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Are wind turbines affected by their positions at high altitude?
It should be, It should be.
Donno.
save game compatible?? does not require restarting a campaign??
known mod conflicts??
输出功率:20
成本:1金属,1聚合物,1电子,1机械零件
维修:1聚合物
大型太阳能电池板
输出功率:50
成本:4金属,2聚合物,2电子,2机械零件
维修:2聚合物
先进的Wind Turbine
输出功率:50
成本:8金属,2聚合物,2电子,2机械零件
维修:2聚合物
先进的电力银行
输出功率:40
容量:1000电源
成本:4金属,2聚合物,2电子,2机械零件
维修:1聚合物
in the base game, the solar panel provides more energy per initial cost and per tile (6 energy for 3 tiles, 8 energy for 4 metal, vs large's 5 energy for 3 tiles and 4 metal), but the large solar panel provides more energy per maintenance (5 energy per metal maintenance vs 4 energy per metal maintenance, as well as needing less drones to repair).
in your mod, you multiply the small output by 10, while the large only only by 8. this results in the small solar panel being more efficient in regards to metal and tiles (moreso than the basic ones, as well), and equal to large in regards to advanced materials and maintenance, only losing out on needing more drones to repair, which hurts the original balance of the two structures.
can you make adv large solar panels produce 50 power instead of 40? this will make the smaller panels less of an obvious pick and bring the panels back to the original balance.