Surviving Mars

Surviving Mars

Low Resource Warning
24 Comments
Draco18s  [author] 8 Sep, 2021 @ 2:34pm 
Publishing to Paradox for all platforms has an issue I can't diagnose (it simply fails with an unhelpful "bad input" message).
Draco18s  [author] 7 Sep, 2021 @ 5:23pm 
Repushed for Below and Beyond, haven't been able to verify that it functions, but the game should load it now. The joys of only being able to do this stuff from a low end laptop.
Draco18s  [author] 15 Aug, 2018 @ 2:29pm 
This should be good to go for the Da Vinci update, haven't been able to verify that it functions, but the game should load it now.
ZeryOs 28 Jun, 2018 @ 6:03pm 
Thanks @Draco18s
Draco18s  [author] 28 Jun, 2018 @ 5:09pm 
Yes
ZeryOs 28 Jun, 2018 @ 4:51pm 
Is it working now??
🐾𝓢𝓱𝓪𝓭𝓸𝔀💖 17 Jun, 2018 @ 8:27am 
Thanks. I can view it now. I thought it would be an oversight of some sort.:thankyou:
Draco18s  [author] 17 Jun, 2018 @ 8:25am 
Bob: I think I fixed it. Update steam upload policy.
🐾𝓢𝓱𝓪𝓭𝓸𝔀💖 17 Jun, 2018 @ 1:01am 
Sorry, but I didn't know of any other place to report this. You updated your Mod yesterday, and this is what we get. Is it intentional, or did you forget to do something:riddler:

Drone Load Balancing
"Sorry!
An error was encountered while processing your request:
The item is either marked as hidden or you do not have permission to view it."
Draco18s  [author] 7 May, 2018 @ 10:12am 
Thanks for the report. I'm traveling this week, so I can't really address it for a while.
Tahvohck 7 May, 2018 @ 4:50am 
Heads up, you have a glitch in your code:
[LUA ERROR] ...mapps\workshop\content\464920\1338162990/Code/Script.lua:184: attempt to perform arithmetic on a nil value (global 'StringIdBase')
https://hastebin.com/didaduluxa.lua
Draco18s  [author] 8 Apr, 2018 @ 6:10pm 
AJAX: it was my first game, I wasn't afraid of a little chronomancy. ;) Still never let that game run to completion (failed the mystery).
AJAX 8 Apr, 2018 @ 2:38pm 
@dev Well it is much appreciated. I didn't go back as it goes against my gaming morals -lol. I lost a bunch of people then wondered...why in bloody hell wasn't there a warning saying ...hey guys, almost out of water here, you could freaking die soon.

No way I am going to be constantly clicking on resourcs to see what all I have left...so some reason - specifically on water- I imagined that 13,xxx was a lot more water than it actually is.
Draco18s  [author] 7 Apr, 2018 @ 10:01pm 
AJAX: that's actually the reason the mod exists! That exact same thing happened to me and the 3 days I lost going back to the previous autosave was enough time (and I had ~200 units of water left).
AJAX 7 Apr, 2018 @ 5:53pm 
This would have saved me last game. Literally ran out of water out of no where...people died. Thanks for this great general mod.
Draco18s  [author] 2 Apr, 2018 @ 11:57pm 
Postron: oh, certainly, I just haven't figured out the apporpriate function calls that'll do that yet!
Postron 2 Apr, 2018 @ 11:56pm 
Maybe look for all extractors of that type within a certain distance from the deposit (or it's center).
Draco18s  [author] 2 Apr, 2018 @ 12:05pm 
Postron: I've certainly considered it, but it would require knowing how many extractors are pulling from the same deposit, which I haven't figured out how to do.
Postron 2 Apr, 2018 @ 1:17am 
Can you maybe make it a multiple of the extraktors hourly production?
Draco18s  [author] 30 Mar, 2018 @ 9:19am 
Chris: I didn't go with percentages just because of how unhelpful they would be. 10% of a small deposit could be as little as 30 units. 10% of a large deposit could be as much as 1500! One of those warnings is too late, the other's too early.
MrChris 30 Mar, 2018 @ 2:31am 
would be great if it could be set to % for example only 10% left!
Thermal Ions 23 Mar, 2018 @ 8:14pm 
Great job
jztemple 22 Mar, 2018 @ 3:42pm 
Nice mod! This could really help.
Shadow 21 Mar, 2018 @ 8:54pm 
looks good thanks