Empyrion - Galactic Survival

Empyrion - Galactic Survival

Rucky's Combat Tests
106 Comments
J'ee 21 Nov, 2019 @ 2:56pm 
My masochistic space desires have been fulfilled!
ASTIC 26 Sep, 2019 @ 8:57am 
Yes
Codo 26 Sep, 2019 @ 6:03am 
Can I spawn in my own Blueprints to test them?
Myrmidon 13 Jan, 2019 @ 7:53am 
Thank you both.
ASTIC 13 Jan, 2019 @ 7:36am 
With the permission of Rucky, I ported the scenario to Alpha 9.x.

https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1623820202

Have fun and greetings
ASTIC
rucky  [author] 13 Jan, 2019 @ 2:30am 
@ASTIC wanted to make the conversion to A9, but he is busy with some Server Addons still. Give him a bit more time please ;-)
Ironcross 84 12 Jan, 2019 @ 5:53pm 
will not start up
Myrmidon 31 Dec, 2018 @ 1:32am 
Any plans to update for A9? Enemies do not fire at me anymore.
NautTdog 27 Nov, 2018 @ 1:19pm 
Maybe you can do a quck patch to get it working with 8.xx and then add then continue working on the land battles for a future update. Really need this working again
FlaK 19 Sep, 2018 @ 3:52pm 
@rucky - I respect that you have responded and have decided to keep working on this instead of just letting one or the only mods on empyrion like this die. Great job man!
rucky  [author] 19 Sep, 2018 @ 11:53am 
Sorry for the late reply, the update to 8 have sadly to wait a few weeks, as I'm offline atm.
But then this project will get very high priority to fully be upgraden and also some land battles be added! Sorry for the wait guys...
Slyder 13 Sep, 2018 @ 10:03pm 
It does indeed error out. would love to test with this though.
Gandalf the Red 4 Sep, 2018 @ 1:29pm 
looks good but can't play it gives me an error message where I have to mail and quit to get out of it. Is it compatable with 8.5? Would love to do this.
finkelshteynr 25 Jul, 2018 @ 2:41pm 
how do I get to the combat area
Gondur 29 Jun, 2018 @ 5:47am 
cool hope so since after watching the fight on the vid's it could be very cool going in with like 1 or 2 small cv's and some fighters or all fighters..:)
ASTIC 29 Jun, 2018 @ 4:59am 
@Gondur: yes, maybe you have to change the number of "MaxPlayers" in the Playfield.yaml 😉
Gondur 29 Jun, 2018 @ 4:37am 
sv's
Gondur 29 Jun, 2018 @ 4:37am 
so there can be a couple player in the fight at same time like bring fighters and take them all on?
ASTIC 28 Jun, 2018 @ 10:36pm 
@Gondur: Multiplayer works, you can start the game in COOP mode or integrate it in the scenario of the server (I did the last thing with our server)
LifeReapr 28 Jun, 2018 @ 8:05pm 
@rucky did that it wouldnt spawn them in, gave a red box on the BP
Gondur 28 Jun, 2018 @ 5:16pm 
but will say love the senerio looks awesome cannot wait to try. Thank you for all your work!:steamhappy:
Gondur 28 Jun, 2018 @ 5:04pm 
hey there was wondering if there is a way to do this with multi players at same time?
rucky  [author] 28 Jun, 2018 @ 12:40am 
Haven't had time to update it yet, as I want to include a few Ground Scenarios as well.
But for the "Spawning" Problem,
you have to DISABLE (set to FALSE) the Option "Blueprint Spawn Limit" in the DIFFICULTY Setting - propably still EVERY TIME you start the Scenario because it gets reset...
Nevertheless I already wanted to include a Medium sized Spawnpad on all Playfields...
LifeReapr 28 Jun, 2018 @ 12:11am 
Hoping for an update soon. A pad is required to spawn in everything but the base bp's now so it took a good few min off the time just gettin a bp for a pad built
FlaK 16 Jun, 2018 @ 9:00am 
update soon?
RadsK99 15 Jun, 2018 @ 11:20pm 
Amazing!
Visual-Voodoo 11 May, 2018 @ 9:44pm 
Clever Idea, Thanks for putting the time into it and sharing it.
Sabaithal 2 May, 2018 @ 2:14pm 
Very well designed, but good lord some of the lag in the ultimate battles...though that might be because I am using a size 77 class ship with over 40 turrets lining the hull.
rucky  [author] 21 Apr, 2018 @ 12:30am 
I wait till 8 (exp) hits... don't want to make anything twice ;-)
