Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
Change rear suspension to; Center=Dummy, L&R=delorian short, increase wheelbase to 2.15, increase rear height to .05
Change eng. to R4old size .79 position x .0357 y .1052 z -1.0557 rotation x 45 y 90 z 0
Change Parts exhaust V8 Old DC size .7 rotation x 317 y 88 z 167 position into place
About as best I can get with a 4cyl.
After you buy a car, go to the config.txt file, right click and select edit with Notepad++. (EG for Bolt Atlanta it's Steam\steamapps\common\Car Mechanic Simulator 2018\cms2018_Data\StreamingAssets\Cars\BoltAtlanta\config.txt - there may be several config files if there's more versions of the car). Under [8_logic] there's a value called "uniqueMod=*. The default values are usually around uniqueMod=1, increase to uniqueMod=25, or any amount up to like 30 or so, save the file, exit the game and restart it, car is now worth much much more and you can sell it for a huge profit. You can always change it back to default value at any time. :)
The 944 I had when I was stationed at Myrtle Beach AFB was an '84. Look here. [www.porsche.com]
Will try to add some tuning parts for it (different roofs/bumpers).
Will update later today.