Black Mesa

Black Mesa

Half-Life Original .357 Magnum For Black Mesa
8 Comments
CoolINaturrBoy 14 Aug, 2020 @ 5:54am 
doesnt work in current version
Mike 18 Jan, 2020 @ 11:16pm 
What do I do about the weapon being way too shiny?
Mute Spybird 23 Sep, 2018 @ 3:10pm 
This is some weird sheeeeeeeeeeeeeeeeeeeeeeeet seeing this in black mesa
Hds46 5 Jul, 2018 @ 4:01am 
Why use Maps tags for this?
RONJWELL 3 Jul, 2018 @ 2:11pm 
просто зачем?
Selous 27 Mar, 2018 @ 7:16pm 
Cheers.
Also, maybe fix that reload sound? Because it's sort of out of sync. Maybe replace it with the classic one?
Maggot  [author] 27 Mar, 2018 @ 6:57pm 
YES is has download gcfscape and open bms_misc_dir and you will see scripts foldel goto scripts>gameplay>weapons>weapon_357.dmx right click and extract it to whetever folder and open it by notepad and you will see viewmodel_fov line just chage to number of fov is you like
and save and create a new custom folder at bms/custom name it fix 357 or whatever you want crate folder scripts/gameplay/weapons and paste your .dmx file is you edit before
Selous 27 Mar, 2018 @ 5:34pm 
Sortof works.
Some parts of the revolver are black with no textures, but some parts are.
Also the FOV is a bit small on the weapon, is there a way to increase it?