. Any ideas as to what may be causing this?
cetacean 4 Apr, 2013 @ 11:55am 
This works well, and seems to be the first mod I found that allows looting as a werewolf and is still compatible with Bloody Cannibalism http://skyrim.nexusmods.com/mods/16846 which is good for making the corpses of humaniod NPCs look like they have been eaten. The only thing I saw once with looting the Bloody Remains after feeding on a Thalmor Prisoner was that searching the remains took me to the cistern from Craftable Cloud Storage when I ent to search. I am hoping that is simply something in the save file for that character, as searching the remains of the Thalmor was fine, but figured I would mention it as a possible interaction between the three mods in case it happens to anyone else.

You may want to set up a page on Skyrim Nexus with your mods as players seem to avoid Steam Workshop when possible due to the way it manages files/updates.

Thanks for making this useful mod.
Ulfhedinn88 3 Apr, 2013 @ 6:49am 
Ok thanks, I got it.
Paradox  [author] 3 Apr, 2013 @ 5:39am 
Necromancer/Black Skull: at the bottom of each mods description is a linked list of all the mods. so right under

PWC - Extra Interactions (Vanilla) + (Critter Feed)

is

PWC - Extra Interactions (DG)
Ulfhedinn88 3 Apr, 2013 @ 3:56am 
so where is the Paradox Werewolf Changes - Extra Interactions(DG) version?