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Mhm... I have *Couter*-Strike:Source
would make the passengers look more varied
-I tried to reduce prop count by combine them in to the single model - it do nothing.
-Recently i replace my Intel 2500k to Ryzen 5800x, now i get 100+ fps on full speed with all npc swapned (64 bit Gmod). So, it seems CPU is matter here, unfortunately...
I have some idea about workaround, but i to busy now to try it. I only can recommend using the 64bit version of game. Sorry.