Rusted Warfare - RTS

Rusted Warfare - RTS

Sushimaki's INfantry_mOD.
69 Comments
Azckill 23 Jun @ 2:44pm 
They kind of look like the marines from the early doom games
legopizzaenderman 1 May, 2024 @ 6:42pm 
Thank you
SUSHIMAKI  [author] 1 May, 2024 @ 2:56pm 
Sure, its fine.
legopizzaenderman 1 May, 2024 @ 2:03pm 
Would you mind if I take some coding and such from this mod for my own?
Louis 12 Mar, 2023 @ 3:36pm 
hey can u like show me how to make good infantry? like i made some but when the turret (the head, arms, and gun) turned to shoot they came off the body @SUSHIMAKI
Товарищ KPD 26 Oct, 2022 @ 4:54am 
имперская гвардия в атаку?
monkey_prophet 22 Jul, 2022 @ 7:21pm 
the inf doodoo
GruntLife0369 28 Nov, 2021 @ 6:48pm 
that last part was just...rude haha
Popo Bigles 2 May, 2021 @ 5:18pm 
Could you nerf the Mortar teams? Their combat abilities surpass the artillery in an awkward manner. According to the stats within the factories, the only thing that mortar teams lack compared to self-propelled artillery pieces is that they have 20 less health. The mortar teams have the same damage, speed, and range when compared with one another, not to mention they are far cheaper to produce.

Could you take this request into consideration for this aged mod of four years?
seabazian 8 Mar, 2021 @ 3:36pm 
Yay! More units to tort- I mean, help me on my mission.
SUSHIMAKI  [author] 6 Dec, 2019 @ 6:55pm 
You can try put them in bunkers when you dont want them to go after enemies.
Kento 30 Nov, 2019 @ 10:29am 
hello so uh can you put those soldiers into holding their positions? because it will be annoying if they don't hold their positions
Nasrin 22 Aug, 2019 @ 9:48pm 
thank you for all the mods you have made and published sushimaki
8L4CK834RD 14 Apr, 2019 @ 7:24am 
HOW CAN I DOWNLOAD THIS MOD??? Ive already subsribed....
Zizter Jong 30 Jan, 2019 @ 5:05pm 
Imperial Creed :rwrsoldier:
Profile Name. 30 Dec, 2018 @ 11:34am 
ah yes, disposables.
Dubhe 11 Oct, 2018 @ 2:46pm 
very nice! reminds me of halo wars infantry how they move in squads!
SUSHIMAKI  [author] 23 Sep, 2018 @ 11:32pm 
A distress call from an isolated planet was intercepted.Answer the call! Join the Colonial marines today in my Alien vs Predator mod!
[DGM] Commander[FR] 5 Aug, 2018 @ 4:24am 
ok
SUSHIMAKI  [author] 5 Aug, 2018 @ 3:19am 
Right now, i don't have any ideas. I am working on some other mods.
[DGM] Commander[FR] 5 Aug, 2018 @ 3:14am 
do you think add new infantry units ?
Zorbakaq 20 Jul, 2018 @ 7:20pm 
I hope your alright with me making an un-offical Expansion to your infantry pack
TwoForty 19 Jun, 2018 @ 3:17pm 
then the flag would be pure cosmeteic, still fine, i guess
TwoForty 19 Jun, 2018 @ 3:15pm 
how about ORBITAL bombardment? :D (Giant lazer comes down and destroyes everything in a small vecinity)
yee sounds good to meh
TwoForty 19 Jun, 2018 @ 3:14pm 
that could work too
SUSHIMAKI  [author] 19 Jun, 2018 @ 3:11pm 
Sadly, the only thing simillar to an aura is the laser defence. Some support skills could be made. Like marking bombardment targets.
TwoForty 19 Jun, 2018 @ 3:02pm 
hey sushimaki, heres another one: Captian:Poor attack (all he has is a revolver and a flag), has an "aura" witch inceases nearby units rate of fire, and can plant flags to do the same thing but with more efficientcy, also the flags should be nice cosmetics for your frontline base :D
SUSHIMAKI  [author] 5 Jun, 2018 @ 12:12pm 
Also, one of the best thing people can do if they want to learn modding is to join Rusted Warfare discord server were they can write in real time to advanced modders for help.
super succ 5 Jun, 2018 @ 12:10pm 
No, but thank you
SUSHIMAKI  [author] 5 Jun, 2018 @ 12:08pm 
A basic tutorial is already there. I started modding using that and later using the modding referrence. Is there a modding concept you need explained?
super succ 5 Jun, 2018 @ 11:49am 
SUSHIMAKI could you make a modding tutorial? I think it would help the modding community a lot by teaching more people how to do the basics.
SUSHIMAKI  [author] 5 Jun, 2018 @ 8:09am 
New unit, Navy!
MladoTouan 4 Jun, 2018 @ 5:33pm 
Navy Seals*. See RA2. c:
TwoForty 4 Jun, 2018 @ 5:11pm 
ei sihimaki, idea: marines. like the rangers, but also have jetskis and gan operate in water.
Sock184 4 Jun, 2018 @ 9:06am 
can you please make a ICBM mod
SUSHIMAKI  [author] 1 Jun, 2018 @ 11:15am 
I guess, they are supposed to be situationnal. They behave differently than normal units.
Newfie1212 1 Jun, 2018 @ 11:12am 
some infantry have the same cost (or close to it) as a normal tank . is it supposed to be like that?
SUSHIMAKI  [author] 11 Apr, 2018 @ 7:01am 
UPDATE: Motorized squad now builds steel walls and bunkers
SUSHIMAKI  [author] 1 Apr, 2018 @ 3:06pm 
Small update: Motorized squad also now build steel walls.
MladoTouan 31 Mar, 2018 @ 2:57pm 
Awesome!
SUSHIMAKI  [author] 31 Mar, 2018 @ 2:15pm 
UPDATE: New units: T1 Motorized Infantry and T2 Cyborg
SUSHIMAKI  [author] 31 Mar, 2018 @ 9:18am 
Well the lander is hard coded so maybe its having hidden mechanics.
MladoTouan 31 Mar, 2018 @ 9:17am 
Oh btw, I've tried giving MTVs and Dropships to the AI so it transports infantries, but it doesnt use them at all... yet I could see on other maps AIs using very well transports to carry builders far from their bases. Weird :/
SUSHIMAKI  [author] 31 Mar, 2018 @ 9:09am 
maybe they build what they need. I saw the ai switch unit types when one cant reach you.
MladoTouan 31 Mar, 2018 @ 9:01am 
In sandbox too AIs would not build infantries but instead spam air units, really cant tell why.
After modifying a bit the map, they train infantries normally.
SUSHIMAKI  [author] 30 Mar, 2018 @ 9:37pm 
Thanks@Captain Communist
SUSHIMAKI  [author] 30 Mar, 2018 @ 9:37pm 
I will try to find out whats the build priority of a landfactory.
SUSHIMAKI  [author] 30 Mar, 2018 @ 9:35pm 
Mmm... it does for me. Maybe on higher difficulty?
Aphextwin432 30 Mar, 2018 @ 6:32pm 
Is there a specific gamemode or something I should be doing because none of the AI are creating the spanw points
Aphextwin432 30 Mar, 2018 @ 6:12pm 
None of them are spawing it thoughj