but there will be some *nice* things in there ;-)
NautTdog 20 Apr, 2018 @ 10:57pm 
Can we expect Ground levels soon?
ryz567 16 Apr, 2018 @ 3:00pm 
@ASTIC - That was it! Thanks. "# Submode: Normal" on the server and I had to delete the cache on the client under ...\steamLibrary\steamapps\common\Emyprion - Galactic Survival\Saves\Cache\NameOfSaveFromDedicated.yaml
ASTIC 16 Apr, 2018 @ 1:50pm 
First Check: Remove the "SubMode: Normal" line for the BA_STARTER_TELEPORTERS line 461 in ...\RuckysCombatTests\Playfields\StarterWorld\playfield.yaml
there seems to be an error with the PDA but you can play the CombatTest
ryz567 15 Apr, 2018 @ 11:30am 
Here is my dedicated.yaml. I would love if you guys can edit make suggestions.
ServerConfig:
Srv_Port: 30000
Srv_Name: TEMP
Srv_Password: XYZPDQ
MaxAllowedSizeClass: 0
AllowedBlueprints: All
GameConfig:
GameName: RuckySave
Mode: Survival
Seed: 2309115
CustomScenario: RuckysCombatTests
### --- Copied directly from Rucky's YouTube Video on Hard
DiffEscapePodContent: Medium
DiffPlayerProgression: Normal
DiffDegradationSpeed: Low
DiffFoodConsumption: Low
DiffOxygenConsumption: Low
DiffRadiationTemperature: Normal
DiffAmountOfOre: Normal
DiffNumberOfDeposits: Normal
AutoMinerDepletion: False
DiffAttackStrength: Hard
DiffEnemySpawnRate: High
DiffDronePresence: High
DiffDroneBaseAttack: Hard
DiffConstrCraftTime: Faster
DiffBpProdTime: Faster
GroundedStructureSpawn: False
EnableMaxBlockCount: True
ryz567 15 Apr, 2018 @ 11:30am 
Thanks Rucky and ASTIC... I'm still getting the same errors in dedicated: The platform with the portals has not spawned. I would love to try Ultra with my friends:) I can play solo and its a hoot - TY for all the work and sharing!
rucky  [author] 15 Apr, 2018 @ 12:42am 
I've added a small HowTo from @ASTIC on integrating that Scenario on Servers.
Hope this helps!
ryz567 14 Apr, 2018 @ 5:38pm 
I've attempted to put this scenario in my dedicated server. I'm not getting the start screen and it goes directly to the starting island - and the platform with the teleporter gates has not spawned. Could someone share a dedicated.yaml that works? Thanks, and sorry if my issues are due to my server control idiocy:)
rucky  [author] 3 Apr, 2018 @ 3:01pm 
Important Note:
SET PLAYER PROGRESSION = FAST or normal
(see above description for details)
Cypher 1 Apr, 2018 @ 11:11am 
I really want to know how to do this, like set up Custom engagements on ground/space for my group games.
rucky  [author] 1 Apr, 2018 @ 10:29am 
I'm on it! ;-)
Andbrew 1 Apr, 2018 @ 10:28am 
Cheerios!
I waited for such map for a long map. I hope the land battles get added soon!
rucky  [author] 1 Apr, 2018 @ 10:28am 
;-)
ok, all good now, have Fun testing your vessels!
Andbrew 1 Apr, 2018 @ 10:27am 
Ok, apparently you can't build near the base you spawn on, my bad...
rucky  [author] 1 Apr, 2018 @ 10:26am 
you should, please try again,
perhaps the blueprint is red ot orange? then you have either forbidden blocks or too much weapons on it? then perhaps setting the other LIMIT option to false too can help
Andbrew 1 Apr, 2018 @ 10:24am 
I did so, yet, I still can't spawn in blueprints, it just says that I'm not allowed to.
rucky  [author] 1 Apr, 2018 @ 10:21am 
@A. MAX. please read the above instructions ;-)

SET BLUEPRINT SPAWN LIMIT = FALSE

This needs to be set *always* everytime in the Difficulty Options when starting the Scenario
Andbrew 1 Apr, 2018 @ 10:19am 
You can't even spawn in ships in the arenas, so how are you supposed to fight in those?
rucky  [author] 1 Apr, 2018 @ 9:50am 
Thank you Cypher!

and Tacticians Challenge is now also on the main Forum:
https://empyriononline.com/threads/aegis-challenge-win-steam-keys.36979/
Cypher 1 Apr, 2018 @ 8:19am 
Amazing. Thank you!
rucky  [author] 1 Apr, 2018 @ 1:14am 
Thank you @piddlefoot!

and WOHO!!
@[AEGIS] Tactician: this will be a hard one!
here the Steam Forum Link for your challenge:
https://steamhost.cn/steamcommunity_com/app/383120/discussions/0/1696043263499694770